joven15 0 Posted March 28, 2014 Someone help me please. i got error on my npc even i didnt change anything on that npc. //===== eAthena Script ======================================= //= Quest Maker v3.0 Script //===== By: ================================================== //= GM WiseMan [QM] //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= Any Revision //===== Additional Comments: ================================= //= Thanks To The Creator of this Quest Maker //============================================================ quiz_00,81,20,4 script Ifrit Ears 878,{ mes "[^FF0000Ifrit Ears^000000]"; mes "Hi !"; mes "You're here for the Ears of Ifrit, aren't you ?"; mes "It's an Burning Ears !"; next; menu "Item needed ?",L_required,"I have your items !",L_check,"Leave",L_partir; L_required: mes "[^FF0000Ifrit Ears^000000]"; mes "^FF0000250^000000 Burning Heart"; //7097 mes "^FF00002^000000 Magma Fist"; //1818 mes "^FF00005^000000 Aquamarine"; //720 mes "^FF000010^000000 Flame Heart"; //994 mes "^FF0000100^000000 Burning Horse Shoe"; //7120 mes "^FF00001^000000 Elven Ears"; //2286 mes "^0000FF5000000^000000 zeny"; close; L_check: if(countitem(7097) < 250) goto L_manque; if(countitem(1818) < 2) goto L_manque; if(countitem(720) < 5) goto L_manque; if(countitem(994) < 10) goto L_manque; if(countitem(7120) < 100) goto L_manque; if(countitem(2286) < 1) goto L_manque; if(Zeny < 5000000) goto L_manque; mes "[^FF0000Ifrit Ears^000000]"; mes "Oh, so you did it !"; mes "Here, take your Ears of Ifrit !"; delitem 7097,250; delitem 1818,2; delitem 720,5; delitem 994,10; delitem 7120,100; delitem 2286,1; set Zeny, Zeny - 5000000; getitem 5421,1; close; L_manque: mes "[^FF0000Ifrit Ears^000000]"; mes "You miss..."; if(countitem(7097) < 250) mes "^FF0000"+(250 - countitem(7097)) +"^000000 Burning Heart"; if(countitem(1818) < 2) mes "^FF0000"+(2 - countitem(1818)) +"^000000 Magma Fist"; if(countitem(720) < 5) mes "^FF0000"+(5 - countitem(720)) +"^000000 Aquamarine"; if(countitem(994) < 10) mes "^FF0000"+(10 - countitem(994)) +"^000000 Flame Heart"; if(countitem(7120) < 100) mes "^FF0000"+(100 - countitem(7120)) +"^000000 Burning Horse Shoe"; if(countitem(2286) < 1) mes "^FF0000"+(1 - countitem(2286)) +"^000000 Elven Ears"; if(Zeny < 5000000) mes "^0000FF"+(5000000 - Zeny)+"^000000 Zeny"; close; L_partir: mes "[^FF0000Ifrit Ears^000000]"; mes "Have a nice day."; close; } Thanks In Advanced!! Quote Share this post Link to post Share on other sites
0 evilpuncker 503 Posted March 28, 2014 change the two occurrences of L_check into something else, like L_asds Quote Share this post Link to post Share on other sites
0 Patskie 88 Posted March 28, 2014 Use pascal case on the first letter after L_ Quote Share this post Link to post Share on other sites
0 Emistry 145 Posted March 28, 2014 seem like less users noticed there are already answer given to their problems =='' /swt Quote Share this post Link to post Share on other sites
0 joven15 0 Posted March 28, 2014 seem like less users noticed there are already answer given to their problems =='' /swt change the two occurrences of L_check into something else, like L_asds Use pascal case on the first letter after L_ Thanks to your help. hehe I love you all. ^^ Quote Share this post Link to post Share on other sites
Someone help me please. i got error on my npc even i didnt change anything on that npc.
Thanks In Advanced!!
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