Jump to content
  • 0
Sign in to follow this  
thanna

Dispel and Absorb Spirits - Hide Dodge

Question

Hello Everyone,

 

I have notice that herc already change the behavior of Dispel and Absorb- Hide Dodge.

 

I do want to revert to the old behavior of Dispel and Absorb- Hide Dodge and manage to edit this code for it to work somehow when I use dangerous soul collect then hide/cloak the spirits don't show up on other players when you unhide/uncloak.

 

This is the code that I already edited.

 

src/map/status.c

// Applies even if the target hidesif ((skill->get_ele(skill_id,1) == ELE_EARTH && skill_id != MG_STONECURSE) // Ground type//|| (flag&1 && skill->get_nk(skill_id)&NK_NO_DAMAGE && skill_id != ALL_RESURRECTION)
I hope someone can help me out with this. Thank you. Edited by thanna

Share this post


Link to post
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.