Jump to content
  • 0
Sign in to follow this  
Zephy

Remove the delay from a skill

Question

So I was wondering if there is a way to make a skill have the same effect as setting no_skill_delay to 1 (in conf/battle/skill.conf), but for a specific skill, not all skills.

 

I have already set delay_rate to 0 as well, however, it's skill not fast enough. 

 

Any ideas?

Share this post


Link to post
Share on other sites

3 answers to this question

Recommended Posts

  • 0

If you want to modify just a specigic skill's delay, then just edit the db/re/skill_cast_db.txt file (or the db/pre-re/skill_cast_db.txt if using pre-renewal).

 

I think its structure is quite clear, but ask me if you still have problems with it.

 

Moving to database support since I think this is more of a database issue!

Share this post


Link to post
Share on other sites
  • 0

It really depends on the skill and which Job is using it. For example, you can use the Vulcan+Song+Change Guitar combo with clown and it will work if the delays are setted properly, but with minstrel, as far as I'm concerned, it does not work quite properly. From what I know it has something to do with the Sprites, the delay works differently even if the delay is set to 0.

 

As if you just want to set the delay of any skill to 0 (even though it may not cast as fast as you want it to be, because of the issue I mentioned above), just do as JaBote said above+

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.