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Imbecile

Item Script Request

Question

Can anyone help me with this desired script that i want for my custom?

 

 

+15 flee +6 perfect dodge, if the wearer has 400 dex bows/music instruments dmg increase by 15% if wearer has 400 int magic bolts dmg increase by 10%

 

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try?

 

Script: <"	bonus bFlee, 15;	bonus bFlee2, 6;	if (readparam(bDex) >= 400 ) bLongAtkRate, 15;	if (readparam(bInt) >= 400 ) {	bonus2 bSkillAtk, "MG_COLDBOLT", 15;	bonus2 bSkillAtk, "MG_FIREBOLT", 15;	bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; }	">
Edited by quesoph

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try?

 

Script: <"	bonus bFlee, 15;	bonus bFlee2, 6;	if (readparam(bDex) >= 400 ) bLongAtkRate, 15;	if (readparam(bInt) >= 400 ) {	bonus2 bSkillAtk, "MG_COLDBOLT", 15;	bonus2 bSkillAtk, "MG_FIREBOLT", 15;	bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; }	">

 

Doesn't work on my item_db :/

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{ bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; }

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{ bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; }

 

Still doesn't work

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{ bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; }

 

Still doesn't work

 

to be exact

 

 

{ bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; }},{},{}

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{ bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; }

 

Still doesn't work

 

to be exact

 

 

{ bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; }},{},{}

 

Yes but still doesn't work. I'm using rathena anyways

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We don't deny basic support to rAthena users, but we can't provide full support to them mainly because of the big differences there are between rAthena and Hercules. Hence, here we provide the best support we can, but it simply may not be suitable to rAthena emulators.

 

What error do you get on that item script Imbecile?

 

P.S.: moving to database requests since this is idem db request.

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