bWolfie 138 Posted July 6, 2016 mob_avail.txt gives us the option of disguising monsters as character classes.Is there a SpriteID reserved for the Game Master sprites?I've tried 2000 (Male GM) and 2001 (Female GM), though, they are as is - you cannot change what they are. Thanks. Quote Share this post Link to post Share on other sites
0 fxfreitas 102 Posted July 6, 2016 I don't remind any... but you can try: Do a Placeholder job with GM sprites appearance. You need to follow the custom job guide and if your use a 2012+ client need the Nemo's custom job patch. Quote Share this post Link to post Share on other sites
0 evilpuncker 503 Posted July 6, 2016 or try using the mercenary id that have gm like sprites... Quote Share this post Link to post Share on other sites
0 bWolfie 138 Posted July 6, 2016 I don't remind any... but you can try: Do a Placeholder job with GM sprites appearance. You need to follow the custom job guide and if your use a 2012+ client need the Nemo's custom job patch. I'll give this a go. I was hoping it wouldn't come to having to make a custom job, since I utterly failed putting one in last time I tried. @evilpunckner I haven't seen those before. Will I be able to put headgears and such on them? Quote Share this post Link to post Share on other sites
0 evilpuncker 503 Posted July 6, 2016 oh lol nvm they are the 2000 and 2001 that you have already tested, sorry :/ Quote Share this post Link to post Share on other sites
0 fxfreitas 102 Posted July 6, 2016 Oh wait, try these ID's: 2489 to 2494 Do a mob with these ID's. Names are GM Woman (ID 2489), GM Say (ID 2490), GM Smokie (ID 2491), GM Phoenix (ID 2492), GM Men (ID 2493), GM Hinalle (ID 2494). Just check your lua files, I just found the sprites inside of my kRO data.grf... Quote Share this post Link to post Share on other sites
0 bWolfie 138 Posted July 7, 2016 Oh wait, try these ID's: 2489 to 2494 Do a mob with these ID's. Names are GM Woman (ID 2489), GM Say (ID 2490), GM Smokie (ID 2491), GM Phoenix (ID 2492), GM Men (ID 2493), GM Hinalle (ID 2494). Just check your lua files, I just found the sprites inside of my kRO data.grf... I'm using Ridley's data.grf, which doesn't have these Where can I find one which does? I gave adding it as a custom class a go - no luck. Hoping somebody can help me here Following this guide Server Source 1. mmo.h 2. map.h 3. pc.c 4. itemdb.c 5. inter.c Server Config 1. constants.conf 2. exp.txt 3. job_db.conf 4. job_db2.txt Client Files 1. PCIDs.lub 2. PCNames.lub 3. PCPaths.lub 4. PCHands.lub 5. PCPals.lub Quote Share this post Link to post Share on other sites
0 fxfreitas 102 Posted July 7, 2016 They are in iRO data.grf too Quote Share this post Link to post Share on other sites
mob_avail.txt gives us the option of disguising monsters as character classes.
Is there a SpriteID reserved for the Game Master sprites?
I've tried 2000 (Male GM) and 2001 (Female GM), though, they are as is - you cannot change what they are.
Thanks.
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