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Pandaaa

Making after cast delay fixed

Question

how can i make the max after cast delay fixed at 50%... even tho you wear any reduce delay card or items that exceed 50%

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Use the cooldown feature in skill_cast_db.txt

 

// Structure of Database:
// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down

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Use the cooldown feature in skill_cast_db.txt

 

// Structure of Database:
// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down
 

what will i put in here? to make it 50% is the only maximum can be reduced in delay skills..

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Cool Down gives a fixed cool cool down in milliseconds which cannot be changed by any means.

 

Perhaps you should look into the source code of skills with delays to see what you can do. I think Focused Arrow Strike (Sniper skill) may have an off delay not affected by cards such as Kiel?

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is there anyway i can make it generally 50% in one input? btw how what input i will make in each skills to make it fixed cool down @ 50%?

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bump? just to revive, is its possible to set general after cast delay cap? like example he said, capping the after cast delay of all skills. Even wearing multiple kiel cards

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