Mumbles 193 Posted August 6, 2013 Event: Hercules InvasionDescription:A completely revamped and optimized variation of the widely popular Poring Invasion event. Configuration settings are dynamic and easily modifiable. Customizable parameters include normal monsters, "prized" monsters, each respective monster amounts, monster tiers, invasion map,NPC name, and server name. NPC can be triggered by staff using the command @invasion.Download: https://github.com/datmumbles/Scripts/raw/master/event/invasion.txt 3 somale, Louis T Steinhil and Chemical Crush reacted to this Quote Share this post Link to post Share on other sites
Mumbles 193 Posted August 6, 2013 Update: Forgot to add a label lol; if you already downloaded this, please refresh the page and download it again. Quote Share this post Link to post Share on other sites
Svanhild 2 Posted December 27, 2013 I think I'm missing something.. Isn't the time interval should be included on the configuration? Quote Share this post Link to post Share on other sites
Mumbles 193 Posted December 29, 2013 (edited) I think I'm missing something.. Isn't the time interval should be included on the configuration? You can adjust the time(s) that the event begins by adding or removing OnClockXXXX labels at (and after) line 131*. OnClock0100: OnClock2100: // Start invasion donpcevent strnpcinfo(3) +"::OnEnable"; end; Currently, the event starts at 1:00 AM and 9:00 PM (@time). *Line references as of v1.0.2 Edited March 21, 2014 by Mumbles Adjust line references (v1.0.2) Quote Share this post Link to post Share on other sites
Adam 3 Posted March 9, 2014 Hi, The DL link is dead. 1 Triedge reacted to this Quote Share this post Link to post Share on other sites
granrover 0 Posted March 18, 2014 link dead :/ Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted March 18, 2014 (edited) https://github.com/datmumbles/Scripts/raw/master/event/invasion.txt Here's the Script... Edited March 21, 2014 by Mumbles Replaced codeboxed script with link. Quote Share this post Link to post Share on other sites
orange 4 Posted March 21, 2014 can we change monsters here and replace sm other monsters instead of porings? Quote Share this post Link to post Share on other sites
jaBote 438 Posted March 21, 2014 can we change monsters here and replace sm other monsters instead of porings? Yeah! Take a look at this on the end of the script: // Normal mob IDs setarray .normal[0], 1002, 1031, 1113, 1242, 1613, 1784, 1388, 1582, 1120, 1062, 1090, 1096; // Normal mob amounts setarray .n_mobs[0], 300, 300, 300, 300, 300, 300, 10, 40, 40, 300, 40, 40; // Prized mob IDs setarray .prized[0], 1002, 1031, 1113, 1242, 1613, 1784, 1582, 1120, 1062, 1096; // Prized mob amounts setarray .p_mobs[0], 3, 2, 3, 3, 3, 3, 1, 1, 3, 1; You can add or remove monsters IDs and amount of monsters (priced or not) that will be summoned by the event. Quote Share this post Link to post Share on other sites
Mumbles 193 Posted March 21, 2014 Here's the Script... can we change monsters here and replace sm other monsters instead of porings? Yeah! Take a look at this on the end of the script: // Normal mob IDs setarray .normal[0], 1002, 1031, 1113, 1242, 1613, 1784, 1388, 1582, 1120, 1062, 1090, 1096; // Normal mob amounts setarray .n_mobs[0], 300, 300, 300, 300, 300, 300, 10, 40, 40, 300, 40, 40; // Prized mob IDs setarray .prized[0], 1002, 1031, 1113, 1242, 1613, 1784, 1582, 1120, 1062, 1096; // Prized mob amounts setarray .p_mobs[0], 3, 2, 3, 3, 3, 3, 1, 1, 3, 1; You can add or remove monsters IDs and amount of monsters (priced or not) that will be summoned by the event. @jaBote & : Thanks for the responses guys! The link has been updated in the first post. c: Quote Share this post Link to post Share on other sites
noobsai 0 Posted May 25, 2014 how to reduce the number of mobs spawned. Quote Share this post Link to post Share on other sites
Mumbles 193 Posted May 25, 2014 how to reduce the number of mobs spawned. Read jaBote's post: http://herc.ws/board/topic/1900-hercules-invasion/?p=32235 Quote Share this post Link to post Share on other sites
Snaehild 0 Posted July 11, 2014 Hi, for someone who's not that familiar w/poring invasion. How is this supposed to work? I activated the event and cleared the invasion but nothing is happening. Quote Share this post Link to post Share on other sites
Edgar 2 Posted September 9, 2014 Hi, for someone who's not that familiar w/poring invasion. How is this supposed to work? I activated the event and cleared the invasion but nothing is happening. I have the same problem. Please Help. Quote Share this post Link to post Share on other sites