kyeme 71 Posted October 29, 2015 Just a note: the mob_db converter engine doesn't convert the mobs that are //commented Remove the // ? xD Quote Share this post Link to post Share on other sites
Triedge 12 Posted October 30, 2015 (edited) I would have preferred that we possibly can choose the type of database to be used rather than force us to use a single method. This method is a real headache for those who edit hundreds of monsters too often for MOD servers. Edited October 30, 2015 by Triedge Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted October 31, 2015 I would have preferred that we possibly can choose the type of database to be used rather than force us to use a single method. This method is a real headache for those who edit hundreds of monsters too often for MOD servers. It's better than .txt in terms of everything, like reading time, readability, etc..Also is lot easier for adding custom mobs, since you don't have to count field to know which one does what.... We have no plan to include dual support, only this format will be supported as of now.. Quote Share this post Link to post Share on other sites
Triedge 12 Posted October 31, 2015 sure... is easy add 3 o 5 mods... BUT... i need add 1500 Mods, check hp, attack, def, etc, etc... Quote Share this post Link to post Share on other sites
Litro 45 Posted October 31, 2015 @@Triedge, You can read first post, haru give instruction how to convert mob_db old format to new one, you still can make dozen mob and convert it easily Just Go to http://haru.ws/hercu...mobdbconverter/ and paste (or upload) your mob_db2.txt (or even your mob_db.txt if you have custom entries there), pick between renewal or pre-renewal (or upload your item_db if it's customized), press the Convert button, wait a few seconds and you're done! It's already converted for you. Easy, isn't it? Quote Share this post Link to post Share on other sites
Triedge 12 Posted October 31, 2015 my old system... http://prntscr.com/8xb40a Quote Share this post Link to post Share on other sites
mrlongshen 22 Posted October 31, 2015 Need a careful studies before upgrade to this format. BTW is AWESOME! Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted October 31, 2015 my old system... http://prntscr.com/8xb40a Just use old system, then open up converter and convert else , make your own plugin to support txt file. Quote Share this post Link to post Share on other sites
GmOcean 92 Posted October 31, 2015 I leave the RO scene for a few months, and I (half-way) come back to seeing this being added. I like these changes. And to think I was going to code it and submit a pull request of it once I finished. Now I dont have to. Yay Hercules. Quote Share this post Link to post Share on other sites
jTynne 101 Posted December 20, 2015 What if I was using SQL mob databases?Well, you're out of luck. It was deprecated long ago and it's being removed. It'll stay available for website/control panel purposes though. An automated converter (much like the db2sql plugin for the item db) will be available soon, and even executed automatically whenever we update the mob db, to keep the sql counterpart in sync! Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted December 20, 2015 AFAIK, the db2sql branch for mob_db was almost ready, no idea why isn't pushed to master yet 1 jTynne reacted to this Quote Share this post Link to post Share on other sites
Haru 290 Posted December 20, 2015 Yes, it's pretty much ready, I fixed various issues yesterday. It still needs more testing, but I should be able to pull request it today 2 Angelmelody and jTynne reacted to this Quote Share this post Link to post Share on other sites
jTynne 101 Posted December 20, 2015 You just made my morning. Legit woke up, made coffee, and came to this thread, and this. Festive miracles! <3 Danke! Quote Share this post Link to post Share on other sites
utofaery 7 Posted January 15, 2016 (edited) 1. Thank you all for this changes happened And hoping for skilldb change too 2. Was hoping there be skill_avail_db and configurable skill src from that file too without compiling Edited January 15, 2016 by utofaery Quote Share this post Link to post Share on other sites