zackdreaver 90 Posted April 27, 2015 Hello developers, based on : http://www.playragnarok.com/news/updatedetail.aspx?id=244&p=2 can we request the new champion monster in hercules? These new monsters appear on a number of maps in a limited amount at a time, with over 300 new versions of existing monsters introduced this week. These monsters have a special prefix/suffix before or after their name that lets you know what their special effect is! The monsters are tough, but they compensate by having very high drop rates!Prefixes/suffixes: Swift- These have a higher default movement speed Ringleader-These spawn a mob around them Furious-very aggressive Elusive-monster teleports Solid-Very high HP They have Aura : http://forums.warpportal.com/index.php?/topic/134729-champion-monsters/page-3#entry1556577 Idthena already have this, though i dunno its custom or based official data. Thank You... Quote Share this post Link to post Share on other sites
Angelmelody 221 Posted April 27, 2015 (edited) yup,If it is possible, plz implement champion monster's blue light effect http://herc.ws/board/topic/5457-how-to-enable-mobs-effect-ef-bluelightbody/ Edited April 27, 2015 by Angelmelody Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted April 27, 2015 https://github.com/HerculesWS/Hercules/pull/506^ should be merged soon, have opened PR, in case someone wants to review(although, I have gone through many of them and it seems fine) Quote Share this post Link to post Share on other sites
evilpuncker 503 Posted April 27, 2015 is their aura client sided? Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted April 27, 2015 is their aura client sided?Yes, and that's the worst thing,Since size and effect of monsters are clientside, and literally any monster can be edited (and make it 10x size) , this is how kRO is killing the game, now MvP size too can be altered via it and someone can view those lhz MvP's, GTB easily Quote Share this post Link to post Share on other sites
zackdreaver 90 Posted April 27, 2015 they should, well at least put them in data.grf, not in system folder. Quote Share this post Link to post Share on other sites
malufett 247 Posted April 27, 2015 is their aura client sided?Yes, and that's the worst thing,Since size and effect of monsters are clientside, and literally any monster can be edited (and make it 10x size) , this is how kRO is killing the game, now MvP size too can be altered via it and someone can view those lhz MvP's, GTB easily cool..it works in kRO.. Quote Share this post Link to post Share on other sites
zackdreaver 90 Posted April 28, 2015 @ that's from KRO, not yet in hercules, gotta wait for newer 2015 client Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted April 28, 2015 @. System/monster_size_effect.lub The format is kinda understandable ,just view that file. Quote Share this post Link to post Share on other sites
evilpuncker 503 Posted April 28, 2015 @ http://upaste.me/r/5fb018382bf3be115 Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted April 29, 2015 Implemented @ https://github.com/HerculesWS/Hercules/commit/c2cc23c157efa2be4698329b5fab127f7f3a8e16 1 JulioCF reacted to this Quote Share this post Link to post Share on other sites