vBrenth 39 Posted April 29, 2016 (edited) Is it doable to implement this on custom jobs? Like make other jobs fly? Edited April 29, 2016 by vBrenth Quote Share this post Link to post Share on other sites
0 bWolfie 138 Posted April 29, 2016 You have to make a new sprite with the flying effect. Quote Share this post Link to post Share on other sites
0 vBrenth 39 Posted April 29, 2016 (edited) I dont think it has to be related on sprite my dear, Because i changed taekwon (to Lord knight sprite and its still fly ) So maybe it something todo with the source or client. Edited April 29, 2016 by vBrenth Quote Share this post Link to post Share on other sites
0 bWolfie 138 Posted April 29, 2016 orly that's pretty cool. I dunno, good thing my bad advice didn't offset you. Quote Share this post Link to post Share on other sites
0 vBrenth 39 Posted April 29, 2016 Its fine. Still needing help if doable. I played OPTION_FLYING and SC_FUSION but can't get it working. Quote Share this post Link to post Share on other sites
0 Rytech 392 Posted April 29, 2016 Its a tricky thing. Its ether hard coded or the act file controls the floating. A GM can float if is a Star Gladiator but using the skill as any other job doesn't change anything. Quote Share this post Link to post Share on other sites
0 vBrenth 39 Posted April 29, 2016 Its a tricky thing. Its ether hard coded or the act file controls the floating. A GM can float if is a Star Gladiator but using the skill as any other job doesn't change anything. Yeah, i tried about the GM suit and the attacking seems fine too with the GM suit while flying (hope someone knows about this stuff) Quote Share this post Link to post Share on other sites
0 vBrenth 39 Posted May 2, 2016 Bump. I'm not sure about this thing by Rytech gimme this command everytime you are freshly relog you can type @option 0 0 32768 and fly but ur sprite changes to star gladiator. Quote Share this post Link to post Share on other sites
0 benching 2 Posted May 5, 2016 its probably just a visual trick,in my perspective,character sprites are being moved up but keeping the shadow sprite in the same position,then add a small up and down animation to the sprite, that will give you a visual of character floating.try to add union skill to other jobs and see if the sprites change to star glad or not,if the sprite change to star glad, then it might be handled by the client which means it will be hard to do. Quote Share this post Link to post Share on other sites
0 vBrenth 39 Posted May 9, 2016 try to add union skill to other jobs and see if the sprites change to star glad or not, Nothing happens it doesnt change to any jobs. Quote Share this post Link to post Share on other sites
Is it doable to implement this on custom jobs?
Like make other jobs fly?
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