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karazu

Can someone convert this to Hercules?

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I tried it in the latest SVN and I got patched rejected

 

--- src/map/atcommand.c+++ src/map/atcommand.c@@ -9677,6 +9731,7 @@		 ACMD_DEF(searchstore),		 ACMD_DEF(costume),		 ACMD_DEF(skdebug),+		ACMD_DEF(autoattack),	 };	 AtCommandInfo* cmd;	 int i; 

 

 

EDIT the @auto attack is having a conflict with this

 

 

http://herc.ws/board/files/file/51-costume-system/ 

But 

 

http://herc.ws/board/files/file/51-costume-system/ 

with 

 

 

71862-critical-hit-on-magic-2.patch 

is ok together 

Edited by karazu

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because don't just copy and paste it.. read the error/syntax then try to figure out why..

Hello sevennzzz23 if u remember I did just learned about Tortoise days ago. so I think that should be the reason why i cannot do what u think ^_^

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It's always a good time for learning.

The problem is I dont know how to edit patch.

 

 

I have the idea since in those both patches they will insert a command next to the default that is found  atcommand

 

 

         ACMD_DEF(searchstore),		 ACMD_DEF(costume),		 ACMD_DEF(skdebug),+		ACMD_DEF(autoattack),    <---THIS ONE 

 

while also in the 

 

http://herc.ws/board/files/file/51-costume-system/ 

this will also add a command on same line. (that maybe the cause of the error.)

 

 

Edited by karazu

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I doesn't work so many undefined stuff.

need to find same value from rathena to hercules

example

rathena "clif_displaymessage" in hercules "clif->message"

return -1; return false;

return 0;   return true;

in autoattack

map_foreachinarea ?

unit_attack ?

unit_walktoxy   ?

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you dont need to edit the patch. just go to ../src/map/atcommand.c

find: ( CTRL + F )

ACMD_DEF(skdebug),
add
ACMD_DEF(autoattack),
it should look like:
         ACMD_DEF(skdebug),         ACMD_DEF(autoattack),
@themon

try this

Edited by quesoph

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the @autoattack works on hercules now. but this isn't the one that I played before.

the one that I played before only attack the one that I choose to attack.

 

ex. I attack a poring and after killing that poring if their are still poring near me it will attack it also.

and when their is no poring near my character will just stop and doesn't wonder off like i this patch.

and one thing I remember is that I don't even have to type @autoattack or anything.

I just need to click on the monster I want to attack and I will attack all the same monster in my sight.

 

I wish the can put I on hercules. cause I played that on rathena that I can't even remember the client date but its ragexere.exehercules @autoattack.rar

Edited by themon

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