malbari911 0 Posted December 9, 2015 Those keys aren't all that strong. Stronger than the ones that originally came with the 2013-08-07 client, but still weak. They don't seem to pass the test at the URL you posted. Oh. I see.. I was entering them like this - 1581359 55F86C1E 6AFB6E2E But I guess they have to be entered like this ? 0x1581359 0x55F86C1E 0x6AFB6E2E Also, Is it safe to share these keys publicly on the forums? If a good hacker gets to know a server's keys, won't he be able to make some kind of de-encryption for it? Quote Share this post Link to post Share on other sites
Haru 290 Posted December 10, 2015 Yes, you probably have to keep the 0x part to input them on that website. About the safety of posting those keys... Well, they are in the client. Just like you edit them, someone could read them from the exe, so it's not like they're something really secret. The purpose is mostly to have them change at every packet, to avoid WPE packet spamming, not really to prevent other kinds of attacks. Quote Share this post Link to post Share on other sites
greenieken 0 Posted August 13, 2017 Hi. Is this working in 2013-12-23 client? because some of my players said that they can still use rpe Quote Share this post Link to post Share on other sites
HaARiZz 3 Posted November 24, 2017 Is this working on 2015-11-04? Quote Share this post Link to post Share on other sites
IndieRO 33 Posted November 25, 2017 2 hours ago, HaARiZz said: Is this working on 2015-11-04? works until 20171101 just see in folder src/map/packets_keys.h 1 HaARiZz reacted to this Quote Share this post Link to post Share on other sites
HaARiZz 3 Posted November 25, 2017 9 minutes ago, melv0 said: works until 20171101 just see in folder src/map/packets_keys.h OMG! Thanks alot dude for your reply. I don't know the new file location for packetkeys was there. I follow oldest tutorial said that need to put before #endif /* MAP_PACKETS_H */ on src/map/packets.h and I got an error while compile my server. One more thing, I can use 2015-11-04 client for create pre-re server? And is this hercules stable with that client version? Quote Share this post Link to post Share on other sites
IndieRO 33 Posted November 25, 2017 2 hours ago, HaARiZz said: OMG! Thanks alot dude for your reply. I don't know the new file location for packetkeys was there. I follow oldest tutorial said that need to put before #endif /* MAP_PACKETS_H */ on src/map/packets.h and I got an error while compile my server. One more thing, I can use 2015-11-04 client for create pre-re server? And is this hercules stable with that client version? your welcome i don't know thats client stable or not but u can try Quote Share this post Link to post Share on other sites
HaARiZz 3 Posted November 28, 2017 Maybe someone able to provide with video tutorial how to get those PACKET KEY will be more useful I think. One more thing, I need to know that either we need to use patched ragexe or clean ragexe to find the packet key inside that client? Quote Share this post Link to post Share on other sites
BuLaLaKaW 7 Posted December 15, 2017 @HaARiZz its on NEMO when you do the patching + server side configuration Quote Share this post Link to post Share on other sites