Phenex 0 Posted December 22, 2014 Is there away to make healing items from being consumed when your HP and SP are full? for example ygg berry? Thanks in advance. Quote Share this post Link to post Share on other sites
0 Patskie 88 Posted December 22, 2014 Through src i guess. Quote Share this post Link to post Share on other sites
0 Phenex 0 Posted December 22, 2014 Through src i guess.Okay..and how do I do this? Quote Share this post Link to post Share on other sites
0 karazu 33 Posted December 22, 2014 Through src i guess.Okay..and how do I do this? Honestly even if he will tell you you cannot still do it. Quote Share this post Link to post Share on other sites
0 Phenex 0 Posted December 22, 2014 (edited) What do you mean...?? ok, I just want some one to tell me how this is done If this is possible to do. If it's through src, then which file and where do i edit it kinda thing. Edited December 22, 2014 by Phenex Quote Share this post Link to post Share on other sites
0 GmOcean 92 Posted December 28, 2014 It depends, if you want it to work for ALL healing items, then your best bet is a src edit. However, if you only want to make a select few items have this effect, you can do so with script code. Example of the latter: This is the original Item for 607 (Yggdrasilberry). { Id: 607 AegisName: "Yggdrasilberry" Name: "Yggdrasil Berry" Type: 0 Buy: 5000 Weight: 300 BuyingStore: true Delay: 5000 Script: <" percentheal 100,100; ">}, This is the modified version to fit your request: { Id: 607 AegisName: "Yggdrasilberry" Name: "Yggdrasil Berry" Type: 0 Buy: 5000 Weight: 300 BuyingStore: true Delay: 5000 KeepAfterUse: true Script: <" if (readparam(Hp) == readparam(MaxHP) || readparam(Sp) == readparam(MaxSP)) { end; } else { percentheal 100,100; delitem 607,1; } ">}, You'll notice the KeepAfterUse: true this will prevent the item from being deleted upon using it, even if they had maxHP/SP. Then if they weren't, we heal them, and manually delete the item. Quote Share this post Link to post Share on other sites
Is there away to make healing items from being consumed when your HP and SP are full? for example ygg berry?
Thanks in advance.
Share this post
Link to post
Share on other sites