Shatowolf 9 Posted May 13, 2017 Glad to see so many people help out Thank you @Easycore for the many fixes, PRs are merged. thanks for the update boss. Quote Share this post Link to post Share on other sites
Easycore 31 Posted May 13, 2017 - Fixed Guild Skills cooldown in Battleground. - Added 3 new commands ( @leader, @bgsize and @bgmode ) Details on Pull Request.@Smoke Quote Share this post Link to post Share on other sites
Hit` 3 Posted May 13, 2017 @Hit` Add maps from "resnametable.txt" to your mapcache. If you don't know how, see this topic. Problems. 1: When the player picks up the flag he should not be able to use any type of potions and skills and is able to use. A temporary solution to the skills, is to add this below of "disable_items;" lines in hBG\bg_flavius_ctf.txt: // Disable skill usage atcommand "@addperm disable_skill_usage"; And add this below of "enable_items;" lines: // Enable Skill usage atcommand "@rmvperm disable_skill_usage"; enable_items() and disable_items() only works when a NPC Script is running. Hello again. Unfortunately, I don't think it solved my problem cause the error still persist. Error Log : [Status]: Memory manager initialized: log/map-server.exe.leaks Hercules Development Team presents _ _ _ | | | | | | | |_| | ___ _ __ ___ _ _| | ___ ___ | _ |/ _ \ '__/ __| | | | |/ _ \/ __| | | | | __/ | | (__| |_| | | __/\__ \ \_| |_/\___|_| \___|\__,_|_|\___||___/ http://herc.ws/board/ [Info]: Hercules 32-bit for Windows [Info]: Git revision (src): 'd961ab29ed635fdf5ff4ffa1dcf1ebbd013e750e' [Info]: Git revision (scripts): 'd961ab29ed635fdf5ff4ffa1dcf1ebbd013e750e' [Info]: OS version: 'Windows 7 Ultimate Service Pack 1 (build 7601) [x86_64]' [Info]: CPU: 'x86_64 CPU, Family 21, Model 48, Stepping 1 [2]' [Info]: Compiled with Microsoft Visual C++ 2015 (v1910) [Info]: Compile Flags: N/A [Info]: Timer Function Type: ticks count [Info]: Server uses 'select' as event dispatcher [Info]: Server supports up to '4096' concurrent connections. [Status]: HPM: Loaded plugin 'HPMHooking' (0.2) built with HPMHooking support. [Status]: HPM: Loaded plugin 'Hercules Battlegrounds' (1.0a) built with HPMHooki ng support. [Status]: HPM: There are '2' plugins loaded, type 'plugins' to list them [Error]: conf/map/maps.conf:1280 - syntax error [Warning]: Not all IP addresses in /conf/map/map-server.conf configured, auto-de tecting... [Info]: Defaulting to 192.168.1.4 as our IP address [Info]: Map Server IP Address : '192.168.1.4' -> '192.168.1.4'. [Info]: Char Server IP Address : '192.168.1.4' -> '192.168.1.4'. [Warning]: Missing configuration 'battle_configuration/hBG_enabled' in file conf /map/battle.conf! [Warning]: Missing configuration 'battle_configuration/hBG_from_town_only' in fi le conf/map/battle.conf! [Warning]: Missing configuration 'battle_configuration/hBG_ip_check' in file con f/map/battle.conf! [Warning]: Missing configuration 'battle_configuration/hBG_idle_announce' in fil e conf/map/battle.conf! [Warning]: Missing configuration 'battle_configuration/hBG_idle_autokick' in fil e conf/map/battle.conf! [Warning]: Missing configuration 'battle_configuration/hBG_balanced_queue' in fi le conf/map/battle.conf! [Warning]: Missing configuration 'battle_configuration/hBG_reward_rates' in file conf/map/battle.conf! [Warning]: Missing configuration 'battle_configuration/hBG_xy_interval' in file conf/map/battle.conf! [Warning]: Missing configuration 'battle_configuration/hBG_ranked_mode' in file conf/map/battle.conf! [Info]: Logging item transactions to table 'picklog'. [Info]: Logging chat to table 'chatlog'. [Info]: Logging commands to table 'atcommandlog'. [Info]: Logging item transactions to table 'picklog'. [Info]: Logging chat to table 'chatlog'. [Info]: Logging commands to table 'atcommandlog'. [Info]: Connecting to the Map DB Server.... [Status]: connect success! (Map Server Connection) [Info]: [SQL]: Connecting to the Log Database ragnarok At 127.0.0.1... [Status]: [SQL]: Successfully 'connected' to Database 'ragnarok'. [Status]: Loading maps (using db/pre-re/map_cache.dat as map cache)... [Info]: Successfully loaded '0' maps. [Error]: timer_add_interval: invalid interval (tick=1439936 00A48480[hBG_send_xy _timer] id=0 data=0 diff_tick=0) [Status]: Done reading '62' command aliases in 'conf/atcommand.conf'. [Status]: Done reading '4' channels in 'conf/channels.conf'. [Error]: load_translations: map server default_language setting '' is not a load ed language [Status]: Done reading '6163' entries in 'pre-re/item_db.conf'. [Status]: Done reading '0' entries in 'item_db2.conf'. [Status]: Done reading '156' entries in 'item_combo_db'. [Status]: Done reading '42' entries in 'db/pre-re/item_group.conf'. [Status]: Done reading '4' entries in 'db/pre-re/item_chain.conf'. [Status]: Done reading '162' entries in 'db/pre-re/item_packages.conf' ©. [Status]: Done reading '186' entries in 'db/item_options.conf'. [Status]: Done reading '16' entries in 'db/cashshop_db.conf'. [Status]: Done reading '1120' entries in 'db/pre-re/skill_db.conf'. [Status]: Done reading '264' entries in 'db/produce_db.txt'. [Status]: Done reading '136' entries in 'db/create_arrow_db.txt'. [Status]: Done reading '205' entries in 'db/abra_db.txt'. [Status]: Done reading '17' entries in 'db/spellbook_db.txt'. [Status]: Done reading '23' entries in 'db/magicmushroom_db.txt'. [Status]: Done reading '133' entries in 'db/skill_reproduce_db.txt'. [Status]: Done reading '16' entries in 'db/skill_improvise_db.txt'. [Status]: Done reading '74' entries in 'db/skill_changematerial_db.txt'. [Status]: Done reading '13' zones in 'db/pre-re/map_zone_db.conf'. [Status]: Done reading '0' entries in 'db/mob_item_ratio.txt'. [Status]: Done reading '40' entries in 'mob_chat_db.txt'. [Status]: Done reading '1006' entries in 'pre-re/mob_db.conf'. [Status]: Done reading '0' entries in 'mob_db2.conf'. [Status]: Done reading '5515' entries in 'db/pre-re/mob_skill_db.txt'. [Status]: Done reading '0' entries in 'db/mob_skill_db2.txt'. [Warning]: mob_readdb_mobavail: Unknown mob id 2100. [Error]: sv_readdb: Could not process contents of line 45 of "db/mob_avail.txt". [Warning]: mob_readdb_mobavail: Unknown mob id 2101. [Error]: sv_readdb: Could not process contents of line 46 of "db/mob_avail.txt". [Warning]: mob_readdb_mobavail: Unknown mob id 2102. [Error]: sv_readdb: Could not process contents of line 47 of "db/mob_avail.txt". [Warning]: mob_readdb_mobavail: Unknown mob id 2103. [Error]: sv_readdb: Could not process contents of line 48 of "db/mob_avail.txt". [Warning]: mob_readdb_mobavail: Unknown mob id 2104. [Error]: sv_readdb: Could not process contents of line 49 of "db/mob_avail.txt". [Warning]: mob_readdb_mobavail: Unknown mob id 2105. [Error]: sv_readdb: Could not process contents of line 50 of "db/mob_avail.txt". [Warning]: mob_readdb_mobavail: Unknown mob id 2106. [Error]: sv_readdb: Could not process contents of line 51 of "db/mob_avail.txt". [Warning]: mob_readdb_mobavail: Unknown mob id 2107. [Error]: sv_readdb: Could not process contents of line 52 of "db/mob_avail.txt". [Status]: Done reading '0' entries in 'db/mob_avail.txt'. [Status]: Done reading '464' entries in 'pre-re/mob_branch.txt'. [Status]: Done reading '13' entries in 'pre-re/mob_poring.txt'. [Status]: Done reading '45' entries in 'pre-re/mob_boss.txt'. [Status]: Done reading '331' entries in 'mob_pouch.txt'. [Status]: Done reading '25' entries in 'mob_classchange.txt'. [Status]: Done reading '6' entries in 'db/pre-re/mob_race2_db.txt'. [Status]: Done reading '15' entries in 'db/pre-re/exp.txt'. [Status]: Done reading '4' entries in 'db/pre-re/attr_fix.txt'. [Status]: Done reading '175' entries in 'db/pre-re/statpoint.txt'. [Status]: Done reading '7' groups in 'conf/groups.conf'. [Status]: Done reading '134' entries in 'db/job_db2.txt'. [Status]: Done reading '3' entries in 'db/pre-re/size_fix.txt'. [Status]: Done reading '5' entries in 'pre-re/refine_db.conf'. [Status]: Done reading '392' entries in 'db/sc_config.txt'. [Status]: Done reading '116' entries in 'db/pre-re/job_db.conf'. [Error]: sv_readdb: Could not process contents of line 17 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 18 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 19 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 20 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 21 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 26 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 27 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 28 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 29 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 30 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 35 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 36 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 37 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 38 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 39 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 44 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 45 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 46 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 47 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 48 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 53 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 54 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 55 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 56 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 61 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 62 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 63 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 64 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 65 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 70 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 71 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 72 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 73 of "db/castle_db.txt". [Error]: sv_readdb: Could not process contents of line 74 of "db/castle_db.txt". [Status]: Done reading '0' entries in 'db/castle_db.txt'. [Status]: Done reading '15' entries in 'db/guild_skill_tree.txt'. [Status]: Done reading '59' pets in 'pre-re/pet_db.txt'. [Status]: Done reading '0' pets in 'pet_db2.txt'. [Status]: Done reading '13' entries in 'db/pre-re/homunculus_db.txt'. [Status]: Done reading '99' levels in 'pre-re/exp_homun.txt'. [Status]: Done reading '82' entries in 'db/homun_skill_tree.txt'. [Status]: Done reading '61' entries in 'db/mercenary_db.txt'. [Status]: Done reading '157' entries in 'db/mercenary_skill_db.txt'. [Status]: Done reading '12' elementals in 'db/elemental_db.txt'. [Status]: Done reading '36' entries in 'db/elemental_skill_db.txt'. [Status]: Done reading '3044' entries in 'quest_db.conf'. [Error]: npc_parsesrcfile: Unknown syntax in file 'npc/merchants/shops.txt', lin e '54'. Stopping... * w1=OnInit: * w2= * w3= * w4= [Error]: npc_parsesrcfile: Unknown syntax in file 'npc/pre-re/merchants/shops.tx t', line '39'. Stopping... * w1=OnInit: * w2= * w3= * w4= [Error]: Missing 4 right curlys in file 'npc/custom/hBG/bg_flavius_td.txt', line '243'. [Info]: Done loading '531' NPCs: -'0' Warps -'0' Shops -'531' Scripts -'0' Spawn sets -'0' Mobs Cached -'0' Mobs Not Cached [Warning]: setcell: Attempted to run on unexistent map 'rush_cas01', type 4, x1/ y1 - 198,224 | x2/y2 - 207,233 [Warning]: setcell: Attempted to run on unexistent map 'rush_cas02', type 4, x1/ y1 - 142,44 | x2/y2 - 151,53 [Warning]: setcell: Attempted to run on unexistent map 'rush_cas03', type 4, x1/ y1 - 56,6 | x2/y2 - 69,17 [Warning]: setcell: Attempted to run on unexistent map 'rush_cas04', type 4, x1/ y1 - 266,286 | x2/y2 - 275,295 [Error]: npc_enable: Attempted to hide a non-existing NPC 'Guillaume_Flag' (flag =0). [Error]: npc_enable: Attempted to hide a non-existing NPC 'Croix_Flag' (flag=0). [Warning]: setcell: Attempted to run on unexistent map 'bat_c01', type 4, x1/y1 - 50,124 | x2/y2 - 57,131 [Warning]: setcell: Attempted to run on unexistent map 'bat_c01', type 4, x1/y1 - 142,52 | x2/y2 - 149,59 [Error]: npc_enable: Attempted to show a non-existing NPC 'Pointed Tree#rus11' ( flag=1). [Error]: npc_enable: Attempted to hide a non-existing NPC 'KVM Officer#KVM03A' ( flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC 'KVM Officer#KVM03B' ( flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC 'KVM Officer#KVM02A' ( flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC 'KVM Officer#KVM02B' ( flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC 'KVM Officer#KVM01A' ( flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC 'KVM Officer#KVM01B' ( flag=0). [Status]: Event 'OnInit' executed with '97' NPCs. [Info]: Hercules, Copyright © 2012-2016, Hercules Dev Team and others. [Info]: Licensed under the GNU General Public License, version 3 or later. [Status]: Server is 'ready' and listening on port '0'. [Status]: Done reading 'Hercules Battlegrounds' v1.0a emblem data files. [By Smo kexyz] [Status]: Hercules Battlegrounds v1.0a has been initialized. [by Smokexyz] [Status]: Attempting to connect to Char Server. Please wait. [Status]: Connecting to 192.168.1.4:6121 [Status]: Logging in to char server... [Fatal Error]: Connection to char-server failed 3. Map-Server has terminated abnormally. Restarting in 15 seconds, press Ctrl+C to cancel. What I did was: 1. Opened WeeMapCache 2. Clicked Cache button and opened map_cache.dat from my db/pre-re folder. 3. Clicked RNT button and opened resnametable.txt extracted from my servertest.grf, prompted to overwrite and I clicked yes. 4. Saved it as map_cache.dat and overwrite existing from my db/pre-re folder. 5. Run mapcache.exe 6. Compiled without errors Am I missing something? I'm very sorry, please bear with me. Thanks! Quote Share this post Link to post Share on other sites
caspe 16 Posted May 13, 2017 (edited) Does your server renewal or pre-renewal? don't just copy paste from directory try to open those files and understand code. - Fixed Guild Skills cooldown in Battleground. - Added 3 new commands ( @leader, @bgsize and @bgmode ) Details on Pull Request.@Smoke nice. it is possible to add option to enable or disable specific battleground mode from config file? like i don't like Bossnia mode so i want to disable it without touching bg_common file. such as // Enable or Disable BG modes TeamDeathmatch: 1 Bossnia: 1 @hit download this and replace files fix also update your battleground npc files and src files Edited May 13, 2017 by caspe Quote Share this post Link to post Share on other sites
Huitzilopotchli 4 Posted May 13, 2017 (edited) @hit, about this error : [Warning]: mob_readdb_mobavail: Unknown mob id 2100. [Error]: sv_readdb: Could not process contents of line 45 of "db/mob_avail.txt". have you add this in your mob_db.conf ? https://github.com/Smokexyz/HerculesBG/blob/master/db/pre-re/mob_db.conf Edited May 13, 2017 by Huitzilopotchli Quote Share this post Link to post Share on other sites
contatosummerz 0 Posted May 13, 2017 Easycore 1: Could take a look at why using the most up-to-date hercules is not showing the badge on the player's head, it only appears when hovering over the mouse. 2: When ALT + G is opened within the Battleground the BG guild is not appearing, the outside is appearing. Quote Share this post Link to post Share on other sites
Hit` 3 Posted May 13, 2017 @hit, about this error : [Warning]: mob_readdb_mobavail: Unknown mob id 2100. [Error]: sv_readdb: Could not process contents of line 45 of "db/mob_avail.txt". have you add this in your mob_db.conf ? https://github.com/Smokexyz/HerculesBG/blob/master/db/pre-re/mob_db.conf Yes, I was able to finally got rid of that. Also thanks to Sir @caspe for providing the fix I finally got to log back again on my server. Although there are still errors, here http://imgur.com/a/Lbp7k. Quote Share this post Link to post Share on other sites
Huitzilopotchli 4 Posted May 13, 2017 (edited) Hit', about the bg_flavius_td.txt error : For deathmatch it's about this :set .@guillaume, hBG_get_data($@BG_Team1, 0);set .@croix, hBG_get_data($@BG_Team2, 0);i change to : .@guillaume = hBG_get_data($@BG_Team1, 0); .@croix = hBG_get_data($@BG_Team2, 0);and no more spam in console ^^ i think there is an error in the pull request : change this : .@guillaume, hBG_get_data($@BG_Team1, 0); .@croix, hBG_get_data($@BG_Team2, 0); to: .@guillaume = hBG_get_data($@BG_Team1, 0); .@croix = hBG_get_data($@BG_Team2, 0); For the first error, you have to disable official BG npc ^^ Edited May 13, 2017 by Huitzilopotchli Quote Share this post Link to post Share on other sites
Hit` 3 Posted May 13, 2017 Hit', about the bg_flavius_td.txt error : For deathmatch it's about this : set .@guillaume, hBG_get_data($@BG_Team1, 0); set .@croix, hBG_get_data($@BG_Team2, 0); i change to : .@guillaume = hBG_get_data($@BG_Team1, 0); .@croix = hBG_get_data($@BG_Team2, 0); and no more spam in console ^^ i think there is an error in the pull request : change this : .@guillaume, hBG_get_data($@BG_Team1, 0); .@croix, hBG_get_data($@BG_Team2, 0); to: .@guillaume = hBG_get_data($@BG_Team1, 0); .@croix = hBG_get_data($@BG_Team2, 0); For the first error, you have to disable official BG npc ^^ Thanks! Flavius TD and official BG is now fixed. What's causing this one here http://imgur.com/a/jqftO Quote Share this post Link to post Share on other sites
Huitzilopotchli 4 Posted May 13, 2017 (edited) Thanks! Flavius TD and official BG is now fixed. What's causing this one here http://imgur.com/a/jqftO hBGg_warp must be hBG_warp ^^ Edited May 13, 2017 by Huitzilopotchli Quote Share this post Link to post Share on other sites
Hit` 3 Posted May 13, 2017 Thanks! Flavius TD and official BG is now fixed. What's causing this one here http://imgur.com/a/jqftO hBGg_warp must be hBG_warp ^^ It's finally working, yay! Also thanks to everyone who helped! I'll post bugs if ever I encountered some. Quote Share this post Link to post Share on other sites
Easycore 31 Posted May 13, 2017 About emblem above characters, I tried change Flags in clif_maptypeproperty2 and this is what I got: I honestly don't know how to remove swords icon. Maybe @Smoke or @Dastgir can solved this. Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted May 14, 2017 About emblem above characters, I tried change Flags in clif_maptypeproperty2 and this is what I got: I honestly don't know how to remove swords icon. Maybe @Smoke or @Dastgir can solved this. New clients don't support emblems in bg map, i requested to Nemo long time ago, and he made a patch for it, check Nemo for that emblem thing 1 Easycore reacted to this Quote Share this post Link to post Share on other sites
Hit` 3 Posted May 14, 2017 (edited) Hello everyone. Can someone please take a look at these http://imgur.com/a/6s8Rz Screenshot 1 and 2 is from 1st client opened ( SinX ) where I can both team's emblems and guild names. Screenshot 3 and 4 is from 2nd client opened ( WS ) where I can only see Red team's emblem and guild name. Screenshot 5, I made a change in bg_rush.txt to change ID 2107 which is E_FALLENBISHOP to the normal Emperium which is 1288. As seen where I can use skill to kill it. My question is, how do I make it behave like in WoE? EDIT: I am using 2014-10-22b as my client. Edited May 14, 2017 by Hit` Quote Share this post Link to post Share on other sites
caspe 16 Posted May 14, 2017 Some ERRORS and BUGS 1. After player left from running battleground (tested on Team Deathmatch, not other BG modes) 2. After one side players left BG (TeamDeath Match) easy to fix, but need to add pull request and i think this feature is only for Teamdeath match mode other BG mode does not end when one side players left. 3. Rush mode still has this debug error. 4. BG only show emblem on opposite team members, it should be like Image which Smoke provided (using 2013-08-07 client) 5. There is no delay for emergency call, it can be spam instantly. Quote Share this post Link to post Share on other sites
Easycore 31 Posted May 14, 2017 Some ERRORS and BUGS 1. After player left from running battleground (tested on Team Deathmatch, not other BG modes) 2. After one side players left BG (TeamDeath Match) easy to fix, but need to add pull request and i think this feature is only for Teamdeath match mode other BG mode does not end when one side players left. 3. Rush mode still has this debug error. 4. BG only show emblem on opposite team members, it should be like Image which Smoke provided (using 2013-08-07 client) 5. There is no delay for emergency call, it can be spam instantly. 1.- This has been fixed in latest commit. 2.- This is related to the .@Rate variable of rewards, see OnValidateScore label. 3.- in hBG_warp "RespawnPoint" map is equal to 0, so console take this as error. 4.- That screenshot was captured for a hide Admin, he wasn't in any BG Team. 5.- GD skills delay is fixed in this Pull Request, waiting for Smoke check and merge this. Quote Share this post Link to post Share on other sites
Huitzilopotchli 4 Posted May 15, 2017 About emblem above characters, I tried change Flags in clif_maptypeproperty2 and this is what I got: I honestly don't know how to remove swords icon. Maybe @Smoke or @Dastgir can solved this. The sword icon is the BG Emblem, no ? Can find it in clif.c: clif->sendbgemblem_area(sd); clif->sendbgemblem_single(sd->fd,tsd); Quote Share this post Link to post Share on other sites
caspe 16 Posted May 15, 2017 EasycoreHmmm, i don't understand what are you said about Guild Emblem, but non of them are admin Quote Share this post Link to post Share on other sites
Easycore 31 Posted May 15, 2017 (edited) Easycore Hmmm, i don't understand what are you said about Guild Emblem, but non of them are admin I was referring to this image: EDIT: I was totally wrong, you can see ally emblems. Some fixes and additions in PR: - Fixed Guild Information: If you entering in BG being in a guild, your guild info (name, leader, skill, etc) overrides "BG Guild Info", now It's solved. - Fixed charname display: When you enter to bg arenas, your name is changed to your team info, eg. Easycore Blue Team [blue Team Leader] But this change only was showed once in LoadMap. Now it's always is displayed. - Added team emblem and removed sword emblem: For enable this feature you must set "EnableEmblemForBG" in your exe diff. You can find this patch in this NEMO tree: https://github.com/MStr3am/NEMO/tree/fc064112e0704e06c6746e871fbe4df35d18740e Just download and execute. You can try these changes here, until Smoke approve and merge this. Report any errors, note that I'm beginner compared to Smoke. Edited May 15, 2017 by Easycore 1 caspe reacted to this Quote Share this post Link to post Share on other sites
caspe 16 Posted May 18, 2017 Error : 1. Triple inferno when someone killed, when skull dropped on ground. Easycore The patch u have provided for show guild emblem worked, but when i used hBG.c from your github, to remove sword icon, i need to on noshift option to attack opponents. can u provide function which will remove sword emblem? or maybe just adding transparent ÀüÀåÀûÇ¥½Ã.bmp in grf work fine. Also my client does not show emblem in proper way, which client your using? See the emblem mismatching lines, using 2013-08-07 client Quote Share this post Link to post Share on other sites
whateveremer 0 Posted May 19, 2017 Hello, I would just like to ask if you would also convert eAmod's Thelma NPC to hBG? Because this NPC has the ability to sell zone exclusive items such as Items that can only be used in WoE or PvP without adding new items in Item DB Quote Share this post Link to post Share on other sites
caspe 16 Posted May 19, 2017 Hello, I would just like to ask if you would also convert eAmod's Thelma NPC to hBG? Because this NPC has the ability to sell zone exclusive items such as Items that can only be used in WoE or PvP without adding new items in Item DB Here in Queue BG rewrite u can get source and items which can be only used in BG and WOE maps. Quote Share this post Link to post Share on other sites
Huitzilopotchli 4 Posted May 19, 2017 Hello, I would just like to ask if you would also convert eAmod's Thelma NPC to hBG? Because this NPC has the ability to sell zone exclusive items such as Items that can only be used in WoE or PvP without adding new items in Item DB Do you speak about this ? http://herc.ws/board/topic/425-bg-consume-mapflag-battlegrounds-items-that-can-only-be-used-in-bg/ Quote Share this post Link to post Share on other sites
whateveremer 0 Posted May 23, 2017 (edited) Hello,I had this error upon running my server, compiled it in Centos 6 without errors. [Warning]: Error reading 'plugins/hBG/bg_1.ebm' emblem data file. [Warning]: Error reading 'plugins/hBG/bg_2.ebm' emblem data file. [Warning]: Error reading 'plugins/hBG/bg_3.ebm' emblem data file. [Warning]: Error reading 'plugins/hBG/bg_4.ebm' emblem data file. [Warning]: Error reading 'plugins/hBG/bg_5.ebm' emblem data file. [Warning]: Error reading 'plugins/hBG/bg_6.ebm' emblem data file. [Warning]: Error reading 'plugins/hBG/bg_7.ebm' emblem data file. [Warning]: Error reading 'plugins/hBG/bg_8.ebm' emblem data file. [Warning]: Error reading 'plugins/hBG/bg_9.ebm' emblem data file. [Warning]: Error reading 'plugins/hBG/bg_10.ebm' emblem data file. [Warning]: Error reading 'plugins/hBG/bg_11.ebm' emblem data file. [Warning]: Error reading 'plugins/hBG/bg_12.ebm' emblem data file. [Warning]: Error reading 'plugins/hBG/bg_13.ebm' emblem data file. Had map server crash after installing in my server, I'm using centos 6 [Error]: --- nullpo info -------------------------------------------- [Error]: skill.c:12184: 'bst' in function `skill_unit_onplace_timer' [Error]: ./map-server(assert_report+0x80) [0x640a60] [Error]: ./map-server(skill_unit_onplace_timer+0x419) [0x5bf2c9] [Error]: ./map-server(skill_unit_timer_sub_onplace+0xc9) [0x5c89d9] [Error]: ./map-server() [0x50830d] [Error]: ./map-server(map_vforeachinshootrange+0x99) [0x512f89] [Error]: ./map-server(map_foreachinshootrange+0x97) [0x5119f7] [Error]: ./map-server(skill_unit_timer_sub+0x2b3) [0x5ccbc3] [Error]: ./map-server() [0x637a8a] [Error]: ./map-server() [0x637102] [Error]: ./map-server(skill_unit_timer+0x36) [0x5c8af6] [Error]: --- end nullpo info ---------------------------------------- [Error]: --- nullpo info -------------------------------------------- [Error]: skill.c:16843: 'ud' in function `skill_clear_unitgroup' [Error]: ./map-server(assert_report+0x80) [0x640a60] [Error]: ./map-server(skill_clear_unitgroup+0x77) [0x5c8737] [Error]: ./map-server(pc_setpos+0x3d9) [0x5455b9] [Error]: plugins/hBG.so(skill_castend_nodamage_id_pre+0x642) [0x7f52cb536fd2] [Error]: plugins/HPMHooking_map.so(HP_skill_castend_nodamage_id+0xb5) [0x7f52cbc51b05] [Error]: ./map-server(skill_castend_id+0x12b5) [0x5bb0e5] [Error]: ./map-server(do_timer+0x1a9) [0x645789] [Error]: ./map-server(main+0x193) [0x649a73] [Error]: /lib64/libc.so.6(__libc_start_main+0xfd) [0x7f52ce236d1d] [Error]: ./map-server() [0x436b79] [Error]: --- end nullpo info ---------------------------------------- [Error]: Server received crash signal! Attempting to save all online characters! Edited May 23, 2017 by whateveremer Quote Share this post Link to post Share on other sites