Virtue 10 Posted October 16, 2019 I tried doing higher quest limits but it doesn't seem to work, no error on compiling but when taking on the quest I get this. mmo.h #ifndef MAX_QUEST_OBJECTIVES #define MAX_QUEST_OBJECTIVES 11 How do we do this properly though? Anything else to modify? Quote Share this post Link to post Share on other sites
0 Virtue 10 Posted October 16, 2019 I tried changing the packet size, but what should be the correct one? I'm trying to utilize the quest log system for like up to 5 objectives and more Quote Share this post Link to post Share on other sites
0 4144 366 Posted October 17, 2019 you cant change packet size, without updating size in client also. Issue here because constant MAX_QUEST_OBJECTIVES used in server internals and in packet. second error probably because you not compiled char server with changed constant? In other words if change hercules in some way, in server side you can get more objectives, but client this not see extra objectives in all or some cases. Quote Share this post Link to post Share on other sites
0 Virtue 10 Posted October 17, 2019 5 hours ago, 4144 said: you cant change packet size, without updating size in client also. Issue here because constant MAX_QUEST_OBJECTIVES used in server internals and in packet. second error probably because you not compiled char server with changed constant? In other words if change hercules in some way, in server side you can get more objectives, but client this not see extra objectives in all or some cases. I tried playing with it, the server has been recompiled and all. the default setting for max quest objectives is 3. but you can only put around 2 objectives. same thing happens with a clean src and putting in the 3 quest objectives Quote Share this post Link to post Share on other sites
I tried doing higher quest limits but it doesn't seem to work, no error on compiling but when taking on the quest I get this.
mmo.h
#ifndef MAX_QUEST_OBJECTIVES #define MAX_QUEST_OBJECTIVES 11
How do we do this properly though? Anything else to modify?
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