PunkBuster 5 Posted March 20, 2017 (edited) My server has a few couple NPCs that do not open game windows when clicked. The best example of this is my Yggdrasil-giving NPC: payon.gat,153,225,5 script Yggdrasil Berry::berry 4_F_FAIRYKID2,{ if (checkweight(607,1) == 0 ) end; getitem 607,1; end; } It works fine. The problem is, when I click the NPC, the player character moves towards the NPC. Is there a way to make it so that the character will not move? Edit: Shop NPCs are showing the same behavior. Edited March 20, 2017 by PunkBuster Quote Share this post Link to post Share on other sites
0 ShadowChaser 0 Posted March 20, 2017 You probably activated "Disable Walk To Delay" diff. Re-diff your client and don't enable this again. Quote Share this post Link to post Share on other sites
My server has a few couple NPCs that do not open game windows when clicked. The best example of this is my Yggdrasil-giving NPC:
It works fine. The problem is, when I click the NPC, the player character moves towards the NPC. Is there a way to make it so that the character will not move?
Edit: Shop NPCs are showing the same behavior.
Edited by PunkBusterShare this post
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