i wonder how adding custom or duplicated maps to the game works since there are many changes.
what i've done so far:
- added mapcache.c as a plugin and compiled it -> enabled the plugin serversided
- added my custom map (which is a clone from moscovia) to the necessary files (db\map_index.txt; conf\map\maps.conf; conf\grf-files.txt)
- opened cmd -> located to my directory -> "map-server --load-plugin mapcache --rebuild-mapcache"
this is when the mapserver told me he removed all maps. as i went to maps\re - full emptyness
hey guys
i wonder how adding custom or duplicated maps to the game works since there are many changes.
what i've done so far:
- added mapcache.c as a plugin and compiled it -> enabled the plugin serversided
- added my custom map (which is a clone from moscovia) to the necessary files (db\map_index.txt; conf\map\maps.conf; conf\
grf-files.txt
)- opened cmd -> located to my directory -> "
map-server --load-plugin mapcache --rebuild-mapcache"
this is when the mapserver told me he removed all maps. as i went to maps\re - full emptyness
what did i do wrong?
Edited by leertasteShare this post
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