Sephus 203 Posted August 29, 2015 (edited) So since we're using constants as NPC's view IDs, what's the way we're using a monster ID as the view ID without getting a deprecated warning? - Edit - I'm so sorry for posting this in the wrong section, I thought I clicked on scripting support. Edited August 29, 2015 by Smokexyz Quote Share this post Link to post Share on other sites
0 Garr 117 Posted August 29, 2015 Use monster constant, by default 2nd value in line in mob_db1/2 (Sprite_Name). 1 Sephus reacted to this Quote Share this post Link to post Share on other sites
0 Sephus 203 Posted August 29, 2015 Beautiful, thank you. Quote Share this post Link to post Share on other sites
So since we're using constants as NPC's view IDs, what's the way we're using a monster ID as the view ID without getting a deprecated warning?
- Edit -
I'm so sorry for posting this in the wrong section, I thought I clicked on scripting support.
Edited by SmokexyzShare this post
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