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mrlongshen

Monster wiki event wrong monster ID

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new_4-4,147,190,3	script	Monster Wiki	439,{while( 1 ){mes "Event Status : "+((!.WikiStatus )?"^FF0000OFF":"^0000FFON")+" ^000000";mes "^00FF00_______________________________^000000";mes "How may i assist you, ^0000FF"+strcharinfo(0)+"^000000 ?";next;switch( select( ( !.WikiStatus || !.MonsterID )?"":"Write Answer",				"^00FF00Information^000000",				( getgmlevel() < 60 )?"":"^FF0000[GM]^000000 "+(( !.WikiStatus )?"Start Event":"Stop Event"),				( getgmlevel() < 80 )?"":"^FF0000[GM]^000000 Setting" )){case 1:	if( getgmlevel() >= 80 ) mes "Answer : ^FF0000"+.Answer$+"^000000";	switch( .Mode ){		case 0:			mes "Please Input the ^FF0000NAME^000000 of monster.";			mes "^0000FFRemind^000000 : It is ^FF0000case-Sensitive^000000";			mes "Example : ^0000FFPoring^000000";			break;		case 1:				mes "Please Input the ^FF0000LEVEL^000000 of monster.";			mes "Example. ^0000FF10 / 20 / 35 / 75^000000";			set .Hint,getmonsterinfo( .MonsterID,1 ) - rand(30);			mes "^FF0000Hint^000000 : Between "+( (( .Hint ) < 1 )?"0":.Hint)+" ~ "+( getmonsterinfo( .MonsterID,1 ) + rand(30) )+" ";			break;		case 2:			mes "Please Input the ^FF0000SIZE^000000 of monster.";			mes "^0000FFRemind^000000 : It is ^FF0000case-Sensitive^000000";			mes "Example. ^0000FFSmall / Medium / Large^000000";			break;		case 3:			mes "Please Input the ^FF0000RACE^000000 of monster.";			mes "^0000FFRemind^000000 : It is ^FF0000case-Sensitive^000000";			mes "^FF0000List of Available Answer^000000";			mes "^00FF00_______________________________^000000";			for( set .@i,0; .@i < getarraysize( .Race$ ); set .@i,.@i + 1 ){				mes " - ^0000FF"+.Race$[.@i]+"^000000";				}			break;		case 4:				mes "Please Input the ^FF0000ELEMENT^000000 of monster.";			mes "^0000FFRemind^000000 : It is ^FF0000case-Sensitive^000000";			mes "^FF0000List of Available Answer^000000";			mes "^00FF00_______________________________^000000";			for( set .@i,0; .@i < getarraysize( .Element$ ); set .@i,.@i + 1 ){				mes " - ^0000FF"+.Element$[.@i]+"^000000";				}			break;		}	input @Guess$;	if( .MonsterID == 0 || @Guess$ != .Answer$ ){		mes "Sorry, you are ^FF0000WRONG^000000 or ^FF0000Too Late^000000 for the Answer.";		close;	}else{		mes "^FF0000Correct^000000 !! I wonder how good are you in this.";		stopnpctimer;		getitem $WikiItemID,$WikiAmount;		close2;		setnpcdisplay( strnpcinfo(0),rand( 436,439 ) );		announce "You're Right [ "+strcharinfo(0)+" ] . The Answer is [ "+.Answer$+" ]",bc_npc,0xED1ADC;		set .MonsterID,0;		doevent strnpcinfo(0)+"::OnStart";	}	end;	case 2:	mes "This is a ^FF0000Monster Wiki^000000";	mes "I will ask you everything about ^FF0000Monster^000000.";	mes "^00FF00_______________________________^000000";	mes "The ^0000FFQuestions^000000 could be either in ^FF0000Name , Race , Element , Level , Size ^000000 of Monster.";	next;	break;case 3:	if( !$WikiRound || getitemname( $WikiItemID ) == "null" ){		mes "Please Configure your ^FF0000NPC Setting^000000 before you start.";		next;		break;		}	set .WikiStatus,( .WikiStatus )?"0":"1";	mes "Event is now "+( .WikiStatus )?"^0000FFStarted":"^FF0000Stopped"+"^000000";	announce "Monster Wiki Event is now "+( .WikiStatus )?"Started":"Stopped"+"^000000",bc_blue;	close2;	if( .WikiStatus ){		set .Round,0;		doevent strnpcinfo(0)+"::OnStart";		}	end;case 4:	while( 1 ){	mes "How can i assist you ^FF0000GM^000000?";	next;	switch( select( "Prize [ ^0000FF"+$WikiAmount+" x "+getitemname( $WikiItemID )+"^000000 ]",					"Round [ ^0000FF"+$WikiRound+"^000000 ]",					"^0000FFBack^000000" )){		case 1:			mes "Input the ^FF0000Item ID^000000";			do{				input $WikiItemID,501,32767;			}while( getitemname( $WikiItemID ) == "null" );			mes "Input the ^FF0000Amount^000000";			input $WikiAmount,1,32767;			next;			break;		case 2:			mes "Input the ^FF0000Max. Round^000000";			input $WikiRound,1,50;			next;			break;		case 3:			mes "Redirect back to menu...";			next;			}			break;		}	break;	}}OnMinute35: //Event start every 12.35, 1.35 etcfor( set .@i,3; .@i > 0 ; set .@i,.@i - 1 ){announce "Monster Wiki Event will take place in Event Room within "+.@i+" Minutes",bc_blue;sleep 60000;}set .Round,0;set .WikiStatus,1;OnStart:sleep2 5000;set .Round,.Round + 1;if( .Round > $WikiRound ){mapannounce .Map$,"Monster Wiki Event has Ended. Thank for Participate in this Event.",bc_map,0x7766EE;set .WikiStatus,0;sleep2 5000;mapwarp .Map$,"prontera",155,171;setnpcdisplay( strnpcinfo(0),rand( 436,439 ) );}else{npctalk "Round [ "+.Round+" ] within 5 Seconds.";sleep2 5000;	do{		set .MonsterID,rand( 1001,2380 );	}while( getmonsterinfo( .MonsterID,0 ) == "null" || getmonsterinfo( .MonsterID,0 ) == "" || getmonsterinfo( .MonsterID,1 ) == -1 );	set .Mode,rand(5);	switch( .Mode ){		case 0:	set .Answer$, getmonsterinfo( .MonsterID,0 );	break;	// Name		case 1:	set .Answer$, getmonsterinfo( .MonsterID,1 );	break;	// Level		case 2:	set .Answer$, .Size$[ getmonsterinfo( .MonsterID,18 ) ];	break;	// Size		case 3:	set .Answer$, .Race$[ getmonsterinfo( .MonsterID,19 ) ];	break;	// Race		case 4:	set .Answer$, .Element$[ getmonsterinfo( .MonsterID,20 ) ];	break;	// Element		}	setnpcdisplay( strnpcinfo(0),.MonsterID );	npctalk "Click me to view the Question of this Round..";	initnpctimer;}end;OnTimer10000:	npctalk "20 Seconds to go...";	end;OnTimer20000:	npctalk "10 Seconds to go...";	end;OnTimer30000:mapannounce .Map$,"Time's Up. All Failed in this Round.",bc_map,0x00FF00;donpcevent strnpcinfo(0)+"::OnStart";set .MonsterID,0;stopnpctimer;end;OnInit:OnWhisperGlobal:set .Map$,"prontera";setarray .Size$[0],"Small","Medium","Large";setarray .Race$[0],"Formless","Undead","Brute","Plant","Insect","Fish","Demon","Demi Human","Angel","Dragon";setarray .Element$[0],"Neutral","Water","Earth","Fire","Wind","Poison","Holy","Dark","Spirit","Undead";end;		}

Hello everyone, may I ask, how to add ad new list as a blacklist, so that this script wont load the blacklist number. I hate when many error appears on console such like this.

 

[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2203[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2203[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2203[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2228[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2228[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2228[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2267[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2267[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2267[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2314[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2314[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2314[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2180[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2180[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2180[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2195[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2195[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2195[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2297[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2297[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2297[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2333[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2333[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2333[Error]: buildin_getmonsterinfo: Wrong Monster ID: 1006[Error]: buildin_getmonsterinfo: Wrong Monster ID: 1006[Error]: buildin_getmonsterinfo: Wrong Monster ID: 1006[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2261[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2261[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2261[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2037[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2037[Error]: buildin_getmonsterinfo: Wrong Monster ID: 2037

I believe it from this line set .MonsterID,rand( 1001,2380 );

Someone can edit it ?

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try replace this

do{		set .MonsterID,rand( 1001,2380 );}while( getmonsterinfo( .MonsterID,0 ) == "null" || getmonsterinfo( .MonsterID,0 ) == "" || getmonsterinfo( .MonsterID,1 ) == -1 );

 



with


 

while(!strmobinfo(3,.MonsterID = rand( 1001,2380)));

 

I think it should work :)

Edited by Angelmelody

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