Nameleszx 0 Posted July 8, 2013 Why it's kinda like that? 255 STR but ATK iss 336 only? Quote Share this post Link to post Share on other sites
0 quesoph 105 Posted July 8, 2013 Its because you are using renewal attack or something. check: ../src/config/renewal.h 1 Nameleszx reacted to this Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted July 8, 2013 Its because you are using renewal attack or something. check: ../src/config/renewal.h Why it's kinda like that? 255 STR but ATK iss 336 only? Just comment the lines with #define If you want to use pre renewal and recompile the server. 1 Nameleszx reacted to this Quote Share this post Link to post Share on other sites
0 Nameleszx 0 Posted July 8, 2013 Damn!! Guys, no homo. Iloveyouall. Thanks again ) Quote Share this post Link to post Share on other sites
0 Nameleszx 0 Posted July 8, 2013 I did disable by commenting the line but no effects Sad. Quote Share this post Link to post Share on other sites
0 quesoph 105 Posted July 8, 2013 When you modify the source, the next step is to recompile the server. Quote Share this post Link to post Share on other sites
0 Nameleszx 0 Posted July 8, 2013 I already do compiled. Quote Share this post Link to post Share on other sites
0 Nameleszx 0 Posted July 8, 2013 Here's the error I receive after I compile http://prntscr.com/1e80wb Quote Share this post Link to post Share on other sites
0 quesoph 105 Posted July 8, 2013 Delete your skill_tree.conf and update your server. then recompile. and open your renewal.h then copy and paste this: // Copyright (c) Hercules Dev Team, licensed under GNU GPL.// See the LICENSE file// Portions Copyright (c) Athena Dev Teams#ifndef _CONFIG_RENEWAL_H_#define _CONFIG_RENEWAL_H_ /*** Hercules configuration file (http://herc.ws)* For detailed guidance on these check http://herc.ws/wiki/SRC/config/**/ /*** @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder**/ /// game renewal server mode/// (disable by commenting the line)////// leave this line to enable renewal specific support such as renewal formulas//#define RENEWAL /// renewal cast time/// (disable by commenting the line)////// leave this line to enable renewal casting time algorithms/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats./// example:/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a/// "fixed cast time" which can only be reduced by specialist items and skills//#define RENEWAL_CAST /// renewal drop rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item drop rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied/// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table//#define RENEWAL_DROP /// renewal exp rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item exp rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied//#define RENEWAL_EXP /// renewal level modifier on damage/// (disable by commenting the line)///// leave this line to enable renewal base level modifier on skill damage (selected skills only)//#define RENEWAL_LVDMG /// renewal enchant deadly poison algorithm////// leave this line to enable the renewed EDP algorithm/// under renewal mode:/// - damage is NOT increased by 400%/// - it does NOT affect grimtooth/// - weapon and status ATK are increased//#define RENEWAL_EDP /// renewal ASPD [malufett]/// (disable by commenting the line)////// leave this line to enable renewal ASPD/// - shield penalty is applied/// - AGI has a greater factor in ASPD increase/// - there is a change in how skills/items give ASPD/// - some skill/item ASPD bonuses won't stack//#define RENEWAL_ASPD #endif // _CONFIG_RENEWAL_H_ 1 Nameleszx reacted to this Quote Share this post Link to post Share on other sites
0 Nameleszx 0 Posted July 8, 2013 Done sir! I found new error. http://prntscr.com/1e8403 Quote Share this post Link to post Share on other sites
0 Nameleszx 0 Posted July 8, 2013 Delete your skill_tree.conf and update your server. then recompile. and open your renewal.h then copy and paste this: // Copyright (c) Hercules Dev Team, licensed under GNU GPL.// See the LICENSE file// Portions Copyright (c) Athena Dev Teams#ifndef _CONFIG_RENEWAL_H_#define _CONFIG_RENEWAL_H_ /*** Hercules configuration file (http://herc.ws)* For detailed guidance on these check http://herc.ws/wiki/SRC/config/**/ /*** @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder**/ /// game renewal server mode/// (disable by commenting the line)////// leave this line to enable renewal specific support such as renewal formulas//#define RENEWAL /// renewal cast time/// (disable by commenting the line)////// leave this line to enable renewal casting time algorithms/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats./// example:/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a/// "fixed cast time" which can only be reduced by specialist items and skills//#define RENEWAL_CAST /// renewal drop rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item drop rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied/// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table//#define RENEWAL_DROP /// renewal exp rate algorithms/// (disable by commenting the line)////// leave this line to enable renewal item exp rate algorithms/// while enabled a special modified based on the difference between the player and monster level is applied//#define RENEWAL_EXP /// renewal level modifier on damage/// (disable by commenting the line)///// leave this line to enable renewal base level modifier on skill damage (selected skills only)//#define RENEWAL_LVDMG /// renewal enchant deadly poison algorithm////// leave this line to enable the renewed EDP algorithm/// under renewal mode:/// - damage is NOT increased by 400%/// - it does NOT affect grimtooth/// - weapon and status ATK are increased//#define RENEWAL_EDP /// renewal ASPD [malufett]/// (disable by commenting the line)////// leave this line to enable renewal ASPD/// - shield penalty is applied/// - AGI has a greater factor in ASPD increase/// - there is a change in how skills/items give ASPD/// - some skill/item ASPD bonuses won't stack//#define RENEWAL_ASPD #endif // _CONFIG_RENEWAL_H_ Thanks for this. Done and Solve ! Quote Share this post Link to post Share on other sites
Why it's kinda like that? 255 STR but ATK iss 336 only?
Share this post
Link to post
Share on other sites