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Hi,

 

I'm trying to block an item in a map but some players just put this item in the cart and they can enter in the map, take the item from the cart and use.

Well, if I add a script that checks each second if the player has this item, the script would detect who has the item and teleport them to prontera.

I tried to do it based on the AFK script.

 

 

 

- script checkitem -1,{
 
 
OnInit:
    .timetocheck = 1;        //Seconds after which idle is checked.
end;
 
 
OnPCLoadMapEvent::
    addtimer .timetocheck*1000,strnpcinfo(3)+"::OnCheckAFK";
    end;
                                                               
OnCheckAFK:
if(countitem(607) > 0 || countitem(608) > 0) { 
mes "[^FF0000 Guard ^000000]"; 
mes "Sorry this item is not allowed in here!,"; 
close2; 
warp "prontera",150,150; 
}
end;
}
    addtimer .timetocheck*1000,strnpcinfo(3)+"::OnCheckAFK";
}
 
// Mapflag
pvp_n_6-5 mapflag loadevent
 

 

 

 

Anyone could help me?

 

Other topic: http://herc.ws/board/topic/9089-map-zone-db/

Edited by Yoh Asakura

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6 answers to this question

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dude just stick with the map zone thing, they will be able to bring it, (even use it depending on your settings) but it won't have any effect

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try this if you want to..

-	script	checkitem	-1,{	end;OnPCLoadMapEvent:	addtimer .timetocheck*1000,strnpcinfo(3)+"::OnCheckItem";	end;OnCheckItem:	for (.@i = 0; .@i < getarraysize(.item_list); .@i++) {		if (countitem(.item_list[.@i])) {			mes "[^FF0000 Guard ^000000]"; 			mes "Sorry "+getitemname(.item_list[.@i])+" is not allowed in here!,"; 			close2; 			warp "prontera",150,150;			end;		}	}	addtimer .timetocheck*1000,strnpcinfo(3)+"::OnCheckItem";	end;OnInit:	setarray .item_list, 607, 608;	// add item you want to check here	.timetocheck = 1;	//Seconds after which idle is checked.	end;}// Mapflagpvp_n_6-5	mapflag	loadevent
Edited by Litro

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OnPCLoadMapEvent:    if (strcharinfo(3) == "pvp_n_6-5") {        addtimer .timetocheck*1000,strnpcinfo(3)+"::OnCheckItem";    }    end;OnCheckItem:    for (.@i = 0; .@i < getarraysize(.item_list); .@i++) {        if (countitem(.item_list[.@i]) && strcharinfo(3) == "pvp_n_6-5") {            mes "[^FF0000 Guard ^000000]";            mes "Sorry "+getitemname(.item_list[.@i])+" is not allowed in here!,";            close2;            warp "prontera",150,150;            end;        }    }    if (strcharinfo(3) == "pvp_n_6-5") {        addtimer .timetocheck*1000,strnpcinfo(3)+"::OnCheckItem";    }    end;
Edited by Litro

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