Sephus 203 Posted February 13, 2017 Okey, So now i have this error, with "class" Dude... Quote Share this post Link to post Share on other sites
Tyrill 1 Posted February 13, 2017 Alright thank's it's good. I have understand _class, my bad sorry .. Quote Share this post Link to post Share on other sites
Pandaaa 2 Posted February 14, 2017 (edited) mob_avail [Map][14:11] [Error]: sv_readdb: Could not process contents of line 20 of "db/mob_avail.txt". [Map][14:11] [Error]: sv_readdb: Could not process contents of line 21 of "db/mob_avail.txt". [Map][14:11] [Error]: sv_readdb: Could not process contents of line 22 of "db/mob_avail.txt". [Map][14:11] [Error]: sv_readdb: Could not process contents of line 23 of "db/mob_avail.txt". [Map][14:11] [Error]: sv_readdb: Could not process contents of line 24 of "db/mob_avail.txt". hello, im getting this map error [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('198', '230') for map 'rush_cas01' in file 'npc/custom/hBG/bg_rush.txt', line '307'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('198', '226') for map 'rush_cas01' in file 'npc/custom/hBG/bg_rush.txt', line '319'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('259', '212') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '419'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('75', '240') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '420'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('232', '189') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '421'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('78', '261') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '422'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('229', '208') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '423'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('74', '282') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '424'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('7', '261') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '425'. Skipping line... Edited February 14, 2017 by Pandaaa Quote Share this post Link to post Share on other sites
Skyline 23 Posted February 14, 2017 mob_avail [Map][14:11] [Error]: sv_readdb: Could not process contents of line 20 of "db/mob_avail.txt". [Map][14:11] [Error]: sv_readdb: Could not process contents of line 21 of "db/mob_avail.txt". [Map][14:11] [Error]: sv_readdb: Could not process contents of line 22 of "db/mob_avail.txt". [Map][14:11] [Error]: sv_readdb: Could not process contents of line 23 of "db/mob_avail.txt". [Map][14:11] [Error]: sv_readdb: Could not process contents of line 24 of "db/mob_avail.txt". hello, im getting this map error [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('198', '230') for map 'rush_cas01' in file 'npc/custom/hBG/bg_rush.txt', line '307'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('198', '226') for map 'rush_cas01' in file 'npc/custom/hBG/bg_rush.txt', line '319'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('259', '212') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '419'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('75', '240') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '420'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('232', '189') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '421'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('78', '261') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '422'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('229', '208') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '423'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('74', '282') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '424'. Skipping line... [Map][13:54] [Error]: npc_parsesrcfile: Unknown coordinates ('7', '261') for map 'rush_cas02' in file 'npc/custom/hBG/bg_rush.txt', line '425'. Skipping line... Add the contents of the resnametable to your map cache Quote Share this post Link to post Share on other sites
Pandaaa 2 Posted February 14, 2017 i used the resnametable smokey give. https://github.com/Smokexyz/HerculesBG/blob/master/ClientSide/Add2_resnametable.txt Quote Share this post Link to post Share on other sites
wallaby 1 Posted February 16, 2017 Use the maps in Kubix's topic, recompile ur mapcache, and it worked for me. Quote Share this post Link to post Share on other sites
caspe 16 Posted February 20, 2017 (edited) Hello after attempting several times to run this plugin i got following error.. failed to load 'plugins/hBG.dll' But, after compile i got other dll files, like sample.dll and HPMHooking dll files... just not able to generate hBG.dll file Edited February 20, 2017 by caspe Quote Share this post Link to post Share on other sites
Sephus 203 Posted February 20, 2017 @caspe This should help you. Quote Share this post Link to post Share on other sites
caspe 16 Posted February 20, 2017 (edited) OK dll problem solved, previously i used solution configuration to release, after change to debug i'm able to generate dll file, but here is another problem occurs.. Edited February 20, 2017 by caspe Quote Share this post Link to post Share on other sites
Sephus 203 Posted February 21, 2017 (edited) OK dll problem solved, previously i used solution configuration to release, after change to debug i'm able to generate dll file, but here is another problem occurs.. Missing mobs for pre-re. Fixed in 1f163a3 , or just copy mobs 2100 - 2107 from re/mob_db.conf Edited February 21, 2017 by Smoke Quote Share this post Link to post Share on other sites
caspe 16 Posted February 21, 2017 (edited) also add item_db for skulls, here are few error after battleground over, and where to edit reward option? Here are some suggestions : 1. @leader command to change leader of team. 2. Healer and Repair NPC in Battleground maps. 3. Auto Soul Link to Stalker and Linker. Edited February 21, 2017 by caspe Quote Share this post Link to post Share on other sites
Sephus 203 Posted February 22, 2017 (edited) Which revision of Hercules are you using? As for suggestions, they'll be worked on. However, Healer and Repair NPC can be scripted by a user. Auto soul link sounds like a buffer script. Both are not part of the this core package. Customising is left to the end user. Edited February 22, 2017 by Smoke Quote Share this post Link to post Share on other sites
caspe 16 Posted February 22, 2017 (edited) 2+ month old... Edited February 22, 2017 by caspe Quote Share this post Link to post Share on other sites
caspe 16 Posted February 23, 2017 Bug in rush battleground, 1. Emperium moving and auto attacking players, and i think Emperium HP is too high.. 2. Debug mapindex Error while BG start and RespawnPoin error after killing Emperium... Quote Share this post Link to post Share on other sites
Minneman 1 Posted March 1, 2017 HI smoke! thanks x this incredible plugin! i have some bugs, ex: on flavius CTF and SC you can heal with items when you have a flag, also you can use skills on the same state but dont must do this.. sorry my english u.u 1 Sephus reacted to this Quote Share this post Link to post Share on other sites
Sephus 203 Posted March 1, 2017 Thank you for the bug reports, I will look into these as and when I free up. If you fix something, please feel free to create a pull request in the plugin repository. 1 Aeromesi reacted to this Quote Share this post Link to post Share on other sites
wallaby 1 Posted March 2, 2017 Isn't the moving Emperium thing customizable in the mob_db2?CanMove: true/falseAggressive: true/falseCanAttack: true/false Quote Share this post Link to post Share on other sites
caspe 16 Posted March 2, 2017 Isn't the moving Emperium thing customizable in the mob_db2? CanMove: true/false Aggressive: true/false CanAttack: true/false Yes Emperium is monster, but i think battleground should use the same Emperium which is used for WOE. @Smoke the mod_db u provided where monster 2107 is fallenbishop but its uses Emperium spirit in mob_avail. 1 Sephus reacted to this Quote Share this post Link to post Share on other sites
p4rck 1 Posted March 18, 2017 Map-server is crashing and receiveng few erros msg. log and dumps: http://prnt.sc/elcjhv http://prnt.sc/elcp09 http://prnt.sc/elcp94 1 Sephus reacted to this Quote Share this post Link to post Share on other sites
Sephus 203 Posted March 18, 2017 Map-server is crashing and receiveng few erros msg. log and dumps: http://prnt.sc/elcjhv http://prnt.sc/elcp09 http://prnt.sc/elcp94 Thank you for the dumps. Quote Share this post Link to post Share on other sites
tedexx 7 Posted March 29, 2017 Is this still broken? Quote Share this post Link to post Share on other sites
Sephus 203 Posted March 29, 2017 Is this still broken? Is it broken? Quote Share this post Link to post Share on other sites
tedexx 7 Posted March 30, 2017 Sorry, I assumed it was by reading this topic. If not, just ignore me. Will try and if anything goes wrong I post here. Quote Share this post Link to post Share on other sites
Sephus 203 Posted March 30, 2017 Sorry, I assumed it was by reading this topic. If not, just ignore me. Will try and if anything goes wrong I post here. No problem, please do. Quote Share this post Link to post Share on other sites
tedexx 7 Posted March 31, 2017 Sorry, I assumed it was by reading this topic. If not, just ignore me. Will try and if anything goes wrong I post here. No problem, please do. No compiling errors, scripts seems to be working. But got some errors: - Its conflicting IDs with the current hercules - Overflow stats on mobs conf, dont no much about it. Maps. I added everything and make sure the resnametable was ok, but mapcache does not find the hbg maps. Even tryed to run mapcache.exe by itself, its looking for the custom files (bat_a03, bat_a04, etc) - not using the originals. mapserver: mapcache.exe: data/resnametable.txt [rest of the file] // hBG bat_a03.gnd#bat_a01.gnd# bat_a03.gat#bat_a01.gat# bat_a03.rsw#bat_a01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_a03.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_a01.bmp# bat_a04.gnd#bat_a01.gnd# bat_a04.gat#bat_a01.gat# bat_a04.rsw#bat_a01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_a04.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_a01.bmp# bat_a05.gnd#bat_a01.gnd# bat_a05.gat#bat_a01.gat# bat_a05.rsw#bat_a01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_a05.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_a01.bmp# bat_b03.gnd#bat_b01.gnd# bat_b03.gat#bat_b01.gat# bat_b03.rsw#bat_b01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_b03.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_b01.bmp# bat_b04.gnd#bat_b01.gnd# bat_b04.gat#bat_b01.gat# bat_b04.rsw#bat_b01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_b04.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_b01.bmp# bat_b05.gnd#bat_b01.gnd# bat_b05.gat#bat_b01.gat# bat_b05.rsw#bat_b01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_b05.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_b01.bmp# bat_c04.gnd#bat_c01.gnd# bat_c04.gat#bat_c01.gat# bat_c04.rsw#bat_c01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_c04.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_c01.bmp# bat_c05.gnd#bat_c01.gnd# bat_c05.gat#bat_c01.gat# bat_c05.rsw#bat_c01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_c05.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_c01.bmp# bat_c06.gnd#bat_c01.gnd# bat_c06.gat#bat_c01.gat# bat_c06.rsw#bat_c01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_c06.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_c01.bmp# bat_c07.gnd#bat_c01.gnd# bat_c07.gat#bat_c01.gat# bat_c07.rsw#bat_c01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_c07.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_c01.bmp# bat_c08.gnd#bat_c01.gnd# bat_c08.gat#bat_c01.gat# bat_c08.rsw#bat_c01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_c08.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\bat_c01.bmp# schg_cas06.gnd#schg_cas01.gnd# schg_cas06.gat#schg_cas01.gat# schg_cas06.rsw#schg_cas01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\schg_cas06.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\schg_cas01.bmp# schg_cas07.gnd#schg_cas02.gnd# schg_cas07.gat#schg_cas02.gat# schg_cas07.rsw#schg_cas02.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\schg_cas07.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\schg_cas02.bmp# schg_cas08.gnd#schg_cas03.gnd# schg_cas08.gat#schg_cas03.gat# schg_cas08.rsw#schg_cas03.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\schg_cas08.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\schg_cas03.bmp# arug_cas06.gnd#arug_cas01.gnd# arug_cas06.gat#arug_cas01.gat# arug_cas06.rsw#arug_cas01.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\arug_cas06.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\arug_cas01.bmp# arug_cas07.gnd#arug_cas02.gnd# arug_cas07.gat#arug_cas02.gat# arug_cas07.rsw#arug_cas02.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\arug_cas07.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\arug_cas02.bmp# arug_cas08.gnd#arug_cas03.gnd# arug_cas08.gat#arug_cas03.gat# arug_cas08.rsw#arug_cas03.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\arug_cas08.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\arug_cas03.bmp# rush_cas01.rsw#prtg_cas02.rsw# rush_cas01.gat#prtg_cas02.gat# rush_cas01.gnd#prtg_cas02.gnd# À¯ÀúÀÎÅÍÆäÀ̽º\map\rush_cas01.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\prtg_cas02.bmp# rush_cas02.rsw#payg_cas04.rsw# rush_cas02.gat#payg_cas04.gat# rush_cas02.gnd#payg_cas04.gnd# À¯ÀúÀÎÅÍÆäÀ̽º\map\rush_cas02.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\payg_cas04.bmp# rush_cas03.rsw#aldeg_cas05.rsw# rush_cas03.gat#aldeg_cas05.gat# rush_cas03.gnd#aldeg_cas05.gnd# À¯ÀúÀÎÅÍÆäÀ̽º\map\rush_cas03.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\aldeg_cas05.bmp# rush_cas04.rsw#gefg_cas03.rsw# rush_cas04.gat#gefg_cas03.gat# rush_cas04.gnd#gefg_cas03.gnd# À¯ÀúÀÎÅÍÆäÀ̽º\map\rush_cas04.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\gefg_cas03.bmp# region_8.gnd#guild_vs2.gnd# region_8.gat#guild_vs2.gat# region_8.rsw#guild_vs2.rsw# À¯ÀúÀÎÅÍÆäÀ̽º\map\region_8.bmp#À¯ÀúÀÎÅÍÆäÀ̽º\map\guild_vs2.bmp# Quote Share this post Link to post Share on other sites