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ryuseikai

Custom Wings not showing

Question

 Hi,

 

My custom wings not showing despite I get all of it right, I hope?

 

Files added:

 

Iteminfo.lua

    [30014] = {        unidentifiedDisplayName = "Tainted Chibi Wings",        unidentifiedResourceName = "Tainted_Chibi_Wings",        unidentifiedDescriptionName = {            "Unidentified item, can be identified with [Magnifier]."        },        identifiedDisplayName = "Tainted Chibi Wings",        identifiedResourceName = "Tainted_Chibi_Wings",        identifiedDescriptionName = {            "It's just Chibi Wings, but slightly evil?",            "Str +5, Vit +5",            "Mdef +5",            "Class :^777777 Garment^000000",            "Defense :^777777 5^000000",            "Required Level :^777777 40^000000",            "Applicable Job :^777777 Every Job^000000"        },        slotCount = 4,        ClassNum = 3005    },

item_db2.conf

{    Id: 30014    AegisName: "Tainted_Chibi_Wings"    Name: "Tainted Chibi Wings"    Type: 5    Def: 5    Slots: 4    Job: 0xFFFFFFFF    Loc: 4    WeaponLv: 4    EquipLv: 40    View: 3005    Script: <"        bonus bStr,5;        bonus bVit,5;        bonus bMdef,5;    ">

accessoryid.lub

  ACCESSORY_Sinister_Wings = 3004,  ACCESSORY_Tainted_Chibi_Wings = 3005}

accname.lub

 

  [ACCESSORY_IDs.ACCESSORY_Sinister_Wings] = "_Sinister_Wings",  [ACCESSORY_IDs.ACCESSORY_Tainted_Chibi_Wings] = "_Tainted_Chibi_Wings"}

custom.grf

 

datasprite¾ÆÀÌÅÛTainted_Chibi_Wings.actdatasprite¾ÆÀÌÅÛTainted_Chibi_Wings.sprdatasprite¾Ç¼¼»ç¸®¿©¿©_Tainted_Chibi_Wings.actdatasprite¾Ç¼¼»ç¸®¿©¿©_Tainted_Chibi_Wings.sprdatasprite¾Ç¼¼»ç¸®³²³²_Tainted_Chibi_Wings.actdatasprite¾Ç¼¼»ç¸®³²³²_Tainted_Chibi_Wings.sprdatatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºcollectionTainted_Chibi_Wings.bmpdatatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºitemTainted_Chibi_Wings.bmp 

 

 

 

 

 




			
				


	Edited  by ryuseikai
	
	

			
		

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have you diffed with "Increase Headgear View ID"?

and have you edited accname_eng.lub?

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Hi Dastgir,

 

Yes I increase Headgear View ID to 5000

and no the hercules wiki didnt mention anything about editing accname_eng.lub. I added it inside but still wont show.

 

accname_eng.lub

  [ACCESSORY_IDs.ACCESSORY_Sinister_Wings] = "_Sinister_Wings",  [ACCESSORY_IDs.ACCESSORY_Tainted_Chibi_Wings] = "_Tainted_Chibi_Wings"}
Edited by ryuseikai

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^ Because you want to put it in Mantle/robe.. 

(2^2)        4 = Mantle

please replace 

 Loc: 4

to any of these

(2^0)        1 = Lower headgear(2^8)      256 = Upper headgear(2^9)      512 = Middle headgear(2^10)    1024 = Costume Top Headgear(2^11)    2048 = Costume Mid Headgear(2^12)    4096 = Costume Low Headgear

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But I want to make it equippable into Mantle, original "Fallen Wings" for example is equipped into mantle.

 

Fallen Angel Wings:

 

    [2589] = {        unidentifiedDisplayName = "Fallen Angel Wing",        unidentifiedResourceName = "Èĵå",        unidentifiedDescriptionName = {            "Ÿ¶ôõ»çÀÇ Ä¿´Ù¶þ°í °ËÀº ³¯°³.",            "LUK +2.",            "Àΰ£Çü ¸ó½ºÅÍÀÇ °ø°Ý¿¡ ´ëÇÑ ³»¼º 10% Áõ°¡.",            "¾Ï¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼º 30% Áõ°¡, ¼º¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼º 30% °¨¼Ò.",            "Class: ^777777°ÉÄ¥°Í^000000",            "Defense: ^77777718^000000",            "Weight: ^77777720^000000",            "Required Level: ^7777771^000000",            "Jobs: ^777777ÀüÁ÷¾÷ ÀåÂø°¡´É^000000"        },        identifiedDisplayName = "Fallen Angel Wing",        identifiedResourceName = "Ÿ¶ôõ»çÀdz¯°³",        identifiedDescriptionName = {            "Large, black wings of a fallen dark angel.",            "LUK +2.",            "Increases tolerance to Demihuman attacks by 10%.",            "Increases resistance to the Shadow Property by 30%.",            "Increases resistance to the Holy Property by 30%.",            "Class: ^777777Garment^000000",            "Defense: ^77777718^000000",            "Weight: ^77777720^000000",            "Required Level: ^7777771^000000",            "Jobs: ^777777All Jobs^000000"        },        slotCount = 1,        ClassNum = 3 

So is there any workaround on this? or we have to put customs with View ID only on head area?

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