Photons 0 Posted April 4, 2016 (edited) - script killing -1,{ OnPCKillEvent: set .@counttopunish, 3; // 3 times kill in same minute = OUT if ( killedrid == getcharid(3) ) end; attachrid killedrid; .@charid = getcharid(0); attachrid killerrid; setd "@count"+ gettime(2) +"_"+ killedrid, getd( "@count"+ gettime(2) +"_"+ killedrid ) +1; if ( getd( "@count"+ gettime(2) +"_"+ killedrid ) < .@counttopunish ) getitem2 7420, 1,1,0,0, 254, 0, .@charid % pow(2,16), .@charid / pow(2,16); else { announce strcharinfo(0) +", Stop killing "+ rid2name(killedrid) +" !!!", 0; warp "Save", 0,0; } end; } This is from annieruru~ script but instead of counting the skulls killed by a player. i want it to count the kills of a player in one minute can someone help me? thanks Edited April 4, 2016 by Photons Quote Share this post Link to post Share on other sites
0 Cretino 48 Posted April 4, 2016 (edited) I think is it you want: - script killing FAKE_NPC,{ end; OnInit: .count_to_punish = 3; .time_interval = 60; // 60s = 1 minute end; OnPCKillEvent: if (attachrid(killedrid) == true) { if ((@dead_count == 0) || (killerrid != @last_killer) || (@dead_interval <= gettimetick(2))) { @dead_count = 1; @dead_interval = gettimetick(2) + .time_interval; } else @dead_count++; @last_killer = killerrid; if (.count_to_punish <= @dead_count) { if (attachrid(killerrid) == true) { announce strcharinfo(0) +", Stop killing "+ rid2name(killedrid) +" !!!", 0; warp getsavepoint(0), getsavepoint(1), getsavepoint(2); } } } end; } @EDIT Fixed little mistake. Edited April 4, 2016 by Cretino 1 1 Tsuuu and evilpuncker reacted to this Quote Share this post Link to post Share on other sites
0 Photons 0 Posted April 5, 2016 Thank youuuuuuuuuuuuuuuu Quote Share this post Link to post Share on other sites
This is from annieruru~ script but instead of counting the skulls killed by a player. i want it to count the kills of a player in one minute can someone help me? thanks
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