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Aeromesi

In-game Instance Creator ideas?

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So atm I've made a script I plan on releasing that can do this: make a certain amount of farming zones where as a GM you can input and handle the possible options:
 

  • Map that instance replicates
  • The fake name registered to the instance (example instancing prontera as 1@prt (town prontera))
  • Name of Instance
  • Delay time before re-entrance
  • Max amount of items they can obtain until instanced farm zone is canceled.
  • Rate at which you want the player to receive the rewards for Farming.
  • Mob ID/Amounts for the Instance
  • Comes with: @createins (creates the instance you seek) 
  • @reloadins ( reload all the instance settings requirements rewards etc)
  • @destroyins destroys an instance for all players playing a certain instance in-case you have a quick fix via @unload/loadnpc
  • @editins to edit details similarly to executing @reloadins requirements and rewards
  • @deleteins allows you to delete and remake instances you've currently made


    Any other ideas for a system wherein via @commands or NPC you can make possible quick custom instances? I love making instances but I'm trying to make an NPC that can make an Instance Dungeon for the user based on possible choices. So far A LOTS done, I just need more input.  :no1:  :gawi:  :p_hi:

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Maybe different kind of instances instead of killing mobs all the time.

Find levers/switches while more and more mobs spawn

Boss loop, spawn boss with increasing stats all the time, reward depending on how often you beat him (setunitdata)

Guild instance option

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If you have played Final Fantasy 6 and gone through the Phoenix Cave

...Having to operate more than one party to complete areas of a dungeon and unlock further parts.

 

edit: think i missed the point of the topic, I'll leave the above here anyway.

Edited by True Zeal

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- An instance with Survival Mode is a plus! Imagine, every wave will be a tougher monsters just like the other games. And at the end of each wave will gained them some points or supplies to make them long lasting.

 

- An instance with Protect the Tree of Life will be a unique also, There will be a life points and if any mobs pass through, then the life will decrease by 1 until it reach 0. Monsters, MVP and Mini's, and some supplies gained to make it lasts and more challenging.

 

- An instance with Pokemon-themed game (not images nor pets). It will be a game capturing monsters, the more eggs, the more points, e.g poring egg, lunatic and lower level monsters is = +1 and so on..

 

These are currently I can say, and I'm sure those make your players more busy and enjoyable!

 

I have a lot of ideas that cannot be written here and it just in my head XD But I'll try to post it here when I remember them. :no1:

Edited by Jezu

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