Tio Akima 74 Posted February 16, 2020 Hi I wanted to do a Barter shop however, in the same npc, put a menu for the player to choose which Barter shop he wants to enter .... How can I do this? exmp: switch(select("- Shop 1:- Shop 2:- Shop 3:- not..thanks..")) { case 1: callshop " Shop 1",1; end; case 2: callshop " Shop 2",1; end; case 3: callshop " Shop 3",1; end; case 4: end; } OnInit: { sellitem White_Herb, 100, Red_Potion, 2; sellitem Blue_Herb, 200, Red_Potion, 3; sellitem Green_Herb, 100, Red_Potion, 4; sellitem White_Herb, 100, Red_Potion, 1; end; } How to call Barter shop and separate items in shop ? it's possible? Quote Share this post Link to post Share on other sites
2 Hyroshima 18 Posted February 18, 2020 try this way: - trader Shop1 FAKE_NPC,{ OnInit: tradertype(NST_BARTER); sellitem White_Herb, 100, Red_Potion, 2; sellitem Blue_Herb, 200, Orange_Potion, 3; end; } - trader Shop2 FAKE_NPC,{ OnInit: tradertype(NST_BARTER); sellitem Green_Herb, 100, Red_Potion, 4; sellitem White_Herb, 100, Orange_Potion, 1; end; } - trader Shop3 FAKE_NPC,{ OnInit: tradertype(NST_BARTER); sellitem Apple, -1, Orange_Potion, 1; sellitem Praetorian_Shield, 100, Berserk_Potion, 10; end; } prontera,159,284,4 trader Barter Shop 4_M_KID1,{ mes "Select the shop for open!"; switch(select("Shop 1:Shop 2:Shop 3")) { case 1: close2; openshop "Shop1"; break; case 2: close2; openshop "Shop2"; break; case 3: close2; openshop "Shop3"; break; } end; } 3 evilpuncker, Tio Akima and IndieRO reacted to this Quote Share this post Link to post Share on other sites
0 4144 364 Posted February 16, 2020 try use two or more npcs. Even at same position if you want shops hidden. also for barter shops you must set shop type. in your example type is missing 1 Tio Akima reacted to this Quote Share this post Link to post Share on other sites
0 Tio Akima 74 Posted February 18, 2020 @4144 @Hyroshima Thank you for your help! it worked. ty [SOLVED] 1 Hyroshima reacted to this Quote Share this post Link to post Share on other sites
Hi
I wanted to do a Barter shop
however, in the same npc, put a menu for the player to choose which Barter shop he wants to enter ....
How can I do this?
exmp:
switch(select("- Shop 1:- Shop 2:- Shop 3:- not..thanks..")) { case 1: callshop " Shop 1",1; end; case 2: callshop " Shop 2",1; end; case 3: callshop " Shop 3",1; end; case 4: end; } OnInit: { sellitem White_Herb, 100, Red_Potion, 2; sellitem Blue_Herb, 200, Red_Potion, 3; sellitem Green_Herb, 100, Red_Potion, 4; sellitem White_Herb, 100, Red_Potion, 1; end; }
How to call Barter shop and separate items in shop ?
it's possible?
Share this post
Link to post
Share on other sites