Jump to content
  • 0
rans

What does 7th argument is must number error means?

Question

I use the tool mergeidnum.bat to convert my idnum into iteminfo
but after it i'm getting this 7th argument is must number error.


i've attached my iteminfo.lub

itemInfo_new.lub

Share this post


Link to post
Share on other sites

4 answers to this question

Recommended Posts

  • 0
18 minutes ago, rans said:

I use the tool mergeidnum.bat to convert my idnum into iteminfo
but after it i'm getting this 7th argument is must number error.


i've attached my iteminfo.lub

itemInfo_new.lub

Which Client are you using?

If you notice, theres client_year variable on top, change that.

Share this post


Link to post
Share on other sites
  • 0
4 hours ago, Dastgir said:

Which Client are you using?

If you notice, theres client_year variable on top, change that.

I ddnt notice that.
thanks i change it to 2016

Share this post


Link to post
Share on other sites
  • 0
On 9/2/2018 at 8:34 PM, Dastgir said:

Which Client are you using?

If you notice, theres client_year variable on top, change that.

hello, its seems that when my spritefile name has "_" in the converted iteminfo it's translated into space. is it normal? or there is a settings also for that?

Share this post


Link to post
Share on other sites
  • 0
1 hour ago, rans said:

hello, its seems that when my spritefile name has "_" in the converted iteminfo it's translated into space. is it normal? or there is a settings also for that?

There's file settings.lua, change

convert_display_tag = true

To false and run the mergeidnum again.

 

Also, I guess it should only change display name and not sprite? Can you confirm again if it replace _ with space in sprite name?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.