karazu 33 Posted April 19, 2014 (edited) Hello guys, I am trying to make a custom items but i have confuse in this part.My plan is to make a custom items that is not wearable by 3rd classesSo what is exactly the code?http://herc.ws/wiki/Custom_Items (S.) Novice (2^00): 0x00000001Swordman (2^01): 0x00000002Mage (2^02): 0x00000004Archer (2^03): 0x00000008Acolyte (2^04): 0x00000010Merchant (2^05): 0x00000020Thief (2^06): 0x00000040Knight (2^07): 0x00000080Priest (2^08): 0x00000100Wizard (2^09): 0x00000200Blacksmith (2^10): 0x00000400Hunter (2^11): 0x00000800Assassin (2^12): 0x00001000Unused (2^13): 0x00002000Crusader (2^14): 0x00004000Monk (2^15): 0x00008000Sage (2^16): 0x00010000Rogue (2^17): 0x00020000Alchemist (2^18): 0x00040000Bard/Dancer (2^19): 0x00080000Unused (2^20): 0x00100000Taekwon (2^21): 0x00200000StarGladiator (2^22): 0x00400000Soul Linker (2^23): 0x00800000Gunslinger (2^24): 0x01000000Ninja (2^25): 0x02000000Gangsi (2^26): 0x04000000Death Knight (2^27): 0x08000000Dark Collector (2^28): 0x10000000Kagerou/Oboro (2^29): 0x20000000Rebellion (2^30): 0x40000000Some other commonly used values:All Classes : 0xFFFFFFFFEvery Job Except Novice : 0xFFFFFFFE All in the list are all 2nd jobs and first job. so If I will use them I think it will be automatically wearable by the 3rd classes? Edited April 20, 2014 by karazu Quote Share this post Link to post Share on other sites
0 evilpuncker 503 Posted April 21, 2014 NVM! Just close this one.. I will just make another way Thank you! indeed you can make a check to disable the item bonuses on third classes ;P Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted April 20, 2014 Change the Upper field. Normal jobs: 0x01 (1)Upper jobs: 0x02 (2)Baby jobs: 0x04 (4)Third jobs: 0x08 (8)Upper Third jobs: 0x10 (16)Baby Third jobs: 0x20 (32) Either Change "Upper" Value to 7 or 0x07(if want in hexadecimal) Quote Share this post Link to post Share on other sites
0 karazu 33 Posted April 20, 2014 Change the Upper field. Normal jobs: 0x01 (1)Upper jobs: 0x02 (2)Baby jobs: 0x04 (4)Third jobs: 0x08 (8)Upper Third jobs: 0x10 (16)Baby Third jobs: 0x20 (32) Either Change "Upper" Value to 7 or 0x07(if want in hexadecimal) I am getting ur point but I am still confused lol.. hmmm i will make the Valk Armor as a sample Id: 2357 AegisName: "Valkyrie_Armor" Name: "Valkyrian Armor" Type: 5 Buy: 0 Weight: 2800 Def: 55 Slots: 1 Job: 0x000FDFFE Upper: 58 Loc: 16 Script: <" bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; ">}, its 0x000FDFFE Every Rebirth Job except High Novice so If I will make this Every Job Except Novice as long as they are not 3rd job? : 0xFFFFFFFE x 0x02 = ?????????????? OMG why am I learning this things. hahahh Quote Share this post Link to post Share on other sites
0 evilpuncker 503 Posted April 20, 2014 change Upper: 58 into Upper: 7 and test Quote Share this post Link to post Share on other sites
0 karazu 33 Posted April 20, 2014 (edited) change Upper: 58 into Upper: 7 and test My Current setting Id: 20360 AegisName: "test" Name: "test" Type: 5 Buy: 20 Weight: 100 Slots: 0 Job: 0x000FDFFE Upper: 7 Loc: 136 EquipLv: 10 Refine: false Script: <" Not working. I can still wear it with my GX The answer of my question is supposed to be 7 Normal jobs: 0x01 (1)Upper jobs: 0x02 (2)Baby jobs: 0x04 (4) but it seems to be not working, Edited April 20, 2014 by karazu Quote Share this post Link to post Share on other sites
0 karazu 33 Posted April 21, 2014 NVM! Just close this one..I will just make another way Thank you! Quote Share this post Link to post Share on other sites
0 WalkingBad 0 Posted April 21, 2014 (edited) 1,armor,armor,5,50,10,70,,10,,1,0x00098B1D,8,2,16,,10,1,1,{},{},{} try this one if you want only Archer,Mage & Acolyte class can equip the armor you want.. the code is (0x00098B1D) Change Upper into 5 and use this code for restricted jobs " 0x00098B1D " Edited April 21, 2014 by WalkingBad Quote Share this post Link to post Share on other sites
0 karazu 33 Posted April 22, 2014 NVM! Just close this one.. I will just make another way Thank you! indeed you can make a check to disable the item bonuses on third classes ;P Thats what i did.. Quote Share this post Link to post Share on other sites
Hello guys, I am trying to make a custom items but i have confuse in this part.
My plan is to make a custom items that is not wearable by 3rd classes
So what is exactly the code?
http://herc.ws/wiki/Custom_Items
Edited by karazuAll in the list are all 2nd jobs and first job. so If I will use them I think it will be automatically wearable by the 3rd classes?
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