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grim1005

Reflect shield correct behaviour

Question

Does reflect shield behaves correctly?

Case: Crusader/Paladin inside safety wall with reflect shield buff the player wont receive damage since it was inside the safety wall but monster will receive a reflect damage. Can anyone confirm this?

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6 hours ago, Myriad said:

i think this is "correct' behavior, but it's really dumb. it's as if the game's coding didn't recognize the damage was null, and continued on its way. i reported this here a while back: https://github.com/HerculesWS/Hercules/issues/1810

on PK its fine but with MVP yeah its really dumb. Hope someone can disable or has a config for this one. Do you have any idea? 

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