grim1005 0 Posted August 30, 2017 Does reflect shield behaves correctly? Case: Crusader/Paladin inside safety wall with reflect shield buff the player wont receive damage since it was inside the safety wall but monster will receive a reflect damage. Can anyone confirm this? Quote Share this post Link to post Share on other sites
0 bWolfie 139 Posted August 30, 2017 i think this is "correct' behavior, but it's really dumb. it's as if the game's coding didn't recognize the damage was null, and continued on its way. i reported this here a while back: https://github.com/HerculesWS/Hercules/issues/1810 Quote Share this post Link to post Share on other sites
0 grim1005 0 Posted August 31, 2017 6 hours ago, Myriad said: i think this is "correct' behavior, but it's really dumb. it's as if the game's coding didn't recognize the damage was null, and continued on its way. i reported this here a while back: https://github.com/HerculesWS/Hercules/issues/1810 on PK its fine but with MVP yeah its really dumb. Hope someone can disable or has a config for this one. Do you have any idea? Quote Share this post Link to post Share on other sites
0 bWolfie 139 Posted August 31, 2017 idk how to change it. Quote Share this post Link to post Share on other sites
Does reflect shield behaves correctly?
Case: Crusader/Paladin inside safety wall with reflect shield buff the player wont receive damage since it was inside the safety wall but monster will receive a reflect damage. Can anyone confirm this?
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