Imbecile 0 Posted November 21, 2013 Can anyone help me with this desired script that i want for my custom? +15 flee +6 perfect dodge, if the wearer has 400 dex bows/music instruments dmg increase by 15% if wearer has 400 int magic bolts dmg increase by 10% Quote Share this post Link to post Share on other sites
0 quesoph 105 Posted November 21, 2013 (edited) try? Script: <" bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; } "> Edited November 21, 2013 by quesoph Quote Share this post Link to post Share on other sites
0 Imbecile 0 Posted November 21, 2013 try? Script: <" bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; } "> Doesn't work on my item_db :/ Quote Share this post Link to post Share on other sites
0 quesoph 105 Posted November 21, 2013 { bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; } Quote Share this post Link to post Share on other sites
0 Imbecile 0 Posted November 22, 2013 { bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; } Still doesn't work Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted November 22, 2013 { bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; } Still doesn't work to be exact { bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; }},{},{} Quote Share this post Link to post Share on other sites
0 Imbecile 0 Posted November 22, 2013 { bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; } Still doesn't work to be exact { bonus bFlee, 15; bonus bFlee2, 6; if (readparam(bDex) >= 400 ) bLongAtkRate, 15; if (readparam(bInt) >= 400 ) { bonus2 bSkillAtk, "MG_COLDBOLT", 15; bonus2 bSkillAtk, "MG_FIREBOLT", 15; bonus2 bSkillAtk, "MG_LIGHTNINGBOLT", 15; }},{},{} Yes but still doesn't work. I'm using rathena anyways Quote Share this post Link to post Share on other sites
0 karazu 33 Posted November 22, 2013 Yes but still doesn't work. I'm using rathena anyways wew, ask in rathena hehehe Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted November 23, 2013 @TS why don't you post your problem in rAthena? Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted November 23, 2013 We don't deny basic support to rAthena users, but we can't provide full support to them mainly because of the big differences there are between rAthena and Hercules. Hence, here we provide the best support we can, but it simply may not be suitable to rAthena emulators. What error do you get on that item script Imbecile? P.S.: moving to database requests since this is idem db request. Quote Share this post Link to post Share on other sites
Can anyone help me with this desired script that i want for my custom?
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