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requesting for Sniper nonstop Sonic Blow When Using Injustice Card or Iset When under status of Hunter Spirit

 

On src/map/skill.c

 

if (skill == AS_SONICBLOW)

pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.

 

What Code i need to put ONLY Work For Sniper ?

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requesting for Sniper nonstop Sonic Blow When Using Injustice Card or Iset When under status of Hunter Spirit

 

On src/map/skill.c

 

 

if (skill == AS_SONICBLOW)
pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.
 

 

What Code i need to put ONLY Work For Sniper ?

try this, i dont know if it will work

if (skill == AS_SONICBLOW)
    if( sc && sc->data[SC_SOULLINK] && sc->data[SC_SOULLINK]->val2 != SL_HUNTER )
        pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.

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requesting for Sniper nonstop Sonic Blow When Using Injustice Card or Iset When under status of Hunter Spirit

 

On src/map/skill.c

 

 

if (skill == AS_SONICBLOW)
pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.

What Code i need to put ONLY Work For Sniper ?

try this, i dont know if it will work
if (skill == AS_SONICBLOW)
    if( sc && sc->data[SC_SOULLINK] && sc->data[SC_SOULLINK]->val2 != SL_HUNTER )
        pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.
nothing happen

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