nageb 0 Posted August 12, 2021 I want to modify this text when fighting each monster the player takes the gift Poring.txt Quote Share this post Link to post Share on other sites
0 IndieRO 33 Posted August 13, 2021 21 hours ago, nageb said: I want to modify this text when fighting each monster the player takes the gift Poring.txt 225 B · 1 download prontera,0,0,0,0 monster Poring 1002,50,0,0,"poringprize::OnMobDead" - script poringprize -1,{ OnMobDead: getitem 969,1; poring_kill = poring_kill + 1; if ( poring_kill == 10 ) { poring_kill = 0; } end; } Quote Share this post Link to post Share on other sites
0 nageb 0 Posted August 13, 2021 Great, but when monsters increase more than 1000, the script does not work, is there another modification? Just now, melv0 said: prontera,0,0,0,0 monster Poring 1002,50,0,0,"poringprize::OnMobDead" - script poringprize -1,{ OnMobDead: getitem 969,1; poring_kill = poring_kill + 1; if ( poring_kill == 10 ) { poring_kill = 0; } end; } prontera,0,0,0,0 monster Poring 1002,50,0,0,"poringprize::OnMobDead" - script poringprize -1,{ OnMobDead: getitem 969,1; poring_kill = poring_kill + 1; if ( poring_kill == 10 ) { poring_kill = 0; } end; } Great, but when monsters increase more than 1000, the script does not work, is there another modification? Quote Share this post Link to post Share on other sites
0 IndieRO 33 Posted August 13, 2021 (edited) what your goal ? why don't you just add the item do you want to mob_db.conf? Edited August 13, 2021 by melv0 Quote Share this post Link to post Share on other sites
I want to modify this text when fighting each monster the player takes the gift
Poring.txt
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