Nameleszx 0 Posted July 8, 2013 Why it's kinda like that? 255 STR but ATK iss 336 only? Quote Share this post Link to post Share on other sites
0 quesoph 105 Posted July 8, 2013 Delete your skill_tree.conf and update your server. then recompile. and open your renewal.h then copy and paste this: // Copyright (c) Hercules Dev Team, licensed under GNU GPL.// See the LICENSE file// Portions Copyright (c) Athena Dev Teams#ifndef _CONFIG_RENEWAL_H_#define _CONFIG_RENEWAL_H_ /*** Hercules configuration file (http://herc.ws)* For detailed guidance on these check http://herc.ws/wiki/SRC/config/**/ /*** @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder**/ /// game renewal server mode/// (disable by commenting the line)////// leave this line to enable renewal specific support such as renewal formulas//#define RENEWAL /// renewal cast time/// (disable by commenting the line)////// leave this line to enable renewal casting time algorithms/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats./// example:/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a/// "fixed cast time" which can only be reduced by specialist items and skills//#define RENEWAL_CAST /// renewal drop rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item drop rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied/// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table//#define RENEWAL_DROP /// renewal exp rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item exp rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied//#define RENEWAL_EXP /// renewal level modifier on damage/// (disable by commenting the line)///// leave this line to enable renewal base level modifier on skill damage (selected skills only)//#define RENEWAL_LVDMG /// renewal enchant deadly poison algorithm////// leave this line to enable the renewed EDP algorithm/// under renewal mode:/// - damage is NOT increased by 400%/// - it does NOT affect grimtooth/// - weapon and status ATK are increased//#define RENEWAL_EDP /// renewal ASPD [malufett]/// (disable by commenting the line)////// leave this line to enable renewal ASPD/// - shield penalty is applied/// - AGI has a greater factor in ASPD increase/// - there is a change in how skills/items give ASPD/// - some skill/item ASPD bonuses won't stack//#define RENEWAL_ASPD #endif // _CONFIG_RENEWAL_H_ 1 Nameleszx reacted to this Quote Share this post Link to post Share on other sites
0 quesoph 105 Posted July 8, 2013 Its because you are using renewal attack or something. check: ../src/config/renewal.h 1 Nameleszx reacted to this Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted July 8, 2013 Its because you are using renewal attack or something. check: ../src/config/renewal.h Why it's kinda like that? 255 STR but ATK iss 336 only? Just comment the lines with #define If you want to use pre renewal and recompile the server. 1 Nameleszx reacted to this Quote Share this post Link to post Share on other sites
0 Nameleszx 0 Posted July 8, 2013 Damn!! Guys, no homo. Iloveyouall. Thanks again ) Quote Share this post Link to post Share on other sites
0 Nameleszx 0 Posted July 8, 2013 I did disable by commenting the line but no effects Sad. Quote Share this post Link to post Share on other sites
0 quesoph 105 Posted July 8, 2013 When you modify the source, the next step is to recompile the server. Quote Share this post Link to post Share on other sites
0 Nameleszx 0 Posted July 8, 2013 I already do compiled. Quote Share this post Link to post Share on other sites
0 Nameleszx 0 Posted July 8, 2013 Here's the error I receive after I compile http://prntscr.com/1e80wb Quote Share this post Link to post Share on other sites
0 Nameleszx 0 Posted July 8, 2013 Done sir! I found new error. http://prntscr.com/1e8403 Quote Share this post Link to post Share on other sites
0 Nameleszx 0 Posted July 8, 2013 Delete your skill_tree.conf and update your server. then recompile. and open your renewal.h then copy and paste this: // Copyright (c) Hercules Dev Team, licensed under GNU GPL.// See the LICENSE file// Portions Copyright (c) Athena Dev Teams#ifndef _CONFIG_RENEWAL_H_#define _CONFIG_RENEWAL_H_ /*** Hercules configuration file (http://herc.ws)* For detailed guidance on these check http://herc.ws/wiki/SRC/config/**/ /*** @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder**/ /// game renewal server mode/// (disable by commenting the line)////// leave this line to enable renewal specific support such as renewal formulas//#define RENEWAL /// renewal cast time/// (disable by commenting the line)////// leave this line to enable renewal casting time algorithms/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats./// example:/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a/// "fixed cast time" which can only be reduced by specialist items and skills//#define RENEWAL_CAST /// renewal drop rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item drop rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied/// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table//#define RENEWAL_DROP /// renewal exp rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item exp rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied//#define RENEWAL_EXP /// renewal level modifier on damage/// (disable by commenting the line)///// leave this line to enable renewal base level modifier on skill damage (selected skills only)//#define RENEWAL_LVDMG /// renewal enchant deadly poison algorithm////// leave this line to enable the renewed EDP algorithm/// under renewal mode:/// - damage is NOT increased by 400%/// - it does NOT affect grimtooth/// - weapon and status ATK are increased//#define RENEWAL_EDP /// renewal ASPD [malufett]/// (disable by commenting the line)////// leave this line to enable renewal ASPD/// - shield penalty is applied/// - AGI has a greater factor in ASPD increase/// - there is a change in how skills/items give ASPD/// - some skill/item ASPD bonuses won't stack//#define RENEWAL_ASPD #endif // _CONFIG_RENEWAL_H_ Thanks for this. Done and Solve ! Quote Share this post Link to post Share on other sites
Why it's kinda like that? 255 STR but ATK iss 336 only?
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