I've been playing around with new characters and the first thing I noticed is that physical attack damage seems inconsistent with every renewal damage calculator I have tried. Here are some examples:
All tests are based on a level 1 novice, all stats are 1, and only a knife is equiped. All tests are VS a Fabre.
So... What is going on here? I felt right away that it was way too easy, and these tests seem to confirm that mobs are doing about 1/3rd the damage they are supposed to be doing. How do I fix this?
Hello all!
I've been playing around with new characters and the first thing I noticed is that physical attack damage seems inconsistent with every renewal damage calculator I have tried. Here are some examples:
All tests are based on a level 1 novice, all stats are 1, and only a knife is equiped. All tests are VS a Fabre.
-Client Test---------------------------
player damage = 13 "min and max"
mob damage = 8 to 12
-RO Stat Calculator----------------
http://calc.irowiki.org/
player damage = 13 "min and max"
mob damage = 26 to 31
-ROratorio's CalcX-----------------
http://calcxre.wushuang.ws/
player damage = 15 "min and max"
mob damage = 27 to 32
So... What is going on here? I felt right away that it was way too easy, and these tests seem to confirm that mobs are doing about 1/3rd the damage they are supposed to be doing. How do I fix this?
Share this post
Link to post
Share on other sites