When a player kills another player, they are penalized for their actions. If you kill another player, and you gain PK points for the kill, you are muted for 5 minutes. During this time, you cannot talk, use any skills or any items. It is possible to lose points yourself if you are killed while muted.
Mass Murder System
If you kill one person, you’re penalized, but if you kill many, it can be quite advantageous. If a player manages to gain 100 or more PK points, they’re considered a murderer. As a murderer, the following things happen:
Your name will show up in red for everyone to see.
You are given +3 to all stats (+5 if you have 400 points).
You gain 10% bonus Discount and 10% bonus Overcharge (to a maximum of 25%).
When a murderer kills a player, they gain the 3% ~ 5% exp that they lose.
A murderer gains double experience from killing monsters (so 4x that of regular servers).
Of course, all these bonuses can be lost if you are somehow knocked back below 100 PK points.
The above is from iROwiki. I know official PK servers are ancient but, did this feature ever exist for emulator? And more importantly, can this be used today?
I don't particularly care about the bonus stats or the silence effect, but having player names turn RED when they kill other players looks interesting.
The above is from iROwiki. I know official PK servers are ancient but, did this feature ever exist for emulator? And more importantly, can this be used today?
I don't particularly care about the bonus stats or the silence effect, but having player names turn RED when they kill other players looks interesting.
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