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Hi!

 

Need help, I am new about this map zone.

How to configure this so that it will (a) not allow any healing item and (B) not allow mvp cards on my PvP maps?

 

thanks

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to modify disabled_items: {}  part of   the pvp  zone (name:pvp) in  map_zone_db.conf 

 

and  give  your map  a zone mapflag

 

<map name><tab>mapflag<tab>zone<tab><zone name>

 

 

 

 

http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/

Edited by Angelmelody

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to modify disabled_items: {}  part of   the pvp  zone (name:pvp) in  map_zone_db.conf 

 

and  give  your map  a zone mapflag

 

<map name><tab>mapflag<tab>zone<tab><zone name>

 

 

 

 

http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/

 

i think this solves the missing part ... for me

 

1. zone is like a mapflag but it is user define

2. i choose my own zone name and connect it using mapflag format

 

thanks ... i guess i got slowpoke for awhile ... but i do get it now ..

 

thanks

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there is already a map zone for pvp which is :

 

{	    /* PvP zone is applied to all maps with a pvp mapflag */	    name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */	    disabled_skills: {			    BS_GREED: "PLAYER"			    CG_HERMODE: "PLAYER"	    }	    disabled_items: {			    Greed_Scroll: true			    Maya_Puple_Card: true			    Yggdrasilberry: true	    }},

 

update map flags to :

 

// Mapflagsguild_vs2       mapflag zone    PvPguild_vs5       mapflag zone    PvPguild_vs4       mapflag zone    PvPguild_vs1-2     mapflag zone    PvPguild_vs3       mapflag zone    PvPguild_vs1       mapflag zone    PvPpvp_y_8-2       mapflag zone    PvP

 

so with these lines:

 

  Maya_Puple_Card: true
  Yggdrasilberry: true

 

it will disable this two items right ?

 

but it did not do so.

i can still equip my hat with maya purple card and can consume yggdrasilberry.

 

help

Edited by MarcuZ

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Well, with a modification that was done long ago (around March) and following official server mechanics, you can equip/use disabled items/equipment, but they won't have any effect. Any disabled consumable you use will disappear without any effect and any disabled equip you have equipped will be as if it wasn't equipped.

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Well, with a modification that was done long ago (around March) and following official server mechanics, you can equip/use disabled items/equipment, but they won't have any effect. Any disabled consumable you use will disappear without any effect and any disabled equip you have equipped will be as if it wasn't equipped.

 

it seems not working :(

 

 

1016222_192475554244895_380559776_n.jpg

 

7438_192475560911561_1640315543_n.jpg

 

help

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You're not testing this on a GM Account? afaik There was a permission that'd let GM accounts bypass those limitations. 

Also I never got the item names to work, I had to disable them as ID500: true to disable red potions. 

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You're not testing this on a GM Account? afaik There was a permission that'd let GM accounts bypass those limitations. 

Also I never got the item names to work, I had to disable them as ID500: true to disable red potions. 

 

that novice is not a GM account with maya purple

the one that hide is the GM account in assassin cross job doing cloaking

 

i will try using id this time

Edited by MarcuZ

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You're not testing this on a GM Account? afaik There was a permission that'd let GM accounts bypass those limitations. 

Also I never got the item names to work, I had to disable them as ID500: true to disable red potions. 

 

recreate using both non gm chars

 

disable ygg berry is successful

 

1010507_192498580909259_995880182_n.jpg

 

1016594_192498607575923_93816840_n.jpg

 

 

however maya purple is not disabled

 

954750_192498994242551_562291453_n.jpg

 

954860_192499000909217_821752073_n.jpg

 

 

ygg berry = solved

maya purple = not yet

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~ bump ~ on compounded card(s) on equipment(s) , not working even if listed in zone map. thanks

Whats your revision?

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My Progress when testing this:

[09:28:14] <~Ind> nanakiwurtz I can't reproduce O_O~

[09:28:18] <Takkun> wat

[09:28:25] <~Ind> disabled_items: {

[09:28:25] <~Ind> //Both examples below disable apple (id 501)

[09:28:25] <~Ind> //Apple: true

[09:28:25] <~Ind> //ID501: true

[09:28:25] <~Ind> Maya_Puple_Card: true

[09:28:25] <~Ind> }

[09:28:34] <~Ind> tried -> cant see anything

[09:28:39] <~Ind> i even put a warning in console

[09:28:43] <~Ind> to show what it skips

[09:28:45] <~Ind> [Debug]: Skipping Effect for Card 'Maya_Puple_Card'

[09:28:51] <Takkun> there's a problem with maya P? :o

[09:28:57] <~Ind> there is a problem with me

[09:29:00] <~Ind> i cant reproduce any bugs lately

[09:29:01] <~Ind> O_O

[09:29:05] <Takkun> ~_~

[09:29:14] <~Ind> they afraid of me

[09:29:16] <~Ind> o-o

[09:29:27] <~Ind> already know i will squash em on sight @_@

[09:29:42] <Takkun> :)

[09:29:51] <Yommy> http://blog.pravesh.me/files/2012/08/worksonmymachine.jpg

[09:29:58] <~Ind> T___T

[09:30:09] <Takkun> ahaha

[09:30:35] <Takkun> Kafra:

[09:30:47] <Takkun> haha witney >_<

[09:30:54] <nanakiwurtz> it's Maya_Puple, not Purple?

[09:31:07] <~Ind> yes o-o its the name in the item db

[09:31:17] <nanakiwurtz> hmhm

[09:31:25] <~Ind> but if you had got it wrong, the console would say invalid item name

[09:31:30] Yommy flicks nanakiwurtz

[09:32:39] nanakiwurtz slaps Yommy with a big red brick

[09:32:41] <Shakto> ** a*****b*****c*****d

[09:32:42] <Kafra> Found 2 matches. Sorted: "gran, clientside. (0.001s)

[09:32:51] <Shakto> o/

[09:33:03] <~Ind> btw i saw in your topic you flagged maps with pvp zones

[09:33:05] <~Ind> you dont need to do that

[09:33:13] <~Ind> any map with a pvp mapflag is instantly put in pvp zone

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thanks for the response!

 

@jabote, i think that would not be necessary for now. but if needed, I will. thanks

 

@kyeme, i am using latest revision available in git

 

@ind, i did try both using item_name and ID#### , however I did place the maps into mapflag zone PvP, so i just need to have it as mapflag pvp. i will try this once i get home :)

 

thanks guyz!

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