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glemor123

Increase double strafe damage

Question

how to increase double strafe damage via source modification?

 

 

this is what i find in battle.c

 

case AC_DOUBLE:				case MA_DOUBLE:					skillratio += 30 * (skill_lv-1);					break;				case AC_SHOWER:				case MA_SHOWER:					#ifdef RENEWAL						skillratio += 50 + 10 * skill_lv;					#else						skillratio += -25 + 5 * skill_lv;					#endif					break;				case AC_CHARGEARROW:				case MA_CHARGEARROW:					skillratio += 50;					break;	#ifndef RENEWAL

 

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