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Louis T Steinhil

Endless Tower w/ difficulty

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Hello guys anyone can help me with this script? I'm converting my endless tower from rAthena to Hercules. Since we don't have this what should I use instead?

*instance_live_info(<info type>{,<instance id>});

Returns the specified <info type> of instance attached to the npc or, if
an instance ID is specified, of that instance.

Valid <info type>:
ILI_NAME	- Instance Name
			  Return the name of the instance or "" if that fails.
ILI_MODE	- Instance Mode
			  Return IM_NONE, IM_CHAR, IM_PARTY, IM_GUILD, IM_CLAN or -1 if that fails.
ILI_OWNER	- Owner ID
			  Return an ID according to the instance mode of the instance attached/specified or -1 if that fails.
			  When the instance mode is IM_NONE, ILI_OWNER will return the npc ID that created the instance,
			  IM_CHAR	- the owner char ID
			  IM_PARTY	- the party ID
			  IM_GUILD	- the guild ID
			  IM_CLAN	- the clan ID

Examples:
	// Return the instance name of the instance attached to the npc.
	.@instance_name$ = instance_live_info(ILI_NAME);

	// Return the guild owner ID of the given instance ID.
	.@owner = instance_live_info(ILI_OWNER, instance_id(IM_GUILD));

This part links the value of what the player chose so it would supply the data if it's easy / hard etc.

1@tower,29,365,1	script	#1F Controller	844,{
	end;

OnInstanceInit:
	'level_mode = $ENDLESSMODE[instance_live_info(ILI_OWNER)]; <----

	callfunc "F_Tower_Monster",1,instance_mapname("1@tower"),instance_npcname("#1F Controller")+"::OnMyMobDead";

https://rathena.org/board/topic/133368-quests-games-endless-tower-instance-with-difficulty/

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2 answers to this question

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Think the closest to have for now is saving the relevant information you want in instance creation.

 



*instance_create("<instance_name>", <owner_id>{, <owner_type>})

Creates an instance using the name "<instance_name>" for the <owner_id> of
<owner_type> (when not provided, defaults to IOT_PARTY). Most instance_*
commands are used in conjunction with this command and depend on the
ID this command returns.

Valid <owner_type> values:
- IOT_NONE  (0) - <owner_id> can be any arbitrary number.
- IOT_CHAR  (1) - <owner_id> is account ID.
- IOT_PARTY (2) - <owner_id> is party ID.
- IOT_GUILD (3) - <owner_id> is guild ID.

Example:
    // Store the Party ID of the invoking character.
    .@party_id = getcharid(CHAR_ID_PARTY);

    // Attempt to create an instance using that party ID.
    .@id = instance_create("Endless Tower", .@party_id);
    if (.@id == -1) { // Invalid type - not used anymore
        // ...
    } else if (.@id == -2) { // Invalid Party ID
        // ...
    } else if (.@id == -4) { // Already exists
        // ...
    } else if (.@id < 0) { // Unspecified error while queuing instance.
        // ...
    }



The alternative would be to change the way instance is handled in source code, or implement a plugin to fetch instance info similar on how rAthena does and uses on that script. From what I understood, you want to retrieve the instance level mode by supplying the instance owner id?

Edited by MrMarx
Bad code block

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I think your options are:

1. Recreate the script command in herc, shouldn't be that hard, I believe this info is available, just need to make a script command to get it

 

 

2. Save a dynamic global variable using the instance ID as suffix using setd between instance_create and instance_init. Once the instance starts, you can copy the value from the global variable into an instance variable. Something like that:

// create instance
.@instanceId = instance_create(...)

// Make global var
setd(sprintf("$@instance_type_%d", .@instanceId), 1 /* whatever you need to store */);

// Init it
instance_init(...)

// ------

// This is called on instance_init
OnInstanceInit:
	.@varName$ = sprintf("$@instance_type_%d", instance_id());
	'instanceType = getd(.@varName$);
	setd(.@varName$, 0); // Clean up so you don't mess up future id reuses
	end;

 

References:

- OnInstanceInit: https://github.com/HerculesWS/Hercules/blob/stable/doc/script_commands.txt#L1151

- instance_create: https://github.com/HerculesWS/Hercules/blob/stable/doc/script_commands.txt#L9730

- instance_init: https://github.com/HerculesWS/Hercules/blob/stable/doc/script_commands.txt#L9793

 

 

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