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MikZ

remove @go in PVP room (script command)

Question

Good day!

I am using this script for @go command for easy editing. 
However script cannot trigger mapflag nowarp  nowarpto and noteleport. how can I trigger the mapflag on this command
 

/*=========================================================
@go command
Original concept by jTynne
Revised by Mumbles
===========================================================
Description:
Alternative @go command. Allows for unlimited aliasing, as 
well as level and group restrictions for each destination.

Additional options to add a delay, prevent use when dead,
and charge per use are available; default cost is defined 
with '.cost', but this parameter can be set manually with 
'go()'. These extra features are disabled by default.

Be mindful that the delay uses a temporary player variable,
'@go_delay'; if the player logs out, this variable will be
cleared. If you would like for a more secure delay, replace
all instances of '@go_delay' with 'go_delay'.
===========================================================
Compatibility:
Optimised for Hercules emulators.
===========================================================
Changelog:
v1.0 - First version. [jTynne]
v2.0 - Added additional parameters for locations. [jTynne]
v3.0 - Optimised for Hercules emulators. [Mumbles]
	v3.0.1 - Introduced limitless aliasing. [Mumbles]
	v3.0.2 - Added go() function. [Mumbles]
v3.1 - Added option to charge per use. [Mumbles]
	v3.1.1 - Added option to limit use when dead. [Mumbles]
	v3.1.2 - Added option to limit use to towns. [Mumbles]
	v3.1.3 - Added changelog. [Mumbles]
=========================================================*/

-	script	at_go	-1,{

	/*-----------------------------------------------------
	Configuration
	-----------------------------------------------------*/
	OnInit:
		.delay = 1;		// Delay per use, in seconds (default: 0)
		.cost = 0;	// Default cost to use command if '.charge' is enabled
		.charge = 0;	// Charge to use command? 0 = no, 1 = yes (default: 0)
		.deadlock = 1;	// Prevent usage when dead? 0 = no, 1 = yes (default: 0)
		.town = 0;		// Require 'mf_town'? 0 = no, 1 = yes (default: 0)
		
		bindatcmd "go", strnpcinfo(3) +"::OnAtcommand", 0, 2;
		end;
		
		
	/*-----------------------------------------------------
	Function: go()
	-------------------------------------------------------
	Description: Warps player and checks prerequisites.
	-------------------------------------------------------
	Usage:
	go(<"map_name">, <x>, <y>, <level>, <group>, <cost>)
	-----------------------------------------------------*/
	function go {
		if (.deadlock && !Hp) {
			message strcharinfo(0), "You may not use @go when you are dead.";
		} else if (.town && !getmapflag(strcharinfo(3), mf_town)) {
			message strcharinfo(0), "You may only use @go in towns.";
		} else if (.delay && @go_delay > gettimetick(2)) {
			message strcharinfo(0), "You must wait "+ (@go_delay - gettimetick(2))  +" seconds before warping again.";
		} else if (BaseLevel < getarg(3)) {
			message strcharinfo(0), "You must be at least level "+ getarg(3) +" to warp to this map.";
		} else if (getgroupid() < getarg(4) || getmapflag(getarg(0), mf_nowarp)) {
			message strcharinfo(0), "You are not authorised to warp to this map.";
		} else if (.charge && Zeny < getarg(5)) {
			message strcharinfo(0), "You must have at least "+ getarg(5) +" zeny to warp to this map.";
		} else {
			if (.delay) {
				@go_delay = gettimetick(2) + .delay;
			}
		
			if (.charge) {
				Zeny -= getarg(5);
			}
		
			warp getarg(0), getarg(1), getarg(2);
			end;
		}
		
		message strcharinfo(0), "@go failed.";
		end;
	}
	
	
	/*-----------------------------------------------------
	Function: alias()
	-------------------------------------------------------
	Description: Determines if input matches alias.
	-------------------------------------------------------
	Usage: alias(<"number">, <"name1">{, <"name2">, <...>})
	-----------------------------------------------------*/
	function alias {
		for (.@i = 0; .@i < getargcount(); .@i++) {
			if (@input$ == getarg(.@i)) {
				@input$ = "";
				return true;
			}
		}
		
		return false;
	}
	
	
	/*-----------------------------------------------------
	Script
	-----------------------------------------------------*/
	OnAtcommand:
		@input$ = .@atcmd_parameters$[0];
		
		if (alias("0", "pro", "pront", "prontera")) {
			go("prontera",156, 184, 0, 0, .cost);
		} else if (alias("1", "moc", "mor", "morocc", "morroc")) {
			go("morocc", 160, 100, 0, 0, .cost);
		} else if (alias("2", "gef", "geffen")) {
			go("geffen", 120, 70, 0, 0, .cost);
		} else if (alias("3", "pay", "payo", "payon")) {
			go("payon", 174, 98, 0, 0, .cost);
		} else if (alias("4", "alb", "alberta")) {
			go("alberta", 192, 147, 0, 0, .cost);
		} else if (alias("5", "izl", "izlude")) {
			go("izlude", 127, 109, 0, 0, .cost);
		} else if (alias("6", "ald", "alde", "aldebaran")) {
			go("aldebaran", 140, 114, 0, 0, .cost);
		} else if (alias("7", "xmas", "lutie")) {
			go("xmas", 148, 132, 0, 0, .cost);
		} else if (alias("8", "com", "comodo")) {
			go("comodo",189, 151, 0, 0, .cost);
		} else if (alias("9", "juno", "yuno")) {
			go("yuno", 157, 182, 0, 0, .cost);
		} else if (alias("10", "ama", "amat", "amatsu")) {
			go("amatsu", 197, 84, 0, 0, .cost);
		} else if (alias("11", "gon", "gonr", "gonryun")) {
			go("gonryun", 159, 116, 0, 0, .cost);
		} else if (alias("12", "umb", "umbala", "umbrella")) {
			go("umbala", 90, 154, 0, 0, .cost);
		} else if (alias("13", "nif", "niflheim")) {
			go("niflheim", 195, 175, 0, 0, .cost);
		} else if (alias("14", "lou", "louyang")) {
			go("louyang", 218, 99, 0, 0, .cost);
		} else if (alias("15", "nov", "ng", "novice")) {
			go("new_1-1", 53, 111, 0, 10, .cost);
		} else if (alias("16", "jail", "prison")) {
			go("sec_pri", 23, 61, 0, 10, .cost);
		} else if (alias("17", "jaw", "jawaii")) {
			go("jawaii", 221, 221, 0, 0, .cost);
		} else if (alias("18", "ayo", "ayotaya", "ayothaya")) {
			go("ayothaya", 151, 165, 0, 0, .cost);
		} else if (alias("19", "ein", "einbroch")) {
			go("einbroch", 64, 200, 0, 0, .cost);
		} else if (alias("20", "lhz", "light", "lighthalzen")) {
			go("lighthalzen", 158, 92, 0, 0, .cost);
		} else if (alias("21", "einbe", "einbech")) {
			go("einbech", 176, 125, 0, 0, .cost);
		} else if (alias("22", "hug", "hugel")) {
			go("hugel", 96, 145, 0, 0, .cost);
		} else if (alias("23", "rach", "rachel")) {
			go("rachel", 130, 110, 0, 0, .cost);
		} else if (alias("24", "ve", "veins")) {
			go("veins", 216, 123, 0, 0, .cost);
		} else if (alias("25", "mosc", "mosk", "moscovia")) {
			go("moscovia", 223, 184, 0, 0, .cost);
		} else if (alias("26", "camp", "mid", "midgard")) {
			go("mid_camp", 180, 240, 0, 0, .cost);
		} else if (alias("27", "man", "manuk")) {
			go("manuk", 282, 138, 0, 0, .cost);
		} else if (alias("28", "spl", "splend", "splendide")) {
			go("splendide", 197, 176, 0, 0, .cost);
		} else if (alias("29", "br", "bra", "brasil", "brasilis")) {
			go("brasilis", 182, 239, 0, 0, .cost);
		} else if (alias("30", "el", "eldic", "dic", "dicastes")) {
			go("dicastes01", 198, 187, 0, 0, .cost);
		} else if (alias("31", "mora")) {
			go("mora", 44, 151, 0, 0, .cost);
		} else if (alias("32", "dew", "dewata")) {
			go("dewata", 200, 180, 0, 0, .cost);
		} else if (alias("33", "mal", "malang", "malangdo")) {
			go("malangdo", 140, 114, 0, 0, .cost);
		} else if (alias("34", "port", "malay", "malaya")) {
			go("malaya", 242, 211, 0, 0, .cost);
		} else if (alias("35", "ecl", "ecla", "eclag", "eclage")) {
			go("eclage", 110, 39, 0, 0, .cost);
		} else if (alias("36", "eve", "event")) {
			go("prontera", 190, 173, 0, 0, .cost);
		} else {
			message strcharinfo(0), "Invalid location number, or name.";
			message strcharinfo(0), "Params: <city name|number>";
			message strcharinfo(0), "Warps you to a city.";	
			message strcharinfo(0), "0: Prontera     1: Morroc     2: Geffen     3: Payon     4: Alberta";
			message strcharinfo(0), "5: Izlude     6: Al De Baran     7: Lutie     8: Comodo     9: Yuno";
			message strcharinfo(0), "10: Amatsu     11: Gonryun     12: Umbala     13: Niflheim     14: Louyang";
			message strcharinfo(0), "15: Novice Grounds     16: Prison     17: Jawaii     18: Ayothaya     19: Einbroch";
			message strcharinfo(0), "20: Lighthalzen     21: Einbech     22: Hugel     23: Rachel     24: Veins";
			message strcharinfo(0), "25: Moscovia     26: Midgard Camp     27: Manuk     28: Splendide     29: Brasilis";
			message strcharinfo(0), "30: El Dicastes     31: Mora     32: Dewata     33: Malangdo     34: Malaya";
			message strcharinfo(0), "35: Eclage";
			message strcharinfo(0), "@go failed.";
		}
		
		end;
		
}

 

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12 hours ago, MikZ said:

Good day!

I am using this script for @go command for easy editing. 
However script cannot trigger mapflag nowarp  nowarpto and noteleport. how can I trigger the mapflag on this command
 

/*========================================================= @go command Original concept by jTynne Revised by Mumbles =========================================================== Description: Alternative @go command. Allows for unlimited aliasing, as well as level and group restrictions for each destination. Additional options to add a delay, prevent use when dead, and charge per use are available; default cost is defined with '.cost', but this parameter can be set manually with 'go()'. These extra features are disabled by default. Be mindful that the delay uses a temporary player variable, '@go_delay'; if the player logs out, this variable will be cleared. If you would like for a more secure delay, replace all instances of '@go_delay' with 'go_delay'. =========================================================== Compatibility: Optimised for Hercules emulators. =========================================================== Changelog: v1.0 - First version. [jTynne] v2.0 - Added additional parameters for locations. [jTynne] v3.0 - Optimised for Hercules emulators. [Mumbles] v3.0.1 - Introduced limitless aliasing. [Mumbles] v3.0.2 - Added go() function. [Mumbles] v3.1 - Added option to charge per use. [Mumbles] v3.1.1 - Added option to limit use when dead. [Mumbles] v3.1.2 - Added option to limit use to towns. [Mumbles] v3.1.3 - Added changelog. [Mumbles] =========================================================*/ - script at_go -1,{ /*----------------------------------------------------- Configuration -----------------------------------------------------*/ OnInit: .delay = 1; // Delay per use, in seconds (default: 0) .cost = 0; // Default cost to use command if '.charge' is enabled .charge = 0; // Charge to use command? 0 = no, 1 = yes (default: 0) .deadlock = 1; // Prevent usage when dead? 0 = no, 1 = yes (default: 0) .town = 0; // Require 'mf_town'? 0 = no, 1 = yes (default: 0) bindatcmd "go", strnpcinfo(3) +"::OnAtcommand", 0, 2; end; /*----------------------------------------------------- Function: go() ------------------------------------------------------- Description: Warps player and checks prerequisites. ------------------------------------------------------- Usage: go(<"map_name">, <x>, <y>, <level>, <group>, <cost>) -----------------------------------------------------*/ function go { if (.deadlock && !Hp) { message strcharinfo(0), "You may not use @go when you are dead."; } else if (.town && !getmapflag(strcharinfo(3), mf_town)) { message strcharinfo(0), "You may only use @go in towns."; } else if (.delay && @go_delay > gettimetick(2)) { message strcharinfo(0), "You must wait "+ (@go_delay - gettimetick(2)) +" seconds before warping again."; } else if (BaseLevel < getarg(3)) { message strcharinfo(0), "You must be at least level "+ getarg(3) +" to warp to this map."; } else if (getgroupid() < getarg(4) || getmapflag(getarg(0), mf_nowarp)) { message strcharinfo(0), "You are not authorised to warp to this map."; } else if (.charge && Zeny < getarg(5)) { message strcharinfo(0), "You must have at least "+ getarg(5) +" zeny to warp to this map."; } else { if (.delay) { @go_delay = gettimetick(2) + .delay; } if (.charge) { Zeny -= getarg(5); } warp getarg(0), getarg(1), getarg(2); end; } message strcharinfo(0), "@go failed."; end; } /*----------------------------------------------------- Function: alias() ------------------------------------------------------- Description: Determines if input matches alias. ------------------------------------------------------- Usage: alias(<"number">, <"name1">{, <"name2">, <...>}) -----------------------------------------------------*/ function alias { for (.@i = 0; .@i < getargcount(); .@i++) { if (@input$ == getarg(.@i)) { @input$ = ""; return true; } } return false; } /*----------------------------------------------------- Script -----------------------------------------------------*/ OnAtcommand: @input$ = .@atcmd_parameters$[0]; if (alias("0", "pro", "pront", "prontera")) { go("prontera",156, 184, 0, 0, .cost); } else if (alias("1", "moc", "mor", "morocc", "morroc")) { go("morocc", 160, 100, 0, 0, .cost); } else if (alias("2", "gef", "geffen")) { go("geffen", 120, 70, 0, 0, .cost); } else if (alias("3", "pay", "payo", "payon")) { go("payon", 174, 98, 0, 0, .cost); } else if (alias("4", "alb", "alberta")) { go("alberta", 192, 147, 0, 0, .cost); } else if (alias("5", "izl", "izlude")) { go("izlude", 127, 109, 0, 0, .cost); } else if (alias("6", "ald", "alde", "aldebaran")) { go("aldebaran", 140, 114, 0, 0, .cost); } else if (alias("7", "xmas", "lutie")) { go("xmas", 148, 132, 0, 0, .cost); } else if (alias("8", "com", "comodo")) { go("comodo",189, 151, 0, 0, .cost); } else if (alias("9", "juno", "yuno")) { go("yuno", 157, 182, 0, 0, .cost); } else if (alias("10", "ama", "amat", "amatsu")) { go("amatsu", 197, 84, 0, 0, .cost); } else if (alias("11", "gon", "gonr", "gonryun")) { go("gonryun", 159, 116, 0, 0, .cost); } else if (alias("12", "umb", "umbala", "umbrella")) { go("umbala", 90, 154, 0, 0, .cost); } else if (alias("13", "nif", "niflheim")) { go("niflheim", 195, 175, 0, 0, .cost); } else if (alias("14", "lou", "louyang")) { go("louyang", 218, 99, 0, 0, .cost); } else if (alias("15", "nov", "ng", "novice")) { go("new_1-1", 53, 111, 0, 10, .cost); } else if (alias("16", "jail", "prison")) { go("sec_pri", 23, 61, 0, 10, .cost); } else if (alias("17", "jaw", "jawaii")) { go("jawaii", 221, 221, 0, 0, .cost); } else if (alias("18", "ayo", "ayotaya", "ayothaya")) { go("ayothaya", 151, 165, 0, 0, .cost); } else if (alias("19", "ein", "einbroch")) { go("einbroch", 64, 200, 0, 0, .cost); } else if (alias("20", "lhz", "light", "lighthalzen")) { go("lighthalzen", 158, 92, 0, 0, .cost); } else if (alias("21", "einbe", "einbech")) { go("einbech", 176, 125, 0, 0, .cost); } else if (alias("22", "hug", "hugel")) { go("hugel", 96, 145, 0, 0, .cost); } else if (alias("23", "rach", "rachel")) { go("rachel", 130, 110, 0, 0, .cost); } else if (alias("24", "ve", "veins")) { go("veins", 216, 123, 0, 0, .cost); } else if (alias("25", "mosc", "mosk", "moscovia")) { go("moscovia", 223, 184, 0, 0, .cost); } else if (alias("26", "camp", "mid", "midgard")) { go("mid_camp", 180, 240, 0, 0, .cost); } else if (alias("27", "man", "manuk")) { go("manuk", 282, 138, 0, 0, .cost); } else if (alias("28", "spl", "splend", "splendide")) { go("splendide", 197, 176, 0, 0, .cost); } else if (alias("29", "br", "bra", "brasil", "brasilis")) { go("brasilis", 182, 239, 0, 0, .cost); } else if (alias("30", "el", "eldic", "dic", "dicastes")) { go("dicastes01", 198, 187, 0, 0, .cost); } else if (alias("31", "mora")) { go("mora", 44, 151, 0, 0, .cost); } else if (alias("32", "dew", "dewata")) { go("dewata", 200, 180, 0, 0, .cost); } else if (alias("33", "mal", "malang", "malangdo")) { go("malangdo", 140, 114, 0, 0, .cost); } else if (alias("34", "port", "malay", "malaya")) { go("malaya", 242, 211, 0, 0, .cost); } else if (alias("35", "ecl", "ecla", "eclag", "eclage")) { go("eclage", 110, 39, 0, 0, .cost); } else if (alias("36", "eve", "event")) { go("prontera", 190, 173, 0, 0, .cost); } else { message strcharinfo(0), "Invalid location number, or name."; message strcharinfo(0), "Params: <city name|number>"; message strcharinfo(0), "Warps you to a city."; message strcharinfo(0), "0: Prontera 1: Morroc 2: Geffen 3: Payon 4: Alberta"; message strcharinfo(0), "5: Izlude 6: Al De Baran 7: Lutie 8: Comodo 9: Yuno"; message strcharinfo(0), "10: Amatsu 11: Gonryun 12: Umbala 13: Niflheim 14: Louyang"; message strcharinfo(0), "15: Novice Grounds 16: Prison 17: Jawaii 18: Ayothaya 19: Einbroch"; message strcharinfo(0), "20: Lighthalzen 21: Einbech 22: Hugel 23: Rachel 24: Veins"; message strcharinfo(0), "25: Moscovia 26: Midgard Camp 27: Manuk 28: Splendide 29: Brasilis"; message strcharinfo(0), "30: El Dicastes 31: Mora 32: Dewata 33: Malangdo 34: Malaya"; message strcharinfo(0), "35: Eclage"; message strcharinfo(0), "@go failed."; } end; }


/*=========================================================
@go command
Original concept by jTynne
Revised by Mumbles
===========================================================
Description:
Alternative @go command. Allows for unlimited aliasing, as 
well as level and group restrictions for each destination.

Additional options to add a delay, prevent use when dead,
and charge per use are available; default cost is defined 
with '.cost', but this parameter can be set manually with 
'go()'. These extra features are disabled by default.

Be mindful that the delay uses a temporary player variable,
'@go_delay'; if the player logs out, this variable will be
cleared. If you would like for a more secure delay, replace
all instances of '@go_delay' with 'go_delay'.
===========================================================
Compatibility:
Optimised for Hercules emulators.
===========================================================
Changelog:
v1.0 - First version. [jTynne]
v2.0 - Added additional parameters for locations. [jTynne]
v3.0 - Optimised for Hercules emulators. [Mumbles]
	v3.0.1 - Introduced limitless aliasing. [Mumbles]
	v3.0.2 - Added go() function. [Mumbles]
v3.1 - Added option to charge per use. [Mumbles]
	v3.1.1 - Added option to limit use when dead. [Mumbles]
	v3.1.2 - Added option to limit use to towns. [Mumbles]
	v3.1.3 - Added changelog. [Mumbles]
=========================================================*/

-	script	at_go	-1,{

	/*-----------------------------------------------------
	Configuration
	-----------------------------------------------------*/
	OnInit:
		.delay = 1;		// Delay per use, in seconds (default: 0)
		.cost = 0;	// Default cost to use command if '.charge' is enabled
		.charge = 0;	// Charge to use command? 0 = no, 1 = yes (default: 0)
		.deadlock = 1;	// Prevent usage when dead? 0 = no, 1 = yes (default: 0)
		.town = 0;		// Require 'mf_town'? 0 = no, 1 = yes (default: 0)
		
		bindatcmd "go", strnpcinfo(3) +"::OnAtcommand", 0, 2;
		end;
		
		
	/*-----------------------------------------------------
	Function: go()
	-------------------------------------------------------
	Description: Warps player and checks prerequisites.
	-------------------------------------------------------
	Usage:
	go(<"map_name">, <x>, <y>, <level>, <group>, <cost>)
	-----------------------------------------------------*/
	function go {
		if (.deadlock && !Hp) {
			message strcharinfo(0), "You may not use @go when you are dead.";
		} else if (.town && !getmapflag(strcharinfo(3), mf_town)) {
			message strcharinfo(0), "You may only use @go in towns.";
		} else if (.delay && @go_delay > gettimetick(2)) {
			message strcharinfo(0), "You must wait "+ (@go_delay - gettimetick(2))  +" seconds before warping again.";
		} else if (BaseLevel < getarg(3)) {
			message strcharinfo(0), "You must be at least level "+ getarg(3) +" to warp to this map.";
		} else if (getgroupid() < getarg(4) || getmapflag(getarg(0), mf_nowarp)) {
			message strcharinfo(0), "You are not authorised to warp to this map.";
		} else if (.charge && Zeny < getarg(5)) {
			message strcharinfo(0), "You must have at least "+ getarg(5) +" zeny to warp to this map.";
		} else {
			if (.delay) {
				@go_delay = gettimetick(2) + .delay;
			}
		
			if (.charge) {
				Zeny -= getarg(5);
			}
		
			warp getarg(0), getarg(1), getarg(2);
			end;
		}
		
		message strcharinfo(0), "@go failed.";
		end;
	}
	
	
	/*-----------------------------------------------------
	Function: alias()
	-------------------------------------------------------
	Description: Determines if input matches alias.
	-------------------------------------------------------
	Usage: alias(<"number">, <"name1">{, <"name2">, <...>})
	-----------------------------------------------------*/
	function alias {
		for (.@i = 0; .@i < getargcount(); .@i++) {
			if (@input$ == getarg(.@i)) {
				@input$ = "";
				return true;
			}
		}
		
		return false;
	}
	
	
	/*-----------------------------------------------------
	Script
	-----------------------------------------------------*/
	OnAtcommand:
		@input$ = .@atcmd_parameters$[0];
		
		if (alias("0", "pro", "pront", "prontera")) {
			go("prontera",156, 184, 0, 0, .cost);
		} else if (alias("1", "moc", "mor", "morocc", "morroc")) {
			go("morocc", 160, 100, 0, 0, .cost);
		} else if (alias("2", "gef", "geffen")) {
			go("geffen", 120, 70, 0, 0, .cost);
		} else if (alias("3", "pay", "payo", "payon")) {
			go("payon", 174, 98, 0, 0, .cost);
		} else if (alias("4", "alb", "alberta")) {
			go("alberta", 192, 147, 0, 0, .cost);
		} else if (alias("5", "izl", "izlude")) {
			go("izlude", 127, 109, 0, 0, .cost);
		} else if (alias("6", "ald", "alde", "aldebaran")) {
			go("aldebaran", 140, 114, 0, 0, .cost);
		} else if (alias("7", "xmas", "lutie")) {
			go("xmas", 148, 132, 0, 0, .cost);
		} else if (alias("8", "com", "comodo")) {
			go("comodo",189, 151, 0, 0, .cost);
		} else if (alias("9", "juno", "yuno")) {
			go("yuno", 157, 182, 0, 0, .cost);
		} else if (alias("10", "ama", "amat", "amatsu")) {
			go("amatsu", 197, 84, 0, 0, .cost);
		} else if (alias("11", "gon", "gonr", "gonryun")) {
			go("gonryun", 159, 116, 0, 0, .cost);
		} else if (alias("12", "umb", "umbala", "umbrella")) {
			go("umbala", 90, 154, 0, 0, .cost);
		} else if (alias("13", "nif", "niflheim")) {
			go("niflheim", 195, 175, 0, 0, .cost);
		} else if (alias("14", "lou", "louyang")) {
			go("louyang", 218, 99, 0, 0, .cost);
		} else if (alias("15", "nov", "ng", "novice")) {
			go("new_1-1", 53, 111, 0, 10, .cost);
		} else if (alias("16", "jail", "prison")) {
			go("sec_pri", 23, 61, 0, 10, .cost);
		} else if (alias("17", "jaw", "jawaii")) {
			go("jawaii", 221, 221, 0, 0, .cost);
		} else if (alias("18", "ayo", "ayotaya", "ayothaya")) {
			go("ayothaya", 151, 165, 0, 0, .cost);
		} else if (alias("19", "ein", "einbroch")) {
			go("einbroch", 64, 200, 0, 0, .cost);
		} else if (alias("20", "lhz", "light", "lighthalzen")) {
			go("lighthalzen", 158, 92, 0, 0, .cost);
		} else if (alias("21", "einbe", "einbech")) {
			go("einbech", 176, 125, 0, 0, .cost);
		} else if (alias("22", "hug", "hugel")) {
			go("hugel", 96, 145, 0, 0, .cost);
		} else if (alias("23", "rach", "rachel")) {
			go("rachel", 130, 110, 0, 0, .cost);
		} else if (alias("24", "ve", "veins")) {
			go("veins", 216, 123, 0, 0, .cost);
		} else if (alias("25", "mosc", "mosk", "moscovia")) {
			go("moscovia", 223, 184, 0, 0, .cost);
		} else if (alias("26", "camp", "mid", "midgard")) {
			go("mid_camp", 180, 240, 0, 0, .cost);
		} else if (alias("27", "man", "manuk")) {
			go("manuk", 282, 138, 0, 0, .cost);
		} else if (alias("28", "spl", "splend", "splendide")) {
			go("splendide", 197, 176, 0, 0, .cost);
		} else if (alias("29", "br", "bra", "brasil", "brasilis")) {
			go("brasilis", 182, 239, 0, 0, .cost);
		} else if (alias("30", "el", "eldic", "dic", "dicastes")) {
			go("dicastes01", 198, 187, 0, 0, .cost);
		} else if (alias("31", "mora")) {
			go("mora", 44, 151, 0, 0, .cost);
		} else if (alias("32", "dew", "dewata")) {
			go("dewata", 200, 180, 0, 0, .cost);
		} else if (alias("33", "mal", "malang", "malangdo")) {
			go("malangdo", 140, 114, 0, 0, .cost);
		} else if (alias("34", "port", "malay", "malaya")) {
			go("malaya", 242, 211, 0, 0, .cost);
		} else if (alias("35", "ecl", "ecla", "eclag", "eclage")) {
			go("eclage", 110, 39, 0, 0, .cost);
		} else if (alias("36", "eve", "event")) {
			go("prontera", 190, 173, 0, 0, .cost);
		} else {
			message strcharinfo(0), "Invalid location number, or name.";
			message strcharinfo(0), "Params: <city name|number>";
			message strcharinfo(0), "Warps you to a city.";	
			message strcharinfo(0), "0: Prontera     1: Morroc     2: Geffen     3: Payon     4: Alberta";
			message strcharinfo(0), "5: Izlude     6: Al De Baran     7: Lutie     8: Comodo     9: Yuno";
			message strcharinfo(0), "10: Amatsu     11: Gonryun     12: Umbala     13: Niflheim     14: Louyang";
			message strcharinfo(0), "15: Novice Grounds     16: Prison     17: Jawaii     18: Ayothaya     19: Einbroch";
			message strcharinfo(0), "20: Lighthalzen     21: Einbech     22: Hugel     23: Rachel     24: Veins";
			message strcharinfo(0), "25: Moscovia     26: Midgard Camp     27: Manuk     28: Splendide     29: Brasilis";
			message strcharinfo(0), "30: El Dicastes     31: Mora     32: Dewata     33: Malangdo     34: Malaya";
			message strcharinfo(0), "35: Eclage";
			message strcharinfo(0), "@go failed.";
		}
		
		end;
		
}

 

 

change this part of the code into this one

function go {
		if (.deadlock && !Hp) {
			message strcharinfo(0), "You may not use @go when you are dead.";
		} else if (.town && !getmapflag(strcharinfo(3), mf_town)) {
			message strcharinfo(0), "You may only use @go in towns.";
		} else if (getmapflag(strcharinfo(3), mf_pvp)) {
			message strcharinfo(0), "You cannot use @go in PvP Maps.";
		} else if (.delay && @go_delay > gettimetick(2)) {
			message strcharinfo(0), "You must wait "+ (@go_delay - gettimetick(2))  +" seconds before warping again.";
		} else if (BaseLevel < getarg(3)) {
			message strcharinfo(0), "You must be at least level "+ getarg(3) +" to warp to this map.";
		} else if (getgroupid() < getarg(4) || getmapflag(getarg(0), mf_nowarp)) {
			message strcharinfo(0), "You are not authorised to warp to this map.";
		} else if (.charge && Zeny < getarg(5)) {
			message strcharinfo(0), "You must have at least "+ getarg(5) +" zeny to warp to this map.";
		} else {
			if (.delay) {
				@go_delay = gettimetick(2) + .delay;
			}
		
			if (.charge) {
				Zeny -= getarg(5);
			}
		
			warp getarg(0), getarg(1), getarg(2);
			end;
		}
		
		message strcharinfo(0), "@go failed.";
		end;
	}

 

reload the script and try it

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10 hours ago, Zhao Chow said:

 

change this part of the code into this one

function go { if (.deadlock && !Hp) { message strcharinfo(0), "You may not use @go when you are dead."; } else if (.town && !getmapflag(strcharinfo(3), mf_town)) { message strcharinfo(0), "You may only use @go in towns."; } else if (getmapflag(strcharinfo(3), mf_pvp)) { message strcharinfo(0), "You cannot use @go in PvP Maps."; } else if (.delay && @go_delay > gettimetick(2)) { message strcharinfo(0), "You must wait "+ (@go_delay - gettimetick(2)) +" seconds before warping again."; } else if (BaseLevel < getarg(3)) { message strcharinfo(0), "You must be at least level "+ getarg(3) +" to warp to this map."; } else if (getgroupid() < getarg(4) || getmapflag(getarg(0), mf_nowarp)) { message strcharinfo(0), "You are not authorised to warp to this map."; } else if (.charge && Zeny < getarg(5)) { message strcharinfo(0), "You must have at least "+ getarg(5) +" zeny to warp to this map."; } else { if (.delay) { @go_delay = gettimetick(2) + .delay; } if (.charge) { Zeny -= getarg(5); } warp getarg(0), getarg(1), getarg(2); end; } message strcharinfo(0), "@go failed."; end; }


function go {
		if (.deadlock && !Hp) {
			message strcharinfo(0), "You may not use @go when you are dead.";
		} else if (.town && !getmapflag(strcharinfo(3), mf_town)) {
			message strcharinfo(0), "You may only use @go in towns.";
		} else if (getmapflag(strcharinfo(3), mf_pvp)) {
			message strcharinfo(0), "You cannot use @go in PvP Maps.";
		} else if (.delay && @go_delay > gettimetick(2)) {
			message strcharinfo(0), "You must wait "+ (@go_delay - gettimetick(2))  +" seconds before warping again.";
		} else if (BaseLevel < getarg(3)) {
			message strcharinfo(0), "You must be at least level "+ getarg(3) +" to warp to this map.";
		} else if (getgroupid() < getarg(4) || getmapflag(getarg(0), mf_nowarp)) {
			message strcharinfo(0), "You are not authorised to warp to this map.";
		} else if (.charge && Zeny < getarg(5)) {
			message strcharinfo(0), "You must have at least "+ getarg(5) +" zeny to warp to this map.";
		} else {
			if (.delay) {
				@go_delay = gettimetick(2) + .delay;
			}
		
			if (.charge) {
				Zeny -= getarg(5);
			}
		
			warp getarg(0), getarg(1), getarg(2);
			end;
		}
		
		message strcharinfo(0), "@go failed.";
		end;
	}

 

reload the script and try it

 

How to fix this error

[Error]: script error in file 'npc/custom/legendro/go.txt' line 63 column 61
    script:add_word: invalid word. A word consists of undercores and/or alphanumeric characters, and valid variable prefixes/postfixes.
    60:                 if (.deadlock && !Hp) {
    61:                         message strcharinfo(0), "You may not use @go when you are dead.";
    62:                 } else if (.town && !getmapflag(strcharinfo(3), mf_town)) {
*   63:                         message strcharinfo(0), "You may only use @go in towns.";
        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
    64:                 } else if (getmapflag(strcharinfo(3), mf_pvp)) {
    65:                         message strcharinfo(0), "You cannot use @go in PvP Maps.";
    66:                 } else if (.delay && @go_delay > gettimetick(2)) {

 

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16 hours ago, Petey Pablo said:

 

How to fix this error

[Error]: script error in file 'npc/custom/legendro/go.txt' line 63 column 61 script:add_word: invalid word. A word consists of undercores and/or alphanumeric characters, and valid variable prefixes/postfixes. 60: if (.deadlock && !Hp) { 61: message strcharinfo(0), "You may not use @go when you are dead."; 62: } else if (.town && !getmapflag(strcharinfo(3), mf_town)) { * 63: message strcharinfo(0), "You may only use @go in towns."; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ 64: } else if (getmapflag(strcharinfo(3), mf_pvp)) { 65: message strcharinfo(0), "You cannot use @go in PvP Maps."; 66: } else if (.delay && @go_delay > gettimetick(2)) {


[Error]: script error in file 'npc/custom/legendro/go.txt' line 63 column 61
    script:add_word: invalid word. A word consists of undercores and/or alphanumeric characters, and valid variable prefixes/postfixes.
    60:                 if (.deadlock && !Hp) {
    61:                         message strcharinfo(0), "You may not use @go when you are dead.";
    62:                 } else if (.town && !getmapflag(strcharinfo(3), mf_town)) {
*   63:                         message strcharinfo(0), "You may only use @go in towns.";
        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
    64:                 } else if (getmapflag(strcharinfo(3), mf_pvp)) {
    65:                         message strcharinfo(0), "You cannot use @go in PvP Maps.";
    66:                 } else if (.delay && @go_delay > gettimetick(2)) {

 

 --> removed those.. probably because this is invalid script code

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