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joaominhoto

[HELP] I don't know why this is happening

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I'm new around here then if I'm posting this in the wrong area, excuse me!
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Guys I'm doing a server with a friend to be a project of our vacation. He take care of the part "server" (because he knows much more than me) and I take care of the part "client".
 
Its all right in these procedures:
 
 
-We redefine the IP in cientinfo with the connecting IP that he created.
-And then we established a connection via putty.
 
 
Then when I start the client that I made using the nemomaster, it opens normally and appears the white square with the server name to select (in this case, our server's name). But when I press enter to continue and go to the login and password window, the client closes.
 
Does anyone know the reason?
Edited by joaominhoto

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be sure to select the diff  " Restore Login Window"  while diffing with NEMO.

 

it seems you diffed the exe for used via Launcher 

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Hi, I'm "The server side guy". As I'm used to setting up the old eAthena style servers for TMW, getting hercules up and runnig wasn't much of a trouble for me, but the client side of things is getting me...

There are a few thins to which I'm pretty much clueless:

  • Is there any opensource/hackable client available or patching is the way to go?
  • Which are the best or most recommended tools to patch the client? (and which client version should I use?)
  • Where and how does the client gets a copy of the game data?
  • How do I specify the server ip and port for the client? (all tutorials run the client and server on the same machine, but I don't)

As you can see by my questions I really don't know much about the technical side of Ragnarok and It's client, so fell free to point me to any good reads on those subjects.

Edited by bardes

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