leloush 7 Posted December 11, 2013 (edited) Hello, OnMobKilled: set .Spawn,.Spawn - 1; getitem 7711,1000; //Add the ItemID and Amount you wish to give as a prize. To add more prizes, just add more getitem ID,AMOUNT; if( .Spawn ) announce "[ "+strcharinfo(0)+" ] just killed one of the Poring(s)! ",bc_map; else { announce "[ "+strcharinfo(0)+" ] just Killed The Last King Poring! See you later for the next Kill the Porings!",0; set .Status,0; } end; } i want to request if possible. ( mob count ) in the map. announce [ Killer ] has killed one of the poring + announce [ 9 ] monster left thanks in advance Edited December 11, 2013 by leloush Quote Share this post Link to post Share on other sites
0 Angelmelody 221 Posted December 11, 2013 try *mobcount mobcount("<map name>","OnMobKilled") 1 Patskie reacted to this Quote Share this post Link to post Share on other sites
0 leloush 7 Posted December 12, 2013 (edited) @EDIT SOLVED Edited December 12, 2013 by leloush Quote Share this post Link to post Share on other sites
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