emumu 0 Posted July 7, 2013 (edited) need your help! id like to make custom homunculus using mob spr/act. these files were edited: [mmo.h (i did make clean/sql after edit)] #define MAX_HOMUNCULUS_CLASS 70 // [orn] Increased to 60 from 16 to allow new Homun-S. [homunculus.db] 6061,6061,ARCHANGELING,732,60000,1,1,7,6,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,10,20,1,10,1,10,1,5,4,10,1,3,1,4,1,5 [jobname.lub] [jobtbl.JT_MER_ARCHANGELING] = "JT_MER_ARCHANGELING", [npcidentity.lub] ["JT_MER_ARCHANGELING"] = 6061, [jobidentity.lub] ["JT_MER_ARCHANGELING"] = 6061, and copied "archangeling.spr"&"archangeling.act" into "data/sprite/homun" folder after renaming "mer_archangeling.spr"&"mer_archangeling.act". after that, i started hercules server, login to GM account, then type "@makehomun 6061". there summoned a new custom homunculus that looks PORING! though i expected that an archangeling homunculus appeared... what did i mistake process to implement a new custom homunculus? Edited July 7, 2013 by emumu Quote Share this post Link to post Share on other sites
0 ossi0110 200 Posted July 7, 2013 when i see it correct the Homunculus are Hardcoded into the CLient , not sure if you can add costume ones Quote Share this post Link to post Share on other sites
0 emumu 0 Posted July 8, 2013 @ossi0110 thank you! as you say, i am trying to hex 2012-04-10aRagexeRE so that new custom homunculus can be shown up. i found some codes which is related to homunculus(+ mercenary?); they are from 004800F0 to 0048022F in Address. hmm... need i simply add MER_ARCHANGELING here? i am noob about hexing at all Quote Share this post Link to post Share on other sites
need your help!
id like to make custom homunculus using mob spr/act.
these files were edited:
and copied "archangeling.spr"&"archangeling.act" into "data/sprite/homun" folder
after renaming "mer_archangeling.spr"&"mer_archangeling.act".
after that, i started hercules server, login to GM account,
then type "@makehomun 6061".
there summoned a new custom homunculus that looks PORING!
though i expected that an archangeling homunculus appeared...
what did i mistake process to implement a new custom homunculus?
Edited by emumuShare this post
Link to post
Share on other sites