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leertaste

rebuild mapcache deleted all maps

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hey guys

i wonder how adding custom or duplicated maps to the game works since there are many changes.

what i've done so far:
- added mapcache.c as a plugin and compiled it -> enabled the plugin serversided
- added my custom map (which is a clone from moscovia) to the necessary files (db\map_index.txt; conf\map\maps.conf; conf\grf-files.txt)
- opened cmd -> located to my directory -> "map-server --load-plugin mapcache --rebuild-mapcache"

this is when the mapserver told me he removed all maps. as i went to maps\re - full emptyness

what did i do wrong?

Edited by leertaste

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5 hours ago, leertaste said:

hey guys

i wonder how adding custom or duplicated maps to the game works since there are many changes.

what i've done so far:
- added mapcache.c as a plugin and compiled it -> enabled the plugin serversided
- added my custom map (which is a clone from moscovia) to the necessary files (db\map_index.txt; conf\map\maps.conf; conf\grf-files.txt)
- opened cmd -> located to my directory -> "map-server --load-plugin mapcache --rebuild-mapcache"

this is when the mapserver told me he removed all maps. as i went to maps\re - full emptyness

what did i do wrong?

Show the output of the command "map-server --load-plugin mapcache --rebuild-mapcache"

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thanks for your reply

it turned out that i had done a mistake at "grf-files.txt" entry
also the mapfiles i've extracted from data.grf were corrupted

works fine now

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