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changelets

Red Potion!

Question

Hello

 

I just wanted to ask why there is no heard sound from the Red Potion.

 

Not only the red potion, but also white, yellow, green and the like!!!

 

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done what? this should be inside your grf by default

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thank you for pointing that out, i may have a look on that :] (i mostly have my sound effects disabled and never noticed that)

edit:

what client do you use?

Edited by Ridley

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I'm glad to hear that! I hope you can find a solution for this. I'm using the 2014-10-22 one.

 

I faced the problem in both 2014-10-22 and 2015-05-13 clients.

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the best thing to do i think is find the last client where you can still hear the sound effect, then maybe we could ask Neo to make a patch or plugin for Nemo to add it again to newer clients

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I think the problem is related to Hercules files.

 

There is a temporary solution for this problem that is to change the scripts of the items in the item_db file.

 

for example, the Red Potion,

from this Script: <" percentheal rand(45,65),0; ">

to this Script: <" misceffect 204; percentheal rand(45,65),0; ">

 

However, it might take you a little bit time to change the whole items, which have the same problem.

 

thank you guys!

Edited by changelets

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I think the problem is related to Hercules files.

 

There is a temporary solution for this problem that is to change the scripts of the items in the item_db file.

 

for example, the Red Potion,

from this Script: <" percentheal rand(45,65),0; ">

to this Script: <" misceffect 204; percentheal rand(45,65),0; ">

 

However, it might take you a little bit time to change the whole items, which have the same problem.

 

thank you guys!

 

It's Hard coded in client-side not a server side.

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It's definitely client side and I can't imagine depending on the emu. I just had no progress with it yet since I had other tasks I wanted to finish yet. Adding the sound to the itemscript would be a workaround

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are you encountering this error with just hercules? because i think it's client side

 

Maybe you are right, I haven't tested that in other files.

 

 

I think the problem is related to Hercules files.

 

There is a temporary solution for this problem that is to change the scripts of the items in the item_db file.

 

for example, the Red Potion,

from this Script: <" percentheal rand(45,65),0; ">

to this Script: <" misceffect 204; percentheal rand(45,65),0; ">

 

However, it might take you a little bit time to change the whole items, which have the same problem.

 

thank you guys!

 

It's Hard coded in client-side not a server side.

 

I hope someone can find a solution for this problem.

 

It's definitely client side and I can't imagine depending on the emu. I just had no progress with it yet since I had other tasks I wanted to finish yet. Adding the sound to the itemscript would be a workaround

 

Thanks! Please notify us if you get the final solution :D

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