I made a custom NPC which displays how much zeny players have spent healing, mvping, and questing. I rapidly ran into problems because the shown number didn't change: the variable I had used to store the number has a maximum allowable number.
In scripting, is it possible to create a variable with a larger memory value? Similar to double variables in C?
I made a custom NPC which displays how much zeny players have spent healing, mvping, and questing. I rapidly ran into problems because the shown number didn't change: the variable I had used to store the number has a maximum allowable number.
In scripting, is it possible to create a variable with a larger memory value? Similar to double variables in C?
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