// Database autosave time
// All characters are saved on this time in seconds (example:
// autosave of 60 secs with 60 characters online -> one char is saved every
// second)
autosave_time: 300
I changed autosave_time: 300 to 6400. By changing the value will reduce lag?
• Intel® Xeon™ E3-1270 4x 3.4 Ghz
• OS: Centos 7
• Datacenter LocationL Los Angeles, CA
• Network Port Speed: 1gbps
• DDoS Protection: 20gbps
• Memory: 32 GB
• 10 TB Premium Internap
We have a dedicated server but we still experience lag in the server. Is it possible that script may cause the lag? BTW we have mobile app for game and almost 90% of the online are mobile users.
Anyone can help us remove lag from our game. We will donate if you help us.
We change something in the map-server.cof.
I changed autosave_time: 300 to 6400. By changing the value will reduce lag?
Anyone can help us remove lag from our game. We will donate if you help us.
Share this post
Link to post
Share on other sites