Sephus 203 Posted May 1, 2017 is this right one? file is src/common/HPM.c Yes, but can you click on "break", then click on the "Call Stack" window (in the same menu as Output which is currently open in the bottom right window). And paste its details here. Quote Share this post Link to post Share on other sites
caspe 16 Posted May 2, 2017 well after stop debugging and stating again map-server, this map-server crash not happen don't know why. Quote Share this post Link to post Share on other sites
Huitzilopotchli 4 Posted May 2, 2017 Hi, i have some crash with map-server too when i hit barricades in Conquest and MvP in Bossnia. Quote Share this post Link to post Share on other sites
caspe 16 Posted May 2, 2017 Hi, i have some crash with map-server too when i hit barricades in Conquest and MvP in Bossnia. well error is same but lines are different, currently this error occur upon hitting Bossnia middle flag, Rush emperium, barricade and mostly there are many other thing which need to be tested. Quote Share this post Link to post Share on other sites
Sephus 203 Posted May 2, 2017 Some of these should be fixed in https://github.com/Smokexyz/HerculesBG/commit/8c0d44fd2c2f897cc7eb40f925f5f461519b01ac Please test to confirm. 2 tedexx and caspe reacted to this Quote Share this post Link to post Share on other sites
tedexx 7 Posted May 2, 2017 (edited) Some of these should be fixed in https://github.com/Smokexyz/HerculesBG/commit/8c0d44fd2c2f897cc7eb40f925f5f461519b01ac Please test to confirm. Awesome, Smoke! I'm not home but tested Rush and it seems to be all good, the map crash is gone. I'll update here later on when test everything. Here some minor issues I found so far: 1) The first error was fixed in a pr I made some weeks ago and you merged, must have come back unintentionally. When I get home I'll pull another one. 2) 3) (no prints): @stopbg - after stopping it will not start again and throws this error. The same occurs if all players leave a bg (everyone logouts) [Error]: Memory manager: freed-data is changed. (freed in \$PATH\server\src\common\hpm.c line 342) [Info]: buildin_setbattleflag: battle_config flag 'battle_configuration/hBG_enabled' is now set to '0'. [Info]: buildin_setbattleflag: battle_config flag 'battle_configuration/hBG_enabled' is now set to '1'. When I get home I'll try to debug and push something to help you, seems to be pretty simple things. Edited May 2, 2017 by tedexx Quote Share this post Link to post Share on other sites
caspe 16 Posted May 3, 2017 Some of these should be fixed in https://github.com/Smokexyz/HerculesBG/commit/8c0d44fd2c2f897cc7eb40f925f5f461519b01ac Please test to confirm. Thank you. Quote Share this post Link to post Share on other sites
Sephus 203 Posted May 3, 2017 Some of these should be fixed in https://github.com/Smokexyz/HerculesBG/commit/8c0d44fd2c2f897cc7eb40f925f5f461519b01ac Please test to confirm. Awesome, Smoke! I'm not home but tested Rush and it seems to be all good, the map crash is gone. I'll update here later on when test everything. Here some minor issues I found so far: 1) The first error was fixed in a pr I made some weeks ago and you merged, must have come back unintentionally. When I get home I'll pull another one. 2) 3) (no prints): @stopbg - after stopping it will not start again and throws this error. The same occurs if all players leave a bg (everyone logouts) [Error]: Memory manager: freed-data is changed. (freed in \$PATH\server\src\common\hpm.c line 342) [Info]: buildin_setbattleflag: battle_config flag 'battle_configuration/hBG_enabled' is now set to '0'. [Info]: buildin_setbattleflag: battle_config flag 'battle_configuration/hBG_enabled' is now set to '1'. When I get home I'll try to debug and push something to help you, seems to be pretty simple things. 1) Yes, sorry about that. I over-wrote the files with an old copy. 2) & 3) Will be fixed. Quote Share this post Link to post Share on other sites
Huitzilopotchli 4 Posted May 3, 2017 (edited) Nice work, no more map crash. I have some other issue .-Rush: If a team break the Emperium, the other team may be warp to the therapist, no ? 2) I think it's about this ^^ -Bossnia: MvP are not immune when the center flag is neutral. Error in console is : And the MvP name is not the same as MvP Sprite. For this it's just in mob_avail.txt -Guild Skill have no ACD Edited May 3, 2017 by Huitzilopotchli Quote Share this post Link to post Share on other sites
Easycore 31 Posted May 3, 2017 Any solution for compile error/warning in latest Herc? Quote Share this post Link to post Share on other sites
tedexx 7 Posted May 3, 2017 Any solution for compile error/warning in latest Herc? What error? Post the message here. I'm compiling with latest herc and its all good. Quote Share this post Link to post Share on other sites
Easycore 31 Posted May 3, 2017 Any solution for compile error/warning in latest Herc? What error? Post the message here. I'm compiling with latest herc and its all good. I posted previously: 1>------ Operación Compilar iniciada: proyecto: plugin-sample, configuración: Debug Win32 ------ 1> hBG.c 1>..\src\plugins\hBG.c(1071): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2049): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2050): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2523): warning C4018: '>=' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2581): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2587): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2593): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2594): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2595): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2614): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2615): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2617): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2618): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2621): error C2065: 'pos' : undeclared identifier 1>..\src\plugins\hBG.c(2621): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2623): error C2065: 'qm' : undeclared identifier 1>..\src\plugins\hBG.c(2623): error C2065: 'pos' : undeclared identifier 1>..\src\plugins\hBG.c(2623): warning C4047: '=' : 'int' Is different in the levels of indirect addressing of 'hBG_queue_member *' 1>..\src\plugins\hBG.c(2623): warning C4047: '==' : 'int' Is different in the levels of indirect addressing of 'void *' 1>..\src\plugins\hBG.c(2623): error C2223: el operando izquierdo de '->sd' debe señalar a struct/union 1>..\src\plugins\hBG.c(2717): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3722): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3724): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3862): warning C4018: '<' : does not match signed/unsigned ========== Compilar: 0 correctos, 1 incorrectos, 0 actualizados, 0 omitidos ========== Problem compiling in latest Herc. 1>------ Operación Compilar iniciada: proyecto: plugin-sample, configuración: Debug Win32 ------ 1> hBG.c 1>..\src\plugins\hBG.c(1071): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2049): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2050): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2523): warning C4018: '>=' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2581): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2587): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2593): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2594): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2595): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2614): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2615): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2617): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2618): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2621): error C2065: 'pos' : undeclared identifier 1>..\src\plugins\hBG.c(2621): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2623): error C2065: 'qm' : undeclared identifier 1>..\src\plugins\hBG.c(2623): error C2065: 'pos' : undeclared identifier 1>..\src\plugins\hBG.c(2623): warning C4047: '=' : 'int' Is different in the levels of indirect addressing of 'hBG_queue_member *' 1>..\src\plugins\hBG.c(2623): warning C4047: '==' : 'int' Is different in the levels of indirect addressing of 'void *' 1>..\src\plugins\hBG.c(2623): error C2223: el operando izquierdo de '->sd' debe señalar a struct/union 1>..\src\plugins\hBG.c(2717): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3722): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3724): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3862): warning C4018: '<' : does not match signed/unsigned ========== Compilar: 0 correctos, 1 incorrectos, 0 actualizados, 0 omitidos ========== Problem compiling in latest Herc. Quote Share this post Link to post Share on other sites
Sephus 203 Posted May 3, 2017 Any solution for compile error/warning in latest Herc? What error? Post the message here. I'm compiling with latest herc and its all good. I posted previously: >> 1>------ Operación Compilar iniciada: proyecto: plugin-sample, configuración: Debug Win32 ------ 1> hBG.c 1>..\src\plugins\hBG.c(1071): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2049): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2050): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2523): warning C4018: '>=' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2581): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2587): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2593): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2594): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2595): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2614): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2615): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2617): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2618): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2621): error C2065: 'pos' : undeclared identifier 1>..\src\plugins\hBG.c(2621): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2623): error C2065: 'qm' : undeclared identifier 1>..\src\plugins\hBG.c(2623): error C2065: 'pos' : undeclared identifier 1>..\src\plugins\hBG.c(2623): warning C4047: '=' : 'int' Is different in the levels of indirect addressing of 'hBG_queue_member *' 1>..\src\plugins\hBG.c(2623): warning C4047: '==' : 'int' Is different in the levels of indirect addressing of 'void *' 1>..\src\plugins\hBG.c(2623): error C2223: el operando izquierdo de '->sd' debe señalar a struct/union 1>..\src\plugins\hBG.c(2717): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3722): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3724): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3862): warning C4018: '<' : does not match signed/unsigned ========== Compilar: 0 correctos, 1 incorrectos, 0 actualizados, 0 omitidos ========== Problem compiling in latest Herc. 1>------ Operación Compilar iniciada: proyecto: plugin-sample, configuración: Debug Win32 ------ 1> hBG.c 1>..\src\plugins\hBG.c(1071): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2049): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2050): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2523): warning C4018: '>=' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2581): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2587): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2593): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2594): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2595): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2614): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2615): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2617): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2618): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2621): error C2065: 'pos' : undeclared identifier 1>..\src\plugins\hBG.c(2621): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2623): error C2065: 'qm' : undeclared identifier 1>..\src\plugins\hBG.c(2623): error C2065: 'pos' : undeclared identifier 1>..\src\plugins\hBG.c(2623): warning C4047: '=' : 'int' Is different in the levels of indirect addressing of 'hBG_queue_member *' 1>..\src\plugins\hBG.c(2623): warning C4047: '==' : 'int' Is different in the levels of indirect addressing of 'void *' 1>..\src\plugins\hBG.c(2623): error C2223: el operando izquierdo de '->sd' debe señalar a struct/union 1>..\src\plugins\hBG.c(2717): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3722): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3724): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3862): warning C4018: '<' : does not match signed/unsigned ========== Compilar: 0 correctos, 1 incorrectos, 0 actualizados, 0 omitidos ========== Problem compiling in latest Herc. Hello, could you please pull the latest commit from the repository and try again? Quote Share this post Link to post Share on other sites
Easycore 31 Posted May 3, 2017 Any solution for compile error/warning in latest Herc? What error? Post the message here. I'm compiling with latest herc and its all good. I posted previously: >>> 1>------ Operación Compilar iniciada: proyecto: plugin-sample, configuración: Debug Win32 ------ 1> hBG.c 1>..\src\plugins\hBG.c(1071): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2049): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2050): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2523): warning C4018: '>=' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2581): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2587): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2593): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2594): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2595): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2614): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2615): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2617): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2618): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2621): error C2065: 'pos' : undeclared identifier 1>..\src\plugins\hBG.c(2621): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2623): error C2065: 'qm' : undeclared identifier 1>..\src\plugins\hBG.c(2623): error C2065: 'pos' : undeclared identifier 1>..\src\plugins\hBG.c(2623): warning C4047: '=' : 'int' Is different in the levels of indirect addressing of 'hBG_queue_member *' 1>..\src\plugins\hBG.c(2623): warning C4047: '==' : 'int' Is different in the levels of indirect addressing of 'void *' 1>..\src\plugins\hBG.c(2623): error C2223: el operando izquierdo de '->sd' debe señalar a struct/union 1>..\src\plugins\hBG.c(2717): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3722): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3724): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3862): warning C4018: '<' : does not match signed/unsigned ========== Compilar: 0 correctos, 1 incorrectos, 0 actualizados, 0 omitidos ========== Problem compiling in latest Herc. lockquote> > 1>------ Operación Compilar iniciada: proyecto: plugin-sample, configuración: Debug Win32 ------ 1> hBG.c 1>..\src\plugins\hBG.c(1071): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2049): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2050): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2523): warning C4018: '>=' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2581): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2587): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(2593): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2594): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2595): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2614): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2615): error C2143: error de sintaxis : need ';' in front of 'type' 1>..\src\plugins\hBG.c(2617): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2618): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2621): error C2065: 'pos' : undeclared identifier 1>..\src\plugins\hBG.c(2621): error C2065: 'i' : undeclared identifier 1>..\src\plugins\hBG.c(2623): error C2065: 'qm' : undeclared identifier 1>..\src\plugins\hBG.c(2623): error C2065: 'pos' : undeclared identifier 1>..\src\plugins\hBG.c(2623): warning C4047: '=' : 'int' Is different in the levels of indirect addressing of 'hBG_queue_member *' 1>..\src\plugins\hBG.c(2623): warning C4047: '==' : 'int' Is different in the levels of indirect addressing of 'void *' 1>..\src\plugins\hBG.c(2623): error C2223: el operando izquierdo de '->sd' debe señalar a struct/union 1>..\src\plugins\hBG.c(2717): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3722): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3724): warning C4018: '<' : does not match signed/unsigned 1>..\src\plugins\hBG.c(3862): warning C4018: '<' : does not match signed/unsigned ========== Compilar: 0 correctos, 1 incorrectos, 0 actualizados, 0 omitidos ========== Problem compiling in latest Herc. Hello, could you please pull the latest commit from the repository and try again? I pulled to latest commit, also I tried to compile in a new emulator folder (Updated to latest commit) Quote Share this post Link to post Share on other sites
Sephus 203 Posted May 3, 2017 I mean latest commit of the hBG repository. Quote Share this post Link to post Share on other sites
Easycore 31 Posted May 3, 2017 I mean latest commit of the hBG repository. Yep, I extracted from here. Quote Share this post Link to post Share on other sites
Huitzilopotchli 4 Posted May 3, 2017 (edited) I find another think, when you take a Flag or a Stone, i see that you can use skill and normaly it's not possible. I find this :http://herc.ws/board/topic/11020-add-pcblockattack-pcblockskill-pcblockchat-pcimmune-script-commands/i don't know if you can add this in your plugin. i've add this in my emulator and it work nicely ! Edited May 3, 2017 by Huitzilopotchli Quote Share this post Link to post Share on other sites
Sephus 203 Posted May 4, 2017 I mean latest commit of the hBG repository. Can you maybe extract it again and try? I find another think, when you take a Flag or a Stone, i see that you can use skill and normaly it's not possible. I find this : http://herc.ws/board/topic/11020-add-pcblockattack-pcblockskill-pcblockchat-pcimmune-script-commands/ i don't know if you can add this in your plugin. i've add this in my emulator and it work nicely ! This is a separate function. Maybe another plugin could incorporate this. I'd like to keep hBG as free of unrelated things as possible. Nice work, no more map crash. I have some other issue . -Rush: If a team break the Emperium, the other team may be warp to the therapist, no ? 2) I think it's about this ^^ -Bossnia: MvP are not immune when the center flag is neutral. Error in console is : And the MvP name is not the same as MvP Sprite. For this it's just in mob_avail.txt -Guild Skill have no ACD These look like simple script issues, maybe someone could push a PR with fixes (if they are so generous). Or if in the future I find the time for it I will add it in. Quote Share this post Link to post Share on other sites
bWolfie 138 Posted May 4, 2017 Good work guys. Keep working hard. This is a great project. Quote Share this post Link to post Share on other sites
jupeto 3 Posted May 4, 2017 (edited) Are these normal?Spams announcement? rush_casXX map? I did recache mapcache.dat Edited May 4, 2017 by jupeto Quote Share this post Link to post Share on other sites
tedexx 7 Posted May 4, 2017 Are these normal? Spams announcement? rush_casXX map? I did recache mapcache.dat The announces are on purpose, you can change the timing in the bg_common.txt script. 1 Sephus reacted to this Quote Share this post Link to post Share on other sites
jupeto 3 Posted May 4, 2017 Are these normal? Spams announcement? rush_casXX map? I did recache mapcache.dat The announces are on purpose, you can change the timing in the bg_common.txt script. at which part? Quote Share this post Link to post Share on other sites
tedexx 7 Posted May 4, 2017 Are these normal? Spams announcement? rush_casXX map? I did recache mapcache.dat The announces are on purpose, you can change the timing in the bg_common.txt script. at which part? bg_common.txt line 151 // Rotate every n seconds. OnTimer5000: Being 5000 the miliseconds of rotation and announces 1 jupeto reacted to this Quote Share this post Link to post Share on other sites
jupeto 3 Posted May 4, 2017 Are these normal? Spams announcement? rush_casXX map? I did recache mapcache.dat The announces are on purpose, you can change the timing in the bg_common.txt script. at which part? bg_common.txt line 151 // Rotate every n seconds. OnTimer5000: Being 5000 the miliseconds of rotation and announces I see, haha I thought there were some kind of a config or something.... thanks for pointing that out for me much appreciated Quote Share this post Link to post Share on other sites
Huitzilopotchli 4 Posted May 5, 2017 I mean latest commit of the hBG repository. Can you maybe extract it again and try? >I find another think, when you take a Flag or a Stone, i see that you can use skill and normaly it's not possible. I find this : http://herc.ws/board/topic/11020-add-pcblockattack-pcblockskill-pcblockchat-pcimmune-script-commands/ i don't know if you can add this in your plugin. i've add this in my emulator and it work nicely ! This is a separate function. Maybe another plugin could incorporate this. I'd like to keep hBG as free of unrelated things as possible. Nice work, no more map crash. I have some other issue . -Rush: If a team break the Emperium, the other team may be warp to the therapist, no ? 2) I think it's about this ^^ -Bossnia: MvP are not immune when the center flag is neutral. Error in console is : And the MvP name is not the same as MvP Sprite. For this it's just in mob_avail.txt -Guild Skill have no ACD These look like simple script issues, maybe someone could push a PR with fixes (if they are so generous). Or if in the future I find the time for it I will add it in. For console error, yes it's "easy" to fix it, maybe i can give you the line that i've add ? But for the after cast delay of guild skill i think it's in the hBG.c : line 3702: guild->block_skill(sd, skill->get_time2(*skill_id, *skill_lv)); It's special acd for guild skill, but i don't know how to fix it in the plugin ^^' And for monster immunity, it look like to be in hBG.c too : because in the script, the command script hBG_monster_immunity is correctly config. Quote Share this post Link to post Share on other sites