Bringer 0 Posted April 3, 2015 how to reduce the damage of Final Strike? Quote Share this post Link to post Share on other sites
0 malufett 247 Posted April 3, 2015 change formula @battle.c wd.damage = 40*sstatus->str +skill_lv*(sstatus->hp/10 + 35); 1 Bringer reacted to this Quote Share this post Link to post Share on other sites
0 Bringer 0 Posted May 3, 2015 (edited) change formula @battle.c wd.damage = 40*sstatus->str +skill_lv*(sstatus->hp/10 + 35); server rate is 999 almost 1.2m each final strike stats 500 if ninja use thana card final strike reach almost 3.7m dmg Edited May 3, 2015 by Bringer Quote Share this post Link to post Share on other sites
0 Bringer 0 Posted May 18, 2015 BUMPPPPPPPPPPPPPPPPPP Quote Share this post Link to post Share on other sites
0 Garr 117 Posted May 18, 2015 Bump for what? You've been given what formula to change, so adjust it to your liking. Quote Share this post Link to post Share on other sites
0 Bringer 0 Posted May 18, 2015 Bump for what? You've been given what formula to change, so adjust it to your liking. The formula given nothing change at all what part i need change in the formula to reduce the dmg Quote Share this post Link to post Share on other sites
0 Garr 117 Posted May 18, 2015 Depends on ow badly you want to nerf the damage, that's why you're on your own there. Currently formula is DMG = 40*STR + SKILL_LV * (HP/10 + 35). Best results would come from reducing multipliers, like make it 10*STR + SKILL_LV/5 * (HP/100 + 35). That way you'll reduce damage quite some bit. But as I said, which parts exactly you want nerfed is up to you >.> Quote Share this post Link to post Share on other sites
0 Bringer 0 Posted May 19, 2015 Depends on ow badly you want to nerf the damage, that's why you're on your own there. Currently formula is DMG = 40*STR + SKILL_LV * (HP/10 + 35). Best results would come from reducing multipliers, like make it 10*STR + SKILL_LV/5 * (HP/100 + 35). That way you'll reduce damage quite some bit. But as I said, which parts exactly you want nerfed is up to you >.> wd.damage = 10*sstatus->str +skill_lv5*(sstatus->hp/10 + 35); like that? Quote Share this post Link to post Share on other sites
0 Garr 117 Posted May 19, 2015 Missed division. skill_lv / 5, not skill_lv5. Quote Share this post Link to post Share on other sites
0 Bringer 0 Posted May 19, 2015 Missed division. skill_lv / 5, not skill_lv5. wd.damage = 10*sstatus->str +skill_lv / 5*(sstatus->hp/10 + 35); this? Quote Share this post Link to post Share on other sites
0 Garr 117 Posted May 20, 2015 Yup. Why don't you just try compiling it on test server and see if it compiles? >.> Quote Share this post Link to post Share on other sites
0 Mystery 594 Posted May 20, 2015 Indeed. You've been given the formula by Malu. Malu doesn't spoonfeed Quote Share this post Link to post Share on other sites
how to reduce the damage of Final Strike?
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