Mikhail von Hohenheim 1 Posted March 30, 2015 how can i activate Falcon and Warg at the same time?? Quote Share this post Link to post Share on other sites
0 Mhalicot 392 Posted March 30, 2015 modify the item script { Id: 12848 AegisName: "Falcon_Flute" Name: "Falcon Flute" Type: 11 Buy: 0 Upper: 63 Script: <" if(getskilllv(HT_FALCON)) {- if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } } ">}, Quote Share this post Link to post Share on other sites
0 Mikhail von Hohenheim 1 Posted April 1, 2015 modify the item script { Id: 12848 AegisName: "Falcon_Flute" Name: "Falcon Flute" Type: 11 Buy: 0 Upper: 63 Script: <" if(getskilllv(HT_FALCON)) {- if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } } ">}, THanks so much for the Idea,, I also did this btw at src/map/skill.c : /** * Ranger **/ case RA_WUGMASTERY: if( /*pc_isfalcon(sd) ||*/ pc_isridingwug(sd) || sd->sc.data[sC__GROOMY] ) { clif->skill_fail(sd,skill_id,sd->sc.data[sC__GROOMY]? USESKILL_FAIL_MANUAL_NOTIFY:USESKILL_FAIL_CONDITION,0); return 0; } break; case RA_WUGSTRIKE: if( !pc_iswug(sd) && !pc_isridingwug(sd) ) { clif->skill_fail(sd,skill_id,USESKILL_FAIL_CONDITION,0); return 0; } break; case RA_WUGRIDER: if( /*pc_isfalcon(sd) ||*/ ( !pc_isridingwug(sd) && !pc_iswug(sd) ) ) { clif->skill_fail(sd,skill_id,USESKILL_FAIL_CONDITION,0); return 0; } I have another question By The way related to this topic,, where can you modify the Passive Skills?? like modifying the bonus from steel crow and tooth of warg?? Quote Share this post Link to post Share on other sites
how can i activate Falcon and Warg at the same time??
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